Player Matchup

Kuzenbo
Kuzenbo
CBK Davey
Kuzenbo
Level 118
God Stats
12W - 12L
1,555 SR
Queue Stats
108W - 100L
1,595 Elo+
Party 1
Discordia
Discordia
CBK Moee
Discordia
Level 156
God Stats
5W - 9L
1,626 SR
Queue Stats
253W - 204L
1,571 Elo+
Party 1
Hades
Hades
DEBOxLvbo
Hades
Level 63
God Stats
26W - 16L
1,679 SR
Queue Stats
202W - 160L
1,580 Elo+
Party 1
Da Ji
Da Ji
MSG BigBaby
Da Ji
Level 160
God Stats
6W - 5L
1,554 SR
Queue Stats
542W - 476L
1,633 Elo+
Party 1
Ullr
Ullr
astroughnut13
Ullr
Level 148
God Stats
4W - 0L
1,673 SR
Queue Stats
12W - 18L
1,400 Elo+
Party 1
Team Averages
Level 129
1,617 SR
1,556 Elo+

VS

Team Averages
Level 116
1,573 SR
1,565 Elo+
Jormungandr
Jormungandr
AD-March
Jormungandr
Level 121
God Stats
2W - 5L
1,577 SR
Queue Stats
552W - 513L
1,572 Elo+
Solo
Tiamat
Tiamat
GucciBandanna
Tiamat
Level 127
God Stats
7W - 12L
1,476 SR
Queue Stats
277W - 248L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
JQGames03
Danzaburou
Level 122
God Stats
3W - 7L
1,449 SR
Queue Stats
87W - 86L
1,563 Elo+
Solo
Erlang Shen
Erlang Shen
TheByrd
Erlang Shen
Level 89
God Stats
9W - 11L
1,694 SR
Queue Stats
292W - 289L
1,511 Elo+
Party 2
Hel
Hel
rollingballsbro
Hel
Level 119
God Stats
9W - 10L
1,668 SR
Queue Stats
387W - 400L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CBK Davey
Kuzenbo
11
1 / 0 / 12
6,510
543
2,543
5,271
4,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
CBK Moee
Discordia
10
2 / 3 / 6
6,289
524
3,464
5,176
2,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
DEBOxLvbo
Hades
12
1 / 0 / 0
6,933
578
3,077
6,379
4,298
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
9 / 2 / 2
7,421
618
9,205
8,502
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 2 / 2
7,373
614
8,957
6,562
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AD-March
Jormungandr
12
0 / 1 / 0
6,404
534
3,888
6,526
4,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 2 / 3
6,417
535
2,468
6,619
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
JQGames03
Danzaburou
10
1 / 6 / 3
6,018
502
3,844
7,980
1,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
TheByrd
Erlang Shen
9
2 / 6 / 3
5,790
483
3,628
10,947
4,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 6 / 2
7,185
599
4,239
8,452
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
21
Kills
7
7
Deaths
21
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AD-March
Jormungandr
0
1
0
0
W
Kuzenbo
CBK Davey
Kuzenbo
1
0
12
7
W
Discordia
CBK Moee
Discordia
2
3
6
1.67
W
Hades
DEBOxLvbo
Hades
1
0
0
1
L
2
2
3
1.75
L
Danzaburou
JQGames03
Danzaburou
1
6
3
0.42
W
9
2
2
5
L
Erlang Shen
TheByrd
Erlang Shen
2
6
3
0.58
W
8
2
2
4.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,246
Damage
18,067
31,890
Taken
40,524
16,412
Mitigated
17,649
9,158
Healing
11,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AD-March
Jormungandr
3,888
1,296
0
2,770
6,526
4,814
0
3,021
3,505
41,534
0
W
Kuzenbo
CBK Davey
Kuzenbo
2,543
898
422
1,358
5,271
4,210
158
689
4,542
15,954
0
W
Discordia
CBK Moee
Discordia
3,464
142
0
769
5,176
2,350
495
3,222
1,931
30,871
0
W
Hades
DEBOxLvbo
Hades
3,077
755
53
3,818
6,379
4,298
279
3,545
2,834
39,911
0
L
2,468
288
0
3,111
6,619
4,044
23
612
6,007
30,665
0
L
Danzaburou
JQGames03
Danzaburou
3,844
2,068
0
1,374
7,980
1,993
0
874
7,106
0
29,726
W
9,205
2,193
0
766
8,502
2,982
0
2,417
6,085
0
40,868
L
Erlang Shen
TheByrd
Erlang Shen
3,628
1,356
0
1,081
10,947
4,211
0
2,247
8,700
0
13,602
W
8,957
4,933
0
1,972
6,562
2,572
1,573
722
5,737
0
39,889
L
4,239
115
743
2,630
8,452
2,587
0
2,493
5,959
38,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,526
Gold Earned
31,814
316
Minions Killed
336
0
Camps Cleared
0
1,091,032
Distance Traveled
1,144,459
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,404
534
93
8
0
204,251
4
W
Kuzenbo
6,510
543
25
2
0
253,036
1
W
Discordia
6,289
524
53
4
0
209,802
2
W
Hades
6,933
578
99
8
0
190,005
0
L
Tiamat
6,417
535
73
6
0
250,265
3
L
Danzaburou
6,018
502
58
5
0
221,591
0
W
Da Ji
7,421
618
66
6
0
223,310
1
L
Erlang Shen
5,790
483
28
2
0
235,472
4
W
Ullr
7,373
614
73
6
0
214,879
5
L
Hel
7,185
599
84
7
0
232,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role