Player Matchup

Izanami
Izanami
ArchonXD
Izanami
Level 48
God Stats
1W - 0L
1,731 SR
Queue Stats
19W - 22L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
JIceJDragon
Gilgamesh
Level 140
God Stats
1W - 1L
1,542 SR
Queue Stats
96W - 91L
1,631 Elo+
Party 1
Hera
Hera
LeveeEZ
Hera
Level 89
God Stats
3W - 1L
1,728 SR
Queue Stats
11W - 14L
1,467 Elo+
Party 1
Arachne
Arachne
Sparkarius
Arachne
Level 125
God Stats
4W - 2L
1,750 SR
Queue Stats
32W - 27L
1,504 Elo+
Party 1
Artio
Artio
Uahi
Artio
Level 129
God Stats
5W - 2L
1,873 SR
Queue Stats
33W - 26L
1,580 Elo+
Party 1
Team Averages
Level 106
1,725 SR
1,542 Elo+

VS

Team Averages
Level 74
1,569 SR
1,545 Elo+
Charybdis
Charybdis
B133k
Charybdis
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
434W - 408L
1,626 Elo+
Party 3
Poseidon
Poseidon
FeshPinceOfBlair
Poseidon
Level 86
God Stats
6W - 6L
1,649 SR
Queue Stats
169W - 151L
1,582 Elo+
Party 2
Apollo
Apollo
OniDenki
Apollo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 64L
1,748 Elo+
Party 2
Thor
Thor
SleeplyRelic
Thor
Level 6
God Stats
1W - 3L
1,458 SR
Queue Stats
3W - 11L
1,373 Elo+
Party 3
Ymir
Ymir
YvngRell666
Ymir
Level 81
God Stats
31W - 13L
1,738 SR
Queue Stats
378W - 366L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArchonXD
Izanami
10
3 / 3 / 3
6,000
600
4,441
5,710
1,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
JIceJDragon
Gilgamesh
10
5 / 1 / 7
6,166
617
5,380
7,125
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
LeveeEZ
Hera
10
3 / 1 / 4
5,926
593
4,417
3,274
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Sparkarius
Arachne
10
6 / 0 / 0
6,041
604
5,662
4,949
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Uahi
Artio
10
4 / 0 / 6
6,335
634
4,582
8,235
7,309
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B133k
Charybdis
9
4 / 5 / 0
5,745
575
4,394
6,817
1,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 3 / 0
5,200
520
4,118
5,161
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
OniDenki
Apollo
8
0 / 5 / 1
4,890
489
1,826
6,534
1,940
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 2
4,473
447
827
6,111
1,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 6 / 2
4,299
430
1,138
10,879
3,259
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
21
Kills
5
5
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArchonXD
Izanami
3
3
3
1.5
L
Charybdis
B133k
Charybdis
4
5
0
0.8
L
1
3
0
0.33
W
Gilgamesh
JIceJDragon
Gilgamesh
5
1
7
8.5
W
Hera
LeveeEZ
Hera
3
1
4
5
L
Apollo
OniDenki
Apollo
0
5
1
0.1
L
0
2
2
0.5
W
Arachne
Sparkarius
Arachne
6
0
0
6
W
Artio
Uahi
Artio
4
0
6
7
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,482
Damage
12,303
29,293
Taken
35,502
14,953
Mitigated
9,661
10,951
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArchonXD
Izanami
4,441
3,626
0
924
5,710
1,607
136
173
5,537
0
33,080
L
Charybdis
B133k
Charybdis
4,394
2,497
0
1,326
6,817
1,472
121
0
6,817
0
26,920
L
4,118
428
0
500
5,161
1,351
230
2,282
2,879
23,544
0
W
Gilgamesh
JIceJDragon
Gilgamesh
5,380
1,567
0
1,147
7,125
3,354
0
1,836
5,217
0
24,118
W
Hera
LeveeEZ
Hera
4,417
1,407
0
501
3,274
820
379
1,317
1,661
33,035
0
L
Apollo
OniDenki
Apollo
1,826
1,036
0
1,568
6,534
1,940
0
3,347
3,187
0
21,239
L
827
488
0
647
6,111
1,639
0
1,228
4,883
0
15,063
W
Arachne
Sparkarius
Arachne
5,662
3,948
0
2,235
4,949
1,863
0
1,121
3,818
0
26,700
W
Artio
Uahi
Artio
4,582
486
608
5,536
8,235
7,309
19
385
7,804
28,433
0
L
1,138
440
0
1,381
10,879
3,259
138
2,142
8,737
11,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,468
Gold Earned
24,607
282
Minions Killed
235
0
Camps Cleared
0
1,081,300
Distance Traveled
819,166
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,000
600
65
7
0
198,540
5
L
Charybdis
5,745
575
55
6
0
164,000
3
L
Poseidon
5,200
520
61
6
0
180,450
3
W
Gilgamesh
6,166
617
41
4
0
219,548
4
W
Hera
5,926
593
67
7
0
197,500
6
L
Apollo
4,890
489
61
6
0
166,137
0
L
Thor
4,473
447
36
4
0
156,255
0
W
Arachne
6,041
604
56
6
0
239,962
4
W
Artio
6,335
634
53
5
0
225,750
6
L
Ymir
4,299
430
22
2
0
152,324
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role