Player Matchup

Cthulhu
Cthulhu
AuthorShiva77
Cthulhu
Level 66
God Stats
1W - 2L
1,709 SR
Queue Stats
8W - 16L
1,335 Elo+
Party 2
Chernobog
Chernobog
Butt3rMy3ggo
Chernobog
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,312 Elo+
Party 2
Ymir
Ymir
DMT BiGMaC210
Ymir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,108 Elo+
Party 3
Janus
Janus
TREBLA00
Janus
Level 156
God Stats
21W - 26L
1,570 SR
Queue Stats
493W - 422L
1,583 Elo+
Party 3
Thor
Thor
lauren_heightz
Thor
Level 68
God Stats
10W - 10L
1,505 SR
Queue Stats
381W - 353L
1,504 Elo+
Party 3
Team Averages
Level 64
1,557 SR
1,368 Elo+

VS

Team Averages
Level 50
1,573 SR
1,259 Elo+
Ne Zha
Ne Zha
Alezz117
Ne Zha
Level 84
God Stats
3W - 4L
1,266 SR
Queue Stats
44W - 74L
1,231 Elo+
Party 1
Poseidon
Poseidon
EdgarRT117
Poseidon
Level 18
God Stats
2W - 7L
1,500 SR
Queue Stats
91W - 133L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
ItsByYayizZ
Cthulhu
Level 88
God Stats
0W - 1L
1,723 SR
Queue Stats
1W - 4L
1,206 Elo+
Party 1
Ymir
Ymir
iEnOko
Ymir
Level 25
God Stats
27W - 41L
1,905 SR
Queue Stats
96W - 142L
1,290 Elo+
Party 1
Charybdis
Charybdis
kevinseeker1
Charybdis
Level 35
God Stats
5W - 7L
1,472 SR
Queue Stats
121W - 155L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
7 / 4 / 15
13,909
994
22,385
19,202
30,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Butt3rMy3ggo
Chernobog
20
1 / 6 / 13
12,175
870
5,094
13,461
6,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
1 / 1 / 21
13,028
931
7,935
10,274
13,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
TREBLA00
Janus
20
10 / 3 / 16
14,970
1,069
27,362
11,134
4,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 2 / 13
15,311
1,094
22,604
15,393
7,013
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alezz117
Ne Zha
20
8 / 11 / 6
14,558
1,040
18,861
24,177
9,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
EdgarRT117
Poseidon
19
1 / 9 / 5
12,690
906
13,649
22,291
9,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
ItsByYayizZ
Cthulhu
20
4 / 5 / 10
14,603
1,043
16,792
18,490
17,180
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
iEnOko
Ymir
19
3 / 6 / 5
13,786
985
11,280
25,809
21,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
kevinseeker1
Charybdis
17
0 / 0 / 0
10,160
726
0
0
0

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
42
31
Kills
16
16
Deaths
31
78
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Alezz117
Ne Zha
8
11
6
1
W
Cthulhu
7
4
15
3.63
W
Chernobog
Butt3rMy3ggo
Chernobog
1
6
13
1.25
W
1
1
21
11.5
L
Poseidon
EdgarRT117
Poseidon
1
9
5
0.39
L
Cthulhu
ItsByYayizZ
Cthulhu
4
5
10
1.8
W
Janus
TREBLA00
Janus
10
3
16
6
L
Ymir
iEnOko
Ymir
3
6
5
0.92
L
Charybdis
kevinseeker1
Charybdis
0
0
0
0
W
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,380
Damage
60,582
69,464
Taken
90,767
62,114
Mitigated
56,837
4,110
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Alezz117
Ne Zha
18,861
9,951
0
3,060
24,177
9,058
0
15,072
9,105
0
33,639
W
Cthulhu
22,385
1,682
385
590
19,202
30,468
0
12,604
6,598
40,208
0
W
Chernobog
Butt3rMy3ggo
Chernobog
5,094
2,377
137
1,921
13,461
6,486
0
5,925
7,536
6
27,683
W
7,935
2,077
0
0
10,274
13,232
0
8,002
2,272
15,737
0
L
Poseidon
EdgarRT117
Poseidon
13,649
1,086
189
3,008
22,291
9,109
0
13,121
9,170
47,472
0
L
Cthulhu
ItsByYayizZ
Cthulhu
16,792
985
0
0
18,490
17,180
0
11,321
7,169
47,245
0
W
Janus
TREBLA00
Janus
27,362
1,618
0
978
11,134
4,915
0
5,439
5,695
71,772
0
L
Ymir
iEnOko
Ymir
11,280
1,081
96
1,886
25,809
21,490
0
18,168
7,641
28,774
0
L
Charybdis
kevinseeker1
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
22,604
8,289
0
99
15,393
7,013
0
9,751
5,642
0
37,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,393
Gold Earned
65,797
253
Minions Killed
246
7
Camps Cleared
5
1,299,477
Distance Traveled
951,635
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,558
1,040
26
2
3
253,808
0
W
Cthulhu
13,909
994
38
3
0
265,230
0
W
Chernobog
12,175
870
42
3
0
236,486
0
W
Ymir
13,028
931
25
2
0
280,980
1
L
Poseidon
12,690
906
89
6
0
233,579
0
L
Cthulhu
14,603
1,043
83
6
2
247,290
0
W
Janus
14,970
1,069
120
9
4
255,246
0
L
Ymir
13,786
985
48
3
0
216,958
0
L
Charybdis
10,160
726
0
0
0
0
0
W
Thor
15,311
1,094
28
2
3
261,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role