Player Matchup

Fafnir
Fafnir
AnneFrankIsARat
Fafnir
Level 25
God Stats
0W - 2L
1,286 SR
Queue Stats
28W - 22L
1,583 Elo+
Party 2
Yemoja
Yemoja
Hesaine
Yemoja
Level 17
God Stats
0W - 3L
1,261 SR
Queue Stats
20W - 16L
1,604 Elo+
Party 2
Ravana
Ravana
JewsForBernie
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,497 Elo+
Party 2
Hades
Hades
MTFTraniesAreOK
Hades
Level 28
God Stats
8W - 2L
1,812 SR
Queue Stats
22W - 14L
1,616 Elo+
Party 2
Anhur
Anhur
YangForLyfe
Anhur
Level 26
God Stats
3W - 4L
1,557 SR
Queue Stats
19W - 16L
1,546 Elo+
Party 2
Team Averages
Level 24
1,483 SR
1,569 Elo+

VS

Team Averages
Level 31
1,579 SR
1,578 Elo+
Gilgamesh
Gilgamesh
Kaizr03
Gilgamesh
Level 27
God Stats
1W - 2L
1,605 SR
Queue Stats
184W - 135L
1,642 Elo+
Party 1
Osiris
Osiris
OnlyDepression__
Osiris
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
166W - 123L
1,635 Elo+
Party 1
Charybdis
Charybdis
SonxGohan
Charybdis
Level 67
God Stats
3W - 0L
1,574 SR
Queue Stats
242W - 175L
1,536 Elo+
Party 1
Ymir
Ymir
Thatboyjuju25
Ymir
Level 16
God Stats
11W - 1L
1,673 SR
Queue Stats
100W - 47L
1,595 Elo+
Party 1
Anubis
Anubis
xXSparkleFartXx
Anubis
Level 28
God Stats
257W - 207L
1,541 SR
Queue Stats
463W - 413L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,589
508
1,967
5,783
5,399
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
Hesaine
Yemoja
8
2 / 3 / 1
4,997
454
4,207
6,589
2,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 3 / 1
4,985
453
1,920
6,508
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 0
5,399
491
3,175
8,690
2,972
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 2
5,066
461
3,198
6,798
1,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kaizr03
Gilgamesh
10
3 / 2 / 3
6,242
567
5,089
7,586
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 2
6,708
610
4,337
5,140
2,827
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
SonxGohan
Charybdis
10
4 / 0 / 1
6,156
560
4,722
2,976
924
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
0 / 1 / 7
5,768
524
2,366
7,690
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
7 / 2 / 3
7,368
670
8,921
5,690
2,707
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
15
15
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Yemoja
Hesaine
Yemoja
2
3
1
0.83
L
1
3
1
0.5
W
Gilgamesh
Kaizr03
Gilgamesh
3
2
3
2.25
L
1
5
0
0.2
W
1
1
2
2
W
Charybdis
SonxGohan
Charybdis
4
0
1
4.5
W
0
1
7
3.5
L
1
4
2
0.5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,467
Damage
25,435
34,368
Taken
29,082
13,076
Mitigated
14,247
7,308
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,967
729
0
1,985
5,783
5,399
0
301
5,482
22,226
0
L
Yemoja
Hesaine
Yemoja
4,207
1,014
276
775
6,589
2,167
0
2,069
4,520
11,940
0
L
1,920
377
0
662
6,508
1,098
0
2,329
4,179
0
18,254
W
Gilgamesh
Kaizr03
Gilgamesh
5,089
1,622
0
1,700
7,586
2,941
0
1,554
6,032
0
36,735
L
3,175
437
65
2,675
8,690
2,972
0
5,044
3,646
20,900
0
W
4,337
1,714
0
2,732
5,140
2,827
454
1,586
3,554
0
38,537
W
Charybdis
SonxGohan
Charybdis
4,722
1,988
0
582
2,976
924
654
1,401
1,575
0
32,441
W
2,366
304
0
1,954
7,690
4,848
0
2,159
5,531
14,388
0
L
3,198
1,465
0
870
6,798
1,440
0
1,544
5,254
0
13,995
W
8,921
868
0
2,045
5,690
2,707
981
2,649
3,041
36,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,036
Gold Earned
32,242
182
Minions Killed
274
0
Camps Cleared
0
986,940
Distance Traveled
1,057,912
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,589
508
54
5
0
207,780
2
L
Yemoja
4,997
454
12
1
0
169,964
1
L
Ravana
4,985
453
37
3
0
210,951
2
W
Gilgamesh
6,242
567
61
6
0
237,884
4
L
Hades
5,399
491
45
4
0
202,986
2
W
Osiris
6,708
610
70
6
0
220,401
5
W
Charybdis
6,156
560
58
5
0
201,462
1
W
Ymir
5,768
524
20
2
0
214,538
2
L
Anhur
5,066
461
34
3
0
195,259
3
W
Anubis
7,368
670
65
6
0
183,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role