Player Matchup

Hera
Hera
COSMOBADGER
Hera
Level 144
God Stats
3W - 1L
1,788 SR
Queue Stats
195W - 163L
1,577 Elo+
Party 3
Osiris
Osiris
SteamyTaco9567
Osiris
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 99L
1,439 Elo+
Party 3
Kukulkan
Kukulkan
StopChad
Kukulkan
Level 28
God Stats
1W - 0L
1,327 SR
Queue Stats
70W - 70L
1,517 Elo+
Party 3
Merlin
Merlin
Vasper55
Merlin
Level 106
God Stats
4W - 0L
1,443 SR
Queue Stats
51W - 36L
1,513 Elo+
Solo
Nu Wa
Nu Wa
herring76
Nu Wa
Level 126
God Stats
5W - 1L
1,783 SR
Queue Stats
116W - 133L
1,456 Elo+
Solo
Team Averages
Level 85
1,568 SR
1,500 Elo+

VS

Team Averages
Level 59
1,390 SR
1,438 Elo+
Thoth
Thoth
FreemanY
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,266 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jack悍匪
Kumbhakarna
Level 28
God Stats
0W - 2L
1,219 SR
Queue Stats
61W - 64L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
NonetheBUDweiser
Nu Wa
Level 111
God Stats
0W - 3L
1,166 SR
Queue Stats
173W - 159L
1,460 Elo+
Party 2
Baba Yaga
Baba Yaga
YoSoyElChapo
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 75L
1,535 Elo+
Party 2
Jing Wei
Jing Wei
ZachKB215
Jing Wei
Level 109
God Stats
3W - 4L
1,564 SR
Queue Stats
296W - 279L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 13
12,419
828
19,326
13,330
8,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
1 / 3 / 12
10,338
689
3,237
21,794
20,160
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
StopChad
Kukulkan
18
6 / 4 / 8
11,188
746
9,822
9,394
3,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Vasper55
Merlin
20
10 / 2 / 10
13,450
897
20,992
13,504
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nu Wa
herring76
Nu Wa
19
5 / 4 / 16
12,125
808
17,634
16,096
6,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FreemanY
Thoth
13
0 / 10 / 2
8,392
559
5,544
12,941
4,499
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Jack悍匪
Kumbhakarna
18
5 / 4 / 7
10,576
705
7,820
18,373
25,077
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
5 / 7 / 6
11,070
738
15,958
14,371
5,710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
YoSoyElChapo
Baba Yaga
17
2 / 7 / 9
10,839
723
15,223
16,637
5,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
ZachKB215
Jing Wei
19
5 / 6 / 2
11,006
734
10,604
13,502
5,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
43
34
Kills
17
18
Deaths
34
59
Assists
26
Player
Kills
Deaths
Assists
KDA
W
12
5
13
3.7
L
Thoth
FreemanY
Thoth
0
10
2
0.1
L
Kumbhakarna
Jack悍匪
Kumbhakarna
5
4
7
2.13
L
5
7
6
1.14
W
1
3
12
2.33
W
Kukulkan
StopChad
Kukulkan
6
4
8
2.5
W
Merlin
Vasper55
Merlin
10
2
10
7.5
L
Baba Yaga
YoSoyElChapo
Baba Yaga
2
7
9
0.93
L
Jing Wei
ZachKB215
Jing Wei
5
6
2
1
W
Nu Wa
herring76
Nu Wa
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,011
Damage
55,149
74,118
Taken
75,824
43,814
Mitigated
46,106
32,048
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,326
3,622
799
4,231
13,330
8,487
1,302
6,610
6,720
38,962
0
L
Thoth
FreemanY
Thoth
5,544
324
0
190
12,941
4,499
464
12,267
674
18,289
0
L
Kumbhakarna
Jack悍匪
Kumbhakarna
7,820
294
1,194
1,560
18,373
25,077
121
14,138
4,235
17,049
0
L
15,958
3,335
918
1,773
14,371
5,710
130
13,337
1,034
35,083
0
W
3,237
837
0
7,416
21,794
20,160
955
10,589
11,205
0
9,598
W
Kukulkan
StopChad
Kukulkan
9,822
617
491
1,705
9,394
3,765
575
6,660
2,734
21,678
0
W
Merlin
Vasper55
Merlin
20,992
197
1,480
5,607
13,504
5,351
442
8,984
4,520
58,807
0
L
Baba Yaga
YoSoyElChapo
Baba Yaga
15,223
1,028
515
4,652
16,637
5,817
160
15,709
928
42,193
0
L
Jing Wei
ZachKB215
Jing Wei
10,604
5,825
527
2,564
13,502
5,003
702
12,323
1,179
0
36,992
W
Nu Wa
herring76
Nu Wa
17,634
4,383
2,649
7,670
16,096
6,051
1,579
11,702
4,394
43,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,520
Gold Earned
51,883
189
Minions Killed
162
0
Camps Cleared
0
1,430,087
Distance Traveled
1,306,484
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,419
828
26
2
0
262,577
0
L
Thoth
8,392
559
18
1
0
235,921
0
L
Kumbhakarna
10,576
705
14
1
0
289,889
0
L
Nu Wa
11,070
738
31
2
0
249,941
5
W
Osiris
10,338
689
11
1
0
295,035
0
W
Kukulkan
11,188
746
27
2
0
293,039
0
W
Merlin
13,450
897
68
5
0
316,798
1
L
Baba Yaga
10,839
723
48
3
0
242,933
3
L
Jing Wei
11,006
734
51
3
0
287,800
4
W
Nu Wa
12,125
808
57
4
0
262,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role