Player Matchup

Ah Puch
Ah Puch
JimiR15
Ah Puch
Level 17
God Stats
3W - 2L
1,311 SR
Queue Stats
46W - 40L
1,472 Elo+
Solo
Chiron
Chiron
TravSensei
Chiron
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,287 Elo+
Solo
Neith
Neith
Zayin26
Neith
Level 18
God Stats
4W - 1L
1,690 SR
Queue Stats
106W - 116L
1,355 Elo+
Solo
Freya
Freya
syncopatedglory
Freya
Level 28
God Stats
44W - 61L
1,412 SR
Queue Stats
147W - 175L
1,393 Elo+
Solo
Yemoja
Yemoja
yezun32
Yemoja
Level 16
God Stats
10W - 7L
1,633 SR
Queue Stats
163W - 212L
1,253 Elo+
Solo
Team Averages
Level 17
1,509 SR
1,352 Elo+

VS

Team Averages
Level 17
1,415 SR
1,262 Elo+
Morgan Le Fay
Morgan Le Fay
Bac0nPancakes
Morgan Le Fay
Level 16
God Stats
6W - 5L
1,479 SR
Queue Stats
40W - 35L
1,375 Elo+
Solo
Ra
Ra
Rhapenz
Ra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 41L
1,341 Elo+
Party 1
Zhong Kui
Zhong Kui
Vinyllithium
Zhong Kui
Level 16
God Stats
3W - 8L
1,265 SR
Queue Stats
81W - 103L
1,168 Elo+
Party 1
Artemis
Artemis
beeEXE
Artemis
Level 15
God Stats
76W - 84L
1,330 SR
Queue Stats
85W - 101L
1,199 Elo+
Party 1
Hercules
Hercules
terr0rbee
Hercules
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 103L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JimiR15
Ah Puch
20
7 / 1 / 26
16,513
1,101
29,581
20,981
23,834
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
TravSensei
Chiron
20
19 / 8 / 13
17,264
1,151
47,176
30,670
16,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Zayin26
Neith
20
3 / 3 / 22
15,049
1,003
20,136
22,111
15,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
13 / 3 / 20
16,941
1,129
31,189
25,644
12,208
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
yezun32
Yemoja
20
0 / 3 / 11
12,763
851
1,901
7,395
7,880
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bac0nPancakes
Morgan Le Fay
20
1 / 5 / 11
13,671
911
23,283
19,625
8,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 3 / 9
14,352
957
16,015
16,140
6,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Vinyllithium
Zhong Kui
20
1 / 10 / 8
13,315
888
6,219
24,116
16,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
beeEXE
Artemis
20
9 / 10 / 7
15,691
1,046
35,410
25,851
12,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
terr0rbee
Hercules
20
3 / 14 / 12
14,320
955
20,774
50,069
69,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
65
42
Kills
18
18
Deaths
42
92
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bac0nPancakes
Morgan Le Fay
1
5
11
1.3
W
Ah Puch
JimiR15
Ah Puch
7
1
26
20
L
4
3
9
2.83
W
Chiron
TravSensei
Chiron
19
8
13
3.19
L
Zhong Kui
Vinyllithium
Zhong Kui
1
10
8
0.5
W
Neith
Zayin26
Neith
3
3
22
4.67
L
Artemis
beeEXE
Artemis
9
10
7
1.25
W
13
3
20
7.67
L
Hercules
terr0rbee
Hercules
3
14
12
0.64
W
Yemoja
yezun32
Yemoja
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,983
Damage
101,701
106,801
Taken
135,801
75,934
Mitigated
114,498
30,644
Healing
28,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bac0nPancakes
Morgan Le Fay
23,283
680
204
3,200
19,625
8,142
0
10,610
9,015
62,455
0
W
Ah Puch
JimiR15
Ah Puch
29,581
4,342
0
4,636
20,981
23,834
0
9,968
11,013
54,072
0
L
16,015
1,104
4,889
3,605
16,140
6,851
0
6,652
9,488
43,994
0
W
Chiron
TravSensei
Chiron
47,176
19,562
1,505
5,912
30,670
16,187
0
13,635
17,023
0
68,873
L
Zhong Kui
Vinyllithium
Zhong Kui
6,219
1,163
0
2,075
24,116
16,954
0
13,505
10,611
21,258
0
W
Neith
Zayin26
Neith
20,136
11,466
104
7,565
22,111
15,825
0
10,070
12,041
0
53,316
L
Artemis
beeEXE
Artemis
35,410
17,968
0
2,209
25,851
12,797
0
11,542
14,309
0
73,510
W
31,189
11,176
0
9,048
25,644
12,208
0
10,419
15,225
58,790
0
L
Hercules
terr0rbee
Hercules
20,774
4,479
0
12,740
50,069
69,754
0
20,362
29,707
0
29,051
W
Yemoja
yezun32
Yemoja
1,901
62
1,801
73
7,395
7,880
0
1,425
5,970
15,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,530
Gold Earned
71,349
261
Minions Killed
310
10
Camps Cleared
5
1,176,716
Distance Traveled
1,337,997
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,671
911
85
6
1
314,673
0
W
Ah Puch
16,513
1,101
50
3
2
285,082
1
L
Ra
14,352
957
78
5
0
310,367
6
W
Chiron
17,264
1,151
44
3
4
267,889
1
L
Zhong Kui
13,315
888
42
3
2
201,733
0
W
Neith
15,049
1,003
68
5
1
289,262
0
L
Artemis
15,691
1,046
84
6
1
238,674
0
W
Freya
16,941
1,129
69
5
2
303,911
0
L
Hercules
14,320
955
21
1
1
272,550
0
W
Yemoja
12,763
851
30
2
1
30,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role