Player Matchup

Ah Puch
Ah Puch
Silver V
ArasUlfur
Ah Puch
Silver V
Level 59
God Stats
2W - 3L
1,297 SR
Queue Stats
26W - 47L
1,069 MMR
Party 1
Zeus
Zeus
Silver V
TKIxCatDog
Zeus
Silver V
Level 85
God Stats
6W - 10L
1,277 SR
Queue Stats
108W - 125L
389 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
lIllIl8IlIl
Nu Wa
Bronze III
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 32L
758 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 67
1,358 SR
739 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,428 SR
843 MMR
Cthulhu
Cthulhu
Silver V
FarmKing421
Cthulhu
Silver V
Level 88
God Stats
9W - 24L
1,386 SR
Queue Stats
194W - 429L
654 MMR
Party 2
Kukulkan
Kukulkan
Silver I
TheEnergyBeing
Kukulkan
Silver I
Level 121
God Stats
5W - 9L
1,539 SR
Queue Stats
86W - 73L
1,227 MMR
Solo
Neith
Neith
Bronze I
v_xMINTYx_v
Neith
Bronze I
Level 54
God Stats
14W - 32L
1,361 SR
Queue Stats
56W - 187L
648 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArasUlfur
Ah Puch
13
4 / 5 / 5
9,888
706
12,343
15,438
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 7 / 7
10,103
722
10,535
12,274
5,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 8 / 5
10,032
717
11,282
11,241
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayTiamatGilgameshAthenaDanzaburou

VS

Bans
CupidIzanamiOdinCernunnosChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FarmKing421
Cthulhu
15
6 / 3 / 14
11,318
808
8,936
23,251
24,794
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
14
7 / 7 / 7
10,753
768
13,451
13,118
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 4 / 8
10,922
780
10,690
11,736
3,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
14
Kills
20
20
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ArasUlfur
Ah Puch
4
5
5
1.3
W
Cthulhu
FarmKing421
Cthulhu
6
3
14
4.33
L
5
7
7
1.21
W
Kukulkan
7
7
7
1.5
L
5
8
5
0.94
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
33,077
38,953
Taken
48,105
15,425
Mitigated
31,348
7,765
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ArasUlfur
Ah Puch
12,343
236
252
3,616
15,438
6,059
119
8,702
6,736
32,554
0
W
Cthulhu
FarmKing421
Cthulhu
8,936
491
711
6,060
23,251
24,794
82
13,139
9,215
24,755
0
L
10,535
1,937
0
3,522
12,274
5,136
221
7,836
4,438
23,832
0
W
Kukulkan
13,451
356
0
1,661
13,118
3,400
498
10,679
1,851
38,343
0
L
11,282
3,918
0
375
11,241
4,230
52
6,267
4,974
20,918
0
W
10,690
3,919
627
3,155
11,736
3,154
1,740
9,520
1,864
0
41,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,023
Gold Earned
32,993
112
Minions Killed
168
4
Camps Cleared
5
675,832
Distance Traveled
748,129
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,888
706
61
4
1
241,503
2
W
Cthulhu
11,318
808
37
3
1
275,857
5
L
Zeus
10,103
722
26
2
3
223,081
0
W
Kukulkan
10,753
768
57
4
1
241,916
1
L
Nu Wa
10,032
717
25
2
0
211,248
2
W
Neith
10,922
780
74
5
3
230,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role