Player Matchup

Scylla
Scylla
 
Scylla
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AllenNOcrack
Mercury
Level 89
God Stats
8W - 6L
1,473 SR
Queue Stats
171W - 143L
1,521 Elo+
Party 1
Yemoja
Yemoja
asap_lee1
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
co2kopf
Apollo
Level 4
God Stats
2W - 1L
1,182 SR
Queue Stats
17W - 27L
1,223 Elo+
Solo
Amaterasu
Amaterasu
senpieddy
Amaterasu
Level 19
God Stats
19W - 13L
1,756 SR
Queue Stats
67W - 57L
1,575 Elo+
Party 1
Team Averages
Level 35
1,482 SR
1,464 Elo+

VS

Team Averages
Level 18
1,605 SR
1,460 Elo+
Ah Puch
Ah Puch
CRicHtheGawWd
Ah Puch
Level 11
God Stats
12W - 18L
1,407 SR
Queue Stats
19W - 23L
1,436 Elo+
Solo
Thanatos
Thanatos
Choripak
Thanatos
Level 25
God Stats
2W - 3L
1,688 SR
Queue Stats
2W - 3L
1,672 Elo+
Solo
Fenrir
Fenrir
McLuis34
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 132L
1,460 Elo+
Solo
Charybdis
Charybdis
Ragester
Charybdis
Level 28
God Stats
17W - 7L
1,726 SR
Queue Stats
249W - 242L
1,519 Elo+
Solo
Nemesis
Nemesis
jerry0713
Nemesis
Level 4
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 5L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
4 / 3 / 3
6,522
544
4,036
7,674
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
AllenNOcrack
Mercury
13
3 / 1 / 2
7,550
629
4,446
9,089
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
asap_lee1
Yemoja
7
0 / 6 / 4
5,349
446
898
7,312
4,584
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
co2kopf
Apollo
8
2 / 5 / 3
5,757
480
1,875
6,899
1,832
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
senpieddy
Amaterasu
12
11 / 1 / 2
8,223
685
6,325
10,108
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
3 / 4 / 6
6,822
569
8,489
6,179
2,029
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Choripak
Thanatos
5
0 / 5 / 0
4,727
394
1,772
5,780
2,105
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
McLuis34
Fenrir
10
5 / 5 / 4
7,077
590
4,545
7,965
4,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Ragester
Charybdis
11
6 / 3 / 0
6,947
579
7,344
6,504
1,979
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
jerry0713
Nemesis
2
0 / 3 / 1
4,107
342
742
1,896
436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
20
Kills
14
16
Deaths
20
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
3
3
1.83
W
Mercury
AllenNOcrack
Mercury
3
1
2
4
L
Ah Puch
3
4
6
1.5
L
Thanatos
Choripak
Thanatos
0
5
0
0
L
Fenrir
McLuis34
Fenrir
5
5
4
1.4
L
Charybdis
Ragester
Charybdis
6
3
0
2
W
Yemoja
asap_lee1
Yemoja
0
6
4
0.33
W
Apollo
co2kopf
Apollo
2
5
3
0.7
L
Nemesis
jerry0713
Nemesis
0
3
1
0.17
W
Amaterasu
senpieddy
Amaterasu
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,580
Damage
22,892
41,082
Taken
28,324
17,945
Mitigated
10,734
10,562
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,036
318
0
334
7,674
1,993
240
2,913
4,718
21,867
0
W
Mercury
AllenNOcrack
Mercury
4,446
2,196
0
4,338
9,089
2,844
0
363
8,726
0
49,571
L
Ah Puch
8,489
48
13
845
6,179
2,029
0
2,487
3,463
30,379
0
L
Thanatos
Choripak
Thanatos
1,772
1,044
0
2,490
5,780
2,105
0
843
4,911
0
16,399
L
Fenrir
McLuis34
Fenrir
4,545
1,424
0
2,095
7,965
4,185
0
1,018
6,877
0
22,157
L
Charybdis
Ragester
Charybdis
7,344
4,550
0
1,550
6,504
1,979
768
336
6,168
0
32,780
W
Yemoja
asap_lee1
Yemoja
898
709
216
48
7,312
4,584
429
2,149
5,076
6,967
0
W
Apollo
co2kopf
Apollo
1,875
1,214
0
644
6,899
1,832
456
1,842
4,869
0
20,596
L
Nemesis
jerry0713
Nemesis
742
551
0
19
1,896
436
0
117
1,759
0
2,173
W
Amaterasu
senpieddy
Amaterasu
6,325
3,660
0
4,982
10,108
6,692
0
1,222
8,730
1,362
29,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
29,680
287
Minions Killed
178
0
Camps Cleared
0
1,192,151
Distance Traveled
851,099
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,522
544
53
4
0
224,262
0
W
Mercury
7,550
629
108
9
0
267,866
3
L
Ah Puch
6,822
569
53
4
0
210,168
0
L
Thanatos
4,727
394
33
3
0
103,286
0
L
Fenrir
7,077
590
37
3
0
246,064
0
L
Charybdis
6,947
579
53
4
0
210,844
0
W
Yemoja
5,349
446
16
1
0
240,594
0
W
Apollo
5,757
480
41
3
0
195,161
1
L
Nemesis
4,107
342
2
0
0
80,737
0
W
Amaterasu
8,223
685
69
6
0
264,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role