Player Matchup

Zhong Kui
Zhong Kui
AceBandito
Zhong Kui
Level 129
God Stats
1W - 1L
1,664 SR
Queue Stats
51W - 54L
1,534 Elo+
Party 2
Neith
Neith
JorEls Son332
Neith
Level 106
God Stats
4W - 8L
1,551 SR
Queue Stats
12W - 21L
1,223 Elo+
Party 2
Khepri
Khepri
kyle_frosty1
Khepri
Level 121
God Stats
0W - 2L
1,079 SR
Queue Stats
93W - 114L
1,464 Elo+
Party 2
Team Averages
Level 119
1,431 SR
1,407 Elo+

VS

Team Averages
Level 75
1,574 SR
1,479 Elo+
Fenrir
Fenrir
BeadsMe
Fenrir
Level 99
God Stats
74W - 49L
1,606 SR
Queue Stats
606W - 612L
1,607 Elo+
Solo
Vamana
Vamana
DaTrxshPanda
Vamana
Level 65
God Stats
6W - 4L
1,510 SR
Queue Stats
210W - 218L
1,350 Elo+
Party 1
Zeus
Zeus
Explosisaurus
Zeus
Level 61
God Stats
6W - 0L
1,608 SR
Queue Stats
37W - 33L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AceBandito
Zhong Kui
10
3 / 6 / 1
7,310
665
7,495
10,340
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 5 / 1
7,278
662
4,404
8,625
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
9
0 / 4 / 5
7,014
638
3,088
13,617
15,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeadsMe
Fenrir
12
2 / 1 / 13
8,583
780
9,093
13,642
12,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
12
8 / 2 / 7
9,278
843
7,535
10,943
7,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
5 / 2 / 7
8,246
750
13,728
4,767
1,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
15
15
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AceBandito
Zhong Kui
3
6
1
0.58
W
Fenrir
BeadsMe
Fenrir
2
1
13
8.5
W
Vamana
8
2
7
5.75
W
5
2
7
4.25
L
2
5
1
0.5
L
Khepri
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,987
Damage
30,356
32,582
Taken
29,352
26,651
Mitigated
20,935
3,378
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AceBandito
Zhong Kui
7,495
0
0
1,731
10,340
6,725
0
4,067
6,273
22,061
0
W
Fenrir
BeadsMe
Fenrir
9,093
3,458
0
3,859
13,642
12,034
123
4,435
9,207
0
20,589
W
Vamana
7,535
4,472
0
3,163
10,943
7,146
1,148
3,645
7,298
0
20,280
W
13,728
701
0
0
4,767
1,755
117
2,894
1,873
31,783
0
L
4,404
1,732
381
846
8,625
4,266
0
3,697
4,928
0
16,400
L
Khepri
3,088
772
0
420
13,617
15,660
0
6,324
7,293
9,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,602
Gold Earned
26,107
83
Minions Killed
91
5
Camps Cleared
4
505,888
Distance Traveled
630,994
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,310
665
45
4
3
170,039
2
W
Fenrir
8,583
780
23
2
1
223,274
1
W
Vamana
9,278
843
31
3
2
220,552
0
W
Zeus
8,246
750
37
3
1
187,168
3
L
Neith
7,278
662
19
2
1
162,496
0
L
Khepri
7,014
638
19
2
1
173,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role