Player Matchup

Osiris
Osiris
Jaykayzack
Osiris
Level 122
God Stats
8W - 8L
1,494 SR
Queue Stats
588W - 729L
1,345 Elo+
Solo
Thanatos
Thanatos
NoxedKirito
Thanatos
Level 68
God Stats
65W - 79L
1,371 SR
Queue Stats
251W - 361L
1,314 Elo+
Solo
Sobek
Sobek
OcularSumo
Sobek
Level 123
God Stats
1W - 3L
1,543 SR
Queue Stats
216W - 220L
1,417 Elo+
Solo
Charybdis
Charybdis
QCnadbro420
Charybdis
Level 68
God Stats
5W - 8L
1,339 SR
Queue Stats
116W - 141L
1,313 Elo+
Solo
Nu Wa
Nu Wa
polo1218
Nu Wa
Level 109
God Stats
3W - 2L
1,431 SR
Queue Stats
74W - 94L
1,389 Elo+
Solo
Team Averages
Level 98
1,436 SR
1,356 Elo+

VS

Team Averages
Level 72
1,373 SR
1,375 Elo+
Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CrucialHotR0b
Hercules
Level 62
God Stats
1W - 3L
1,076 SR
Queue Stats
161W - 209L
1,314 Elo+
Solo
Nu Wa
Nu Wa
Sloppy_Toppae
Nu Wa
Level 82
God Stats
39W - 46L
1,485 SR
Queue Stats
88W - 125L
1,346 Elo+
Solo
Awilix
Awilix
TakeBrsBrah
Awilix
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 218L
1,367 Elo+
Solo
Sylvanus
Sylvanus
legend21304
Sylvanus
Level 63
God Stats
1W - 0L
1,302 SR
Queue Stats
137W - 133L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jaykayzack
Osiris
7
0 / 0 / 0
4,415
491
2,148
3,302
2,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
NoxedKirito
Thanatos
5
0 / 2 / 0
3,995
444
145
3,747
770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
5
0 / 1 / 1
3,869
430
946
4,109
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
QCnadbro420
Charybdis
8
0 / 3 / 0
4,618
513
1,798
5,618
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
polo1218
Nu Wa
8
1 / 0 / 0
4,465
496
2,232
2,219
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 0 / 2
5,862
651
2,928
3,426
846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
CrucialHotR0b
Hercules
9
0 / 0 / 0
5,305
589
1,268
3,866
1,514
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 0 / 3
5,105
567
2,174
2,655
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
7
2 / 2 / 1
4,729
525
1,818
5,330
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
legend21304
Sylvanus
8
2 / 0 / 2
5,025
558
929
3,767
2,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
6
6
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
2
3
W
Hercules
CrucialHotR0b
Hercules
0
0
0
0
L
Osiris
Jaykayzack
Osiris
0
0
0
0
L
Thanatos
NoxedKirito
Thanatos
0
2
0
0
L
Sobek
0
1
1
0.5
L
Charybdis
QCnadbro420
Charybdis
0
3
0
0
W
0
0
3
1.5
W
Awilix
2
2
1
1.25
W
Sylvanus
legend21304
Sylvanus
2
0
2
3
L
Nu Wa
polo1218
Nu Wa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,269
Damage
9,117
18,995
Taken
19,044
7,618
Mitigated
6,370
7,432
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,928
2,642
0
778
3,426
846
569
637
2,751
0
34,645
W
Hercules
CrucialHotR0b
Hercules
1,268
779
0
1,737
3,866
1,514
553
626
2,838
0
18,574
L
Osiris
Jaykayzack
Osiris
2,148
232
0
1,029
3,302
2,699
0
352
2,892
2,627
11,787
L
Thanatos
NoxedKirito
Thanatos
145
145
0
2,773
3,747
770
0
221
3,468
0
12,275
L
Sobek
946
64
0
588
4,109
2,680
0
649
3,402
7,458
0
L
Charybdis
QCnadbro420
Charybdis
1,798
1,126
0
2,089
5,618
998
575
581
4,997
0
22,911
W
2,174
384
0
962
2,655
675
1,141
550
1,967
26,888
0
W
Awilix
1,818
694
0
1,768
5,330
1,319
0
936
4,310
0
14,730
W
Sylvanus
legend21304
Sylvanus
929
688
730
518
3,767
2,016
389
532
3,197
8,016
0
L
Nu Wa
polo1218
Nu Wa
2,232
370
0
953
2,219
471
619
934
1,133
19,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,362
Gold Earned
26,026
178
Minions Killed
231
0
Camps Cleared
0
632,308
Distance Traveled
789,723
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,862
651
69
8
0
155,401
0
W
Hercules
5,305
589
57
6
0
150,036
0
L
Osiris
4,415
491
33
4
0
121,114
1
L
Thanatos
3,995
444
31
3
0
101,494
0
L
Sobek
3,869
430
22
2
0
116,886
1
L
Charybdis
4,618
513
53
6
0
141,255
3
W
Nu Wa
5,105
567
48
5
0
162,725
1
W
Awilix
4,729
525
37
4
0
166,935
1
W
Sylvanus
5,025
558
20
2
0
154,626
3
L
Nu Wa
4,465
496
39
4
0
151,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role