Player Matchup

Izanami
Izanami
Dindae91
Izanami
Level 149
God Stats
1W - 2L
1,242 SR
Queue Stats
62W - 63L
1,495 Elo+
Solo
Cthulhu
Cthulhu
JDHill_123
Cthulhu
Level 126
God Stats
12W - 6L
1,529 SR
Queue Stats
716W - 762L
1,538 Elo+
Solo
Apollo
Apollo
PixelLui
Apollo
Level 145
God Stats
0W - 3L
1,408 SR
Queue Stats
85W - 88L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoulSlayer443
Morgan Le Fay
Level 64
God Stats
3W - 2L
1,620 SR
Queue Stats
127W - 100L
1,537 Elo+
Solo
Tiamat
Tiamat
XxkomalixX
Tiamat
Level 103
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 14L
1,518 Elo+
Solo
Team Averages
Level 117
1,503 SR
1,523 Elo+

VS

Team Averages
Level 130
1,494 SR
1,504 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
JasminePepper40
Fafnir
Level 101
God Stats
3W - 2L
1,511 SR
Queue Stats
138W - 131L
1,456 Elo+
Party 1
Olorun
Olorun
MFKsHouse
Olorun
Level 151
God Stats
11W - 8L
1,461 SR
Queue Stats
340W - 323L
1,535 Elo+
Solo
Chronos
Chronos
drago1233
Chronos
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dindae91
Izanami
19
6 / 6 / 5
12,118
713
22,511
17,170
9,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
JDHill_123
Cthulhu
18
0 / 3 / 15
10,909
642
17,566
23,468
34,456
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
PixelLui
Apollo
18
4 / 5 / 9
11,625
684
16,682
18,026
9,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SoulSlayer443
Morgan Le Fay
19
3 / 1 / 10
11,586
682
22,735
16,898
11,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiamat
XxkomalixX
Tiamat
19
3 / 5 / 12
11,809
695
16,774
16,712
15,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
1 / 1 / 11
12,170
716
11,528
26,164
24,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
 
Hera
19
6 / 3 / 10
12,168
716
19,185
14,935
8,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 3 / 18
11,729
690
6,727
23,891
34,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
MFKsHouse
Olorun
19
4 / 7 / 10
12,031
708
20,477
25,296
16,055
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
drago1233
Chronos
20
7 / 2 / 9
12,175
716
19,300
20,931
11,738
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
78
16
Kills
20
20
Deaths
16
51
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
11
6.5
W
Hera
 
Hera
6
3
10
3.67
L
Izanami
Dindae91
Izanami
6
6
5
1.42
L
Cthulhu
JDHill_123
Cthulhu
0
3
15
2.5
W
2
3
18
3.67
W
Olorun
MFKsHouse
Olorun
4
7
10
1.29
L
Apollo
PixelLui
Apollo
4
5
9
1.7
L
Morgan Le Fay
SoulSlayer443
Morgan Le Fay
3
1
10
8
L
Tiamat
XxkomalixX
Tiamat
3
5
12
1.8
W
Chronos
drago1233
Chronos
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,268
Damage
77,217
92,274
Taken
111,217
80,329
Mitigated
95,813
35,442
Healing
60,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,528
777
15,195
12,709
26,164
24,833
930
15,379
10,785
33,643
0
W
Hera
 
Hera
19,185
4,069
793
1,818
14,935
8,864
391
7,745
7,190
43,704
0
L
Izanami
Dindae91
Izanami
22,511
12,036
2,278
2,499
17,170
9,339
1,493
14,509
2,661
0
48,551
L
Cthulhu
JDHill_123
Cthulhu
17,566
154
5,601
4,939
23,468
34,456
350
18,694
4,774
35,589
0
W
6,727
1,528
3,637
5,293
23,891
34,323
292
10,504
13,387
11,724
0
W
Olorun
MFKsHouse
Olorun
20,477
11,077
7,040
8,763
25,296
16,055
3,138
12,111
13,185
49,109
0
L
Apollo
PixelLui
Apollo
16,682
7,837
983
3,264
18,026
9,634
2,907
15,452
2,574
0
32,834
L
Morgan Le Fay
SoulSlayer443
Morgan Le Fay
22,735
464
2,582
6,202
16,898
11,403
660
14,731
2,167
52,901
0
L
Tiamat
XxkomalixX
Tiamat
16,774
804
2,917
4,177
16,712
15,497
412
13,831
2,881
35,714
0
W
Chronos
drago1233
Chronos
19,300
8,483
1,534
3,258
20,931
11,738
2,135
11,336
9,595
35,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,047
Gold Earned
60,273
199
Minions Killed
180
0
Camps Cleared
0
1,686,744
Distance Traveled
1,711,495
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,170
716
39
2
0
345,237
6
W
Hera
12,168
716
45
3
0
325,592
0
L
Izanami
12,118
713
48
3
0
300,700
1
L
Cthulhu
10,909
642
24
1
0
378,317
4
W
Fafnir
11,729
690
10
1
0
347,956
2
W
Olorun
12,031
708
60
4
0
303,539
1
L
Apollo
11,625
684
34
2
0
313,045
0
L
Morgan Le Fay
11,586
682
47
3
0
365,582
5
L
Tiamat
11,809
695
46
3
0
329,100
1
W
Chronos
12,175
716
26
2
0
389,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role