Player Matchup

Charybdis
Charybdis
AgentDiazVI
Charybdis
Level 105
God Stats
6W - 7L
1,449 SR
Queue Stats
73W - 59L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
JVL7dub
Kukulkan
Level 122
God Stats
12W - 9L
1,483 SR
Queue Stats
261W - 310L
1,527 Elo+
Solo
Cthulhu
Cthulhu
lone_wolfz_z
Cthulhu
Level 127
God Stats
4W - 6L
1,600 SR
Queue Stats
178W - 178L
1,458 Elo+
Party 2
Team Averages
Level 118
1,510 SR
1,499 Elo+

VS

Team Averages
Level 101
1,278 SR
1,373 Elo+
Charybdis
Charybdis
DriqMadeThis-
Charybdis
Level 85
God Stats
2W - 4L
1,315 SR
Queue Stats
60W - 95L
1,259 Elo+
Party 1
Sun Wukong
Sun Wukong
GyreneGold
Sun Wukong
Level 89
God Stats
1W - 3L
1,264 SR
Queue Stats
33W - 29L
1,309 Elo+
Party 1
Baron Samedi
Baron Samedi
iGetHitByMyDad
Baron Samedi
Level 129
God Stats
8W - 11L
1,254 SR
Queue Stats
201W - 171L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AgentDiazVI
Charybdis
12
6 / 7 / 5
9,470
728
10,806
12,258
4,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
JVL7dub
Kukulkan
13
4 / 2 / 10
9,066
697
9,698
8,184
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
lone_wolfz_z
Cthulhu
12
4 / 3 / 9
9,314
716
8,820
14,475
14,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DriqMadeThis-
Charybdis
11
3 / 8 / 2
8,283
637
4,292
12,893
4,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
GyreneGold
Sun Wukong
13
5 / 3 / 6
10,126
779
9,998
14,101
13,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
iGetHitByMyDad
Baron Samedi
13
4 / 3 / 6
9,208
708
14,072
10,518
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
14
Kills
12
12
Deaths
14
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AgentDiazVI
Charybdis
6
7
5
1.21
L
Charybdis
DriqMadeThis-
Charybdis
3
8
2
0.5
L
Sun Wukong
GyreneGold
Sun Wukong
5
3
6
2.67
W
Kukulkan
JVL7dub
Kukulkan
4
2
10
4.5
L
Baron Samedi
iGetHitByMyDad
Baron Samedi
4
3
6
2.33
W
Cthulhu
lone_wolfz_z
Cthulhu
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,324
Damage
28,362
34,917
Taken
37,512
23,177
Mitigated
23,842
4,671
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AgentDiazVI
Charybdis
10,806
5,002
345
1,409
12,258
4,740
228
5,510
6,748
0
33,221
L
Charybdis
DriqMadeThis-
Charybdis
4,292
1,426
0
1,330
12,893
4,010
0
6,844
6,049
0
15,387
L
Sun Wukong
GyreneGold
Sun Wukong
9,998
2,885
0
4,578
14,101
13,856
0
6,248
7,853
0
20,607
W
Kukulkan
JVL7dub
Kukulkan
9,698
929
0
1,601
8,184
3,517
378
2,884
5,300
28,512
0
L
Baron Samedi
iGetHitByMyDad
Baron Samedi
14,072
444
1,402
5,029
10,518
5,976
0
6,127
4,391
44,835
0
W
Cthulhu
lone_wolfz_z
Cthulhu
8,820
1,444
174
1,142
14,475
14,920
0
6,103
8,372
26,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,850
Gold Earned
27,617
132
Minions Killed
114
3
Camps Cleared
7
660,572
Distance Traveled
657,340
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,470
728
42
3
1
196,087
1
L
Charybdis
8,283
637
33
3
1
189,412
1
L
Sun Wukong
10,126
779
17
1
2
251,496
1
W
Kukulkan
9,066
697
42
3
1
218,258
1
L
Baron Samedi
9,208
708
64
5
4
216,432
1
W
Cthulhu
9,314
716
48
4
1
246,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role