Player Matchup

King Arthur
King Arthur
AshenWolve
King Arthur
Level 109
God Stats
1W - 2L
1,251 SR
Queue Stats
21W - 18L
1,462 Elo+
Party 1
Arachne
Arachne
PrimitveBruh
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,468 Elo+
Party 1
Scylla
Scylla
SimplyTK
Scylla
Level 117
God Stats
1W - 0L
1,591 SR
Queue Stats
17W - 20L
1,496 Elo+
Party 1
Apollo
Apollo
SlickyRicky
Apollo
Level 105
God Stats
8W - 8L
1,626 SR
Queue Stats
413W - 366L
1,611 Elo+
Party 1
Ra
Ra
eacabrera27
Ra
Level 98
God Stats
15W - 7L
1,652 SR
Queue Stats
56W - 55L
1,534 Elo+
Party 1
Team Averages
Level 112
1,524 SR
1,514 Elo+

VS

Team Averages
Level 56
1,554 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Finnessegoddd
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,478 Elo+
Party 2
Mercury
Mercury
MCbecorn
Mercury
Level 77
God Stats
1W - 1L
1,770 SR
Queue Stats
49W - 29L
1,627 Elo+
Solo
Sylvanus
Sylvanus
SmAcKDoWn3210
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,426 Elo+
Party 2
Bakasura
Bakasura
lStyx
Bakasura
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AshenWolve
King Arthur
18
4 / 0 / 22
11,049
1,105
9,750
15,017
12,566
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
PrimitveBruh
Arachne
18
8 / 4 / 15
11,375
1,138
9,652
11,914
5,199
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
SimplyTK
Scylla
18
5 / 0 / 12
10,640
1,064
17,186
4,155
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
19
11 / 1 / 16
12,731
1,273
23,575
8,653
3,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 0 / 21
11,103
1,110
8,515
9,189
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

257

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 4 / 3
10,344
1,034
15,830
11,580
4,123
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 2
9,259
926
9,585
13,160
5,201
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
MCbecorn
Mercury
16
1 / 7 / 3
9,504
950
7,632
15,009
7,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
SmAcKDoWn3210
Sylvanus
15
0 / 4 / 2
9,755
976
3,690
12,033
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
lStyx
Bakasura
16
1 / 12 / 4
9,647
965
8,321
23,892
18,874
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
19
31
Kills
5
5
Deaths
31
86
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
3
0.88
W
King Arthur
AshenWolve
King Arthur
4
0
22
15
L
1
4
2
0.5
L
Mercury
MCbecorn
Mercury
1
7
3
0.36
W
Arachne
PrimitveBruh
Arachne
8
4
15
3.88
W
Scylla
SimplyTK
Scylla
5
0
12
11
W
Apollo
11
1
16
19
L
Sylvanus
SmAcKDoWn3210
Sylvanus
0
4
2
0.25
W
3
0
21
13.5
L
Bakasura
lStyx
Bakasura
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,678
Damage
45,058
48,928
Taken
75,674
25,484
Mitigated
45,384
18,774
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
15,830
3,517
0
925
11,580
4,123
0
2,779
8,801
61,741
0
W
King Arthur
AshenWolve
King Arthur
9,750
1,463
1,075
5,631
15,017
12,566
0
4,450
9,723
0
20,444
L
9,585
4,475
0
2,835
13,160
5,201
0
5,021
8,139
0
35,305
L
Mercury
MCbecorn
Mercury
7,632
2,238
0
80
15,009
7,028
0
6,189
8,820
0
22,303
W
Arachne
PrimitveBruh
Arachne
9,652
8,522
0
1,777
11,914
5,199
0
5,119
6,464
0
14,610
W
Scylla
SimplyTK
Scylla
17,186
2,074
0
542
4,155
1,578
0
1,425
2,620
52,105
0
W
Apollo
23,575
12,249
0
1,815
8,653
3,280
0
4,048
4,505
0
51,794
L
Sylvanus
SmAcKDoWn3210
Sylvanus
3,690
1,446
1,979
1,548
12,033
10,158
0
2,968
8,975
16,224
0
W
8,515
867
4,073
3,861
9,189
2,861
0
4,478
4,623
42,147
0
L
Bakasura
lStyx
Bakasura
8,321
5,118
224
2,827
23,892
18,874
0
8,744
15,148
0
16,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,898
Gold Earned
48,509
263
Minions Killed
224
11
Camps Cleared
7
1,030,330
Distance Traveled
1,005,116
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,344
1,034
73
7
0
183,176
0
W
King Arthur
11,049
1,105
32
3
1
209,775
0
L
Neith
9,259
926
50
5
0
175,061
0
L
Mercury
9,504
950
29
3
3
262,680
0
W
Arachne
11,375
1,138
12
1
3
193,992
0
W
Scylla
10,640
1,064
79
8
2
188,548
0
W
Apollo
12,731
1,273
58
6
4
202,652
4
L
Sylvanus
9,755
976
34
3
0
187,226
0
W
Ra
11,103
1,110
82
8
1
235,363
0
L
Bakasura
9,647
965
38
4
4
196,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role