Player Matchup

Anubis
Anubis
Nappy-Boy64
Anubis
Level 59
God Stats
5W - 4L
1,423 SR
Queue Stats
27W - 35L
1,230 Elo+
Party 1
Neith
Neith
Ummhe
Neith
Level 47
God Stats
2W - 2L
1,384 SR
Queue Stats
22W - 32L
1,245 Elo+
Party 1
Geb
Geb
XxFlowTimexX
Geb
Level 60
God Stats
2W - 1L
1,599 SR
Queue Stats
22W - 32L
1,245 Elo+
Party 1
Team Averages
Level 55
1,468 SR
1,240 Elo+

VS

Team Averages
Level 74
1,474 SR
1,407 Elo+
Fenrir
Fenrir
ICANTLOS3
Fenrir
Level 149
God Stats
75W - 65L
1,659 SR
Queue Stats
615W - 684L
1,573 Elo+
Party 2
Eset
Eset
TheWildWolf000
Eset
Level 7
God Stats
0W - 2L
1,074 SR
Queue Stats
2W - 9L
1,099 Elo+
Solo
Neith
Neith
newborn13
Neith
Level 65
God Stats
19W - 10L
1,691 SR
Queue Stats
144W - 145L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
10 / 10 / 8
13,379
743
17,062
13,874
7,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Ummhe
Neith
16
10 / 6 / 8
13,070
726
18,032
13,325
6,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 15
11,567
643
6,779
14,906
19,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ICANTLOS3
Fenrir
17
15 / 2 / 6
13,275
738
19,047
20,584
19,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 14 / 6
9,935
552
2,335
15,167
3,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
newborn13
Neith
15
6 / 7 / 11
12,527
696
10,884
13,780
5,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
22
Kills
21
21
Deaths
23
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ICANTLOS3
Fenrir
15
2
6
9
W
Anubis
10
10
8
1.4
L
0
14
6
0.21
W
Neith
Ummhe
Neith
10
6
8
2.33
W
2
5
15
1.9
L
Neith
newborn13
Neith
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,873
Damage
32,266
42,105
Taken
49,531
34,573
Mitigated
27,961
5,148
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ICANTLOS3
Fenrir
19,047
5,366
0
2,887
20,584
19,168
214
9,211
11,373
0
44,158
W
Anubis
17,062
1,809
10
3,125
13,874
7,869
726
770
13,104
42,745
0
L
2,335
1,805
0
745
15,167
3,454
108
9,563
5,604
12,765
0
W
Neith
Ummhe
Neith
18,032
9,228
0
2,013
13,325
6,789
1,288
600
12,725
0
43,497
W
6,779
1,002
0
0
14,906
19,915
335
1,034
13,872
21,119
0
L
Neith
newborn13
Neith
10,884
4,010
0
1,951
13,780
5,339
1,208
5,622
8,158
0
41,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,016
Gold Earned
35,737
132
Minions Killed
125
3
Camps Cleared
7
849,940
Distance Traveled
801,591
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,275
738
35
2
5
331,410
4
W
Anubis
13,379
743
63
4
3
241,332
0
L
Eset
9,935
552
23
1
0
189,215
3
W
Neith
13,070
726
55
3
0
278,370
0
W
Geb
11,567
643
14
1
0
330,238
0
L
Neith
12,527
696
67
4
2
280,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role