Player Matchup

Nike
Nike
Its_Axel_Thoe
Nike
Level 8
God Stats
5W - 15L
1,500 SR
Queue Stats
10W - 25L
1,172 Elo+
Party 1
Achilles
Achilles
KhanEverglade
Achilles
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,457 Elo+
Solo
Athena
Athena
Msagro17
Athena
Level 25
God Stats
36W - 35L
1,389 SR
Queue Stats
116W - 135L
1,391 Elo+
Solo
Charybdis
Charybdis
SozukeAizen1
Charybdis
Level 25
God Stats
3W - 4L
1,649 SR
Queue Stats
38W - 51L
1,343 Elo+
Solo
Fenrir
Fenrir
hectorcruz1234
Fenrir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 54L
1,138 Elo+
Party 1
Team Averages
Level 19
1,508 SR
1,300 Elo+

VS

Team Averages
Level 21
1,548 SR
1,469 Elo+
Pele
Pele
DefiantlyJovial
Pele
Level 18
God Stats
5W - 0L
1,750 SR
Queue Stats
21W - 9L
1,500 Elo+
Solo
Bakasura
Bakasura
DemeaningWharf0
Bakasura
Level 24
God Stats
2W - 2L
1,504 SR
Queue Stats
123W - 157L
1,238 Elo+
Party 2
Tyr
Tyr
MrTuercas
Tyr
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 65L
1,699 Elo+
Solo
Hera
Hera
Quetzalcoatl202
Hera
Level 7
God Stats
2W - 1L
1,242 SR
Queue Stats
41W - 36L
1,410 Elo+
Solo
Kukulkan
Kukulkan
ReyDiosAsmodeus
Kukulkan
Level 26
God Stats
1W - 2L
1,744 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 8 / 4
8,451
423
4,393
14,431
11,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Achilles
KhanEverglade
Achilles
12
4 / 9 / 5
8,268
413
9,443
19,333
17,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Msagro17
Athena
11
1 / 6 / 9
8,245
412
4,203
20,322
14,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
SozukeAizen1
Charybdis
15
8 / 5 / 6
9,986
499
11,764
13,529
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 11 / 2
8,420
421
9,500
26,950
11,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 8
14,377
719
25,139
15,902
8,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
14
1 / 8 / 6
9,268
463
2,936
14,130
9,288
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 4 / 6
9,569
478
8,619
13,496
10,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

15
11 / 5 / 14
10,841
542
22,125
10,730
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
14
2 / 5 / 14
9,728
486
14,796
8,968
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
22
Kills
39
39
Deaths
23
26
Assists
48
Player
Kills
Deaths
Assists
KDA
W
20
1
8
24
W
Bakasura
1
8
6
0.5
L
4
8
4
0.75
L
Achilles
KhanEverglade
Achilles
4
9
5
0.72
W
5
4
6
2
L
Athena
Msagro17
Athena
1
6
9
0.92
W
11
5
14
3.6
W
Kukulkan
2
5
14
1.8
L
Charybdis
SozukeAizen1
Charybdis
8
5
6
2.2
L
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,303
Damage
73,615
94,565
Taken
63,226
59,803
Mitigated
34,069
14,499
Healing
10,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,139
9,028
0
5,379
15,902
8,189
1,594
915
14,436
0
141,504
W
Bakasura
2,936
1,932
0
987
14,130
9,288
1,668
1,152
12,546
0
33,153
L
4,393
894
0
770
14,431
11,279
117
4,212
9,967
0
28,175
L
Achilles
KhanEverglade
Achilles
9,443
3,104
0
970
19,333
17,141
256
8,308
10,721
0
23,499
W
8,619
3,205
0
2,884
13,496
10,527
498
715
12,258
0
32,320
L
Athena
Msagro17
Athena
4,203
1,279
0
1,112
20,322
14,515
229
6,268
13,901
22,162
0
W
22,125
7,611
150
1,424
10,730
3,270
1,189
541
9,529
50,785
0
W
Kukulkan
14,796
1,186
0
0
8,968
2,795
2,583
578
8,305
50,380
0
L
Charybdis
SozukeAizen1
Charybdis
11,764
5,939
0
5,748
13,529
4,973
641
5,006
8,418
0
54,080
L
9,500
2,941
225
5,674
26,950
11,895
0
13,127
13,616
0
23,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,370
Gold Earned
53,783
219
Minions Killed
462
0
Camps Cleared
0
1,715,968
Distance Traveled
1,840,262
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,377
719
202
10
0
410,390
5
W
Bakasura
9,268
463
70
4
0
357,592
0
L
Nike
8,451
423
43
2
0
301,159
1
L
Achilles
8,268
413
32
2
0
365,873
1
W
Tyr
9,569
478
52
3
0
356,395
3
L
Athena
8,245
412
28
1
0
383,958
1
W
Hera
10,841
542
58
3
0
379,639
0
W
Kukulkan
9,728
486
80
4
0
336,246
0
L
Charybdis
9,986
499
90
5
0
326,101
1
L
Fenrir
8,420
421
26
1
0
338,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role