Player Matchup

Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Gold III
SrLangostininiee
Hachiman
Gold III
Level 38
God Stats
0W - 1L
1,608 SR
Queue Stats
5W - 2L
1,840 MMR
Party 2
Tiamat
Tiamat
Gold III
Teamwork7685
Tiamat
Gold III
Level 68
God Stats
1W - 2L
1,703 SR
Queue Stats
66W - 50L
1,642 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 56
1,604 SR
1,661 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,628 SR
1,764 MMR
Ra
Ra
Gold I
Gr8Jebidih
Ra
Gold I
Level 158
God Stats
40W - 40L
1,640 SR
Queue Stats
945W - 1,150L
1,567 MMR
Solo
Danzaburou
Danzaburou
Masters
PITTIXD_507
Danzaburou
Masters
Level 118
God Stats
53W - 56L
1,576 SR
Queue Stats
1,117W - 1,214L
1,648 MMR
Party 1
Raijin
Raijin
Masters
SstarFoxx_21
Raijin
Masters
Level 145
God Stats
26W - 28L
1,669 SR
Queue Stats
671W - 701L
2,078 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
7 / 5 / 6
18,508
617
31,298
36,437
52,978
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 7 / 9
17,675
589
28,782
29,628
9,761
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
20
4 / 7 / 5
17,752
592
18,314
21,100
21,293
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
PersephoneAthenaMorgan Le FayFenrirGilgamesh

VS

Bans
CabrakanGaneshaScyllaSobekThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 10
18,297
610
13,206
34,358
55,987
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
PITTIXD_507
Danzaburou
20
5 / 5 / 10
18,110
604
22,024
28,441
15,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
20
11 / 5 / 4
19,591
653
35,873
27,682
18,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
14
Kills
19
19
Deaths
14
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
7
5
6
2
W
3
4
10
2
W
Danzaburou
PITTIXD_507
Danzaburou
5
5
10
2
L
3
7
9
1.07
W
Raijin
11
5
4
2.6
L
Tiamat
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,394
Damage
71,103
87,165
Taken
90,481
84,032
Mitigated
89,786
21,256
Healing
32,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
31,298
3,696
0
7,370
36,437
52,978
710
20,941
15,496
0
79,822
W
13,206
696
4,969
11,818
34,358
55,987
583
6,510
25,655
56,406
0
W
Danzaburou
PITTIXD_507
Danzaburou
22,024
4,281
0
5,871
28,441
15,193
2,946
6,324
20,924
0
83,326
L
28,782
12,919
0
10,250
29,628
9,761
1,829
18,513
11,115
0
136,842
W
Raijin
35,873
2,131
594
9,731
27,682
18,606
1,339
5,846
20,576
98,157
0
L
Tiamat
18,314
1,194
0
3,636
21,100
21,293
814
10,695
10,405
61,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,935
Gold Earned
55,998
378
Minions Killed
345
16
Camps Cleared
10
1,597,889
Distance Traveled
1,615,379
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
18,508
617
79
3
6
605,179
2
W
Ra
18,297
610
48
2
1
563,987
9
W
Danzaburou
18,110
604
131
4
0
558,696
7
L
Hachiman
17,675
589
189
6
8
503,485
4
W
Raijin
19,591
653
166
6
9
492,696
8
L
Tiamat
17,752
592
110
4
2
489,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role