Player Matchup

Charybdis
Charybdis
BaileyH___
Charybdis
Level 18
God Stats
1W - 2L
1,510 SR
Queue Stats
15W - 12L
1,313 Elo+
Solo
Xing Tian
Xing Tian
Deboswing
Xing Tian
Level 28
God Stats
2W - 1L
1,736 SR
Queue Stats
254W - 248L
1,470 Elo+
Solo
Merlin
Merlin
ZNJ leo18
Merlin
Level 28
God Stats
5W - 4L
1,436 SR
Queue Stats
110W - 151L
1,371 Elo+
Solo
Fenrir
Fenrir
niemanator
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
theamazingwoody
Cu Chulainn
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 26
1,536 SR
1,431 Elo+

VS

Team Averages
Level 25
1,436 SR
1,399 Elo+
Cthulhu
Cthulhu
ImNotLucasDur
Cthulhu
Level 28
God Stats
8W - 11L
1,500 SR
Queue Stats
102W - 100L
1,507 Elo+
Solo
Nemesis
Nemesis
Lrg3Topping
Nemesis
Level 28
God Stats
3W - 1L
1,721 SR
Queue Stats
9W - 9L
1,341 Elo+
Solo
Charybdis
Charybdis
Miguel1104
Charybdis
Level 14
God Stats
2W - 1L
1,192 SR
Queue Stats
5W - 6L
1,390 Elo+
Solo
Vulcan
Vulcan
byDIEGO321
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 109L
1,345 Elo+
Solo
Jormungandr
Jormungandr
tealnoisy
Jormungandr
Level 28
God Stats
5W - 3L
1,269 SR
Queue Stats
61W - 86L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BaileyH___
Charybdis
15
3 / 6 / 5
9,933
432
11,203
13,525
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Deboswing
Xing Tian
14
4 / 5 / 5
9,912
431
11,493
26,021
23,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
ZNJ leo18
Merlin
16
4 / 8 / 3
10,068
438
14,091
22,303
10,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
niemanator
Fenrir
13
0 / 9 / 4
8,870
386
3,459
17,072
6,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cu Chulainn
theamazingwoody
Cu Chulainn
16
6 / 5 / 1
10,127
440
13,327
22,366
17,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
12 / 4 / 9
12,172
529
19,023
19,149
23,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Lrg3Topping
Nemesis
19
6 / 2 / 10
11,900
517
13,636
18,476
8,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
Miguel1104
Charybdis
17
5 / 4 / 9
10,994
478
10,215
13,408
4,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
byDIEGO321
Vulcan
13
3 / 5 / 8
8,953
389
10,565
8,548
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
tealnoisy
Jormungandr
18
5 / 2 / 14
11,601
504
18,962
15,717
16,558
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
17
Kills
31
33
Deaths
17
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BaileyH___
Charybdis
3
6
5
0.92
L
Xing Tian
Deboswing
Xing Tian
4
5
5
1.3
W
Cthulhu
12
4
9
4.13
W
Nemesis
Lrg3Topping
Nemesis
6
2
10
5.5
W
Charybdis
Miguel1104
Charybdis
5
4
9
2.38
L
Merlin
ZNJ leo18
Merlin
4
8
3
0.69
W
Vulcan
byDIEGO321
Vulcan
3
5
8
1.4
L
Fenrir
niemanator
Fenrir
0
9
4
0.22
W
Jormungandr
tealnoisy
Jormungandr
5
2
14
6
L
Cu Chulainn
theamazingwoody
Cu Chulainn
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,573
Damage
72,401
101,287
Taken
75,298
63,175
Mitigated
55,928
16,391
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BaileyH___
Charybdis
11,203
4,864
0
658
13,525
5,295
528
5,413
8,068
0
63,340
L
Xing Tian
Deboswing
Xing Tian
11,493
1,533
0
2,732
26,021
23,303
135
12,283
13,584
31,317
0
W
Cthulhu
19,023
1,164
1,279
1,648
19,149
23,565
96
7,847
10,983
56,010
0
W
Nemesis
Lrg3Topping
Nemesis
13,636
5,847
0
3,083
18,476
8,109
1,628
7,837
10,220
0
75,969
W
Charybdis
Miguel1104
Charybdis
10,215
4,875
0
2,134
13,408
4,427
2,466
3,492
9,679
0
58,807
L
Merlin
ZNJ leo18
Merlin
14,091
1,460
384
6,016
22,303
10,531
1,244
9,726
12,433
80,619
0
W
Vulcan
byDIEGO321
Vulcan
10,565
3,528
0
151
8,548
3,269
506
4,425
3,925
24,195
0
L
Fenrir
niemanator
Fenrir
3,459
776
0
903
17,072
6,883
108
7,320
9,682
0
46,006
W
Jormungandr
tealnoisy
Jormungandr
18,962
4,734
0
0
15,717
16,558
863
3,434
11,546
77,803
0
L
Cu Chulainn
theamazingwoody
Cu Chulainn
13,327
3,848
127
5,571
22,366
17,163
939
13,440
8,788
2,641
44,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,910
Gold Earned
55,620
418
Minions Killed
412
0
Camps Cleared
0
1,814,689
Distance Traveled
1,982,418
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,933
432
101
4
0
368,601
5
L
Xing Tian
9,912
431
43
2
0
402,207
4
W
Cthulhu
12,172
529
86
4
0
420,241
0
W
Nemesis
11,900
517
106
5
0
508,291
5
W
Charybdis
10,994
478
86
4
0
374,427
0
L
Merlin
10,068
438
125
5
0
331,818
3
W
Vulcan
8,953
389
23
1
0
221,732
0
L
Fenrir
8,870
386
76
3
0
365,549
0
W
Jormungandr
11,601
504
111
5
0
457,727
2
L
Cu Chulainn
10,127
440
73
3
0
346,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role