Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Gold I
Fwom
Jormungandr
Gold I
Level 122
God Stats
2W - 1L
1,785 SR
Queue Stats
38W - 33L
1,770 MMR
Party 3
Ganesha
Ganesha
Gold III
HitokiriGenzai
Ganesha
Gold III
Level 157
God Stats
47W - 33L
1,656 SR
Queue Stats
155W - 165L
1,670 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
Kyle47
Erlang Shen
Gold V
Level 107
God Stats
1W - 1L
1,917 SR
Queue Stats
11W - 13L
1,674 MMR
Party 3
Hou Yi
Hou Yi
Platinum V
NAtenk
Hou Yi
Platinum V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 214L
1,682 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,672 SR
1,659 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,645 SR
1,723 MMR
Apollo
Apollo
Platinum V
BasementDweIIer
Apollo
Platinum V
Level 87
God Stats
19W - 11L
1,818 SR
Queue Stats
377W - 371L
1,690 MMR
Party 1
Camazotz
Camazotz
Platinum IV
IdeaI
Camazotz
Platinum IV
Level 62
God Stats
2W - 0L
1,910 SR
Queue Stats
17W - 4L
2,000 MMR
Party 4
Fenrir
Fenrir
Gold IV
ImDolson
Fenrir
Gold IV
Level 85
God Stats
2W - 1L
1,303 SR
Queue Stats
23W - 21L
1,509 MMR
Party 4
Thoth
Thoth
Platinum IV
Joel5911
Thoth
Platinum IV
Level 160
God Stats
3W - 4L
1,611 SR
Queue Stats
105W - 94L
1,736 MMR
Party 1
Cthulhu
Cthulhu
Gold II
NateTheGreat213
Cthulhu
Gold II
Level 127
God Stats
1W - 0L
1,581 SR
Queue Stats
36W - 32L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 5 / 0
7,008
467
3,546
7,302
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Fwom
Jormungandr
15
2 / 0 / 1
9,158
611
4,679
6,508
4,633
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 3
6,469
431
3,013
9,502
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Kyle47
Erlang Shen
12
2 / 3 / 0
7,267
484
4,755
10,107
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
NAtenk
Hou Yi
13
2 / 4 / 0
7,405
494
5,925
8,582
2,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaPersephoneArtemisGilgameshOdin

VS

Bans
TiamatTsukuyomiYmirAwilixSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,755
584
5,909
7,233
2,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
IdeaI
Camazotz
15
5 / 0 / 7
8,946
596
7,611
12,552
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
ImDolson
Fenrir
11
1 / 1 / 10
7,628
509
5,603
10,251
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Joel5911
Thoth
15
5 / 2 / 3
8,925
595
5,573
6,973
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 1
8,527
568
3,888
9,120
6,925
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
16
16
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
0
0
W
4
1
2
5
L
Jormungandr
Fwom
Jormungandr
2
0
1
2.5
L
0
4
3
0.38
W
Camazotz
IdeaI
Camazotz
5
0
7
8.5
W
Fenrir
ImDolson
Fenrir
1
1
10
6
W
Thoth
Joel5911
Thoth
5
2
3
3.25
L
Erlang Shen
Kyle47
Erlang Shen
2
3
0
0.67
L
Hou Yi
NAtenk
Hou Yi
2
4
0
0.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,918
Damage
28,584
42,001
Taken
46,129
22,734
Mitigated
22,209
10,631
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,546
226
0
893
7,302
2,329
0
3,155
4,147
53,551
0
W
5,909
3,313
0
2,746
7,233
2,179
870
968
6,265
0
70,070
L
Jormungandr
Fwom
Jormungandr
4,679
1,227
0
2,338
6,508
4,633
0
3,036
3,074
67,020
0
L
3,013
159
0
1,523
9,502
7,442
0
1,221
8,232
19,070
0
W
Camazotz
IdeaI
Camazotz
7,611
2,006
0
8,941
12,552
5,590
0
1,744
10,808
0
65,148
W
Fenrir
ImDolson
Fenrir
5,603
1,625
0
2,228
10,251
5,406
0
3,031
7,220
0
25,876
W
Thoth
Joel5911
Thoth
5,573
138
0
1,387
6,973
2,109
0
2,409
4,564
56,329
0
L
Erlang Shen
Kyle47
Erlang Shen
4,755
2,599
0
3,638
10,107
5,843
0
1,140
8,881
0
46,741
L
Hou Yi
NAtenk
Hou Yi
5,925
3,285
0
2,239
8,582
2,487
0
376
8,206
0
41,429
W
3,888
164
0
2,552
9,120
6,925
0
3,216
5,904
61,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,307
Gold Earned
42,781
444
Minions Killed
532
0
Camps Cleared
0
1,385,327
Distance Traveled
1,505,038
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,008
467
98
7
0
287,462
4
W
Apollo
8,755
584
131
9
0
273,233
5
L
Jormungandr
9,158
611
158
11
0
305,105
2
L
Ganesha
6,469
431
8
1
0
266,530
6
W
Camazotz
8,946
596
102
7
0
344,545
6
W
Fenrir
7,628
509
37
2
0
291,711
7
W
Thoth
8,925
595
124
8
0
287,884
4
L
Erlang Shen
7,267
484
88
6
0
281,134
2
L
Hou Yi
7,405
494
92
6
0
245,096
5
W
Cthulhu
8,527
568
138
9
0
307,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role