Player Matchup

He Bo
He Bo
DanceParty04
He Bo
Level 107
God Stats
3W - 10L
1,278 SR
Queue Stats
311W - 336L
1,398 Elo+
Party 1
Khepri
Khepri
JackGabby
Khepri
Level 83
God Stats
6W - 3L
1,626 SR
Queue Stats
132W - 136L
1,442 Elo+
Party 1
Jing Wei
Jing Wei
Obstac1e
Jing Wei
Level 86
God Stats
2W - 3L
1,835 SR
Queue Stats
149W - 156L
1,394 Elo+
Party 1
Hou Yi
Hou Yi
Riku Knightwolf
Hou Yi
Level 160
God Stats
34W - 26L
1,536 SR
Queue Stats
719W - 783L
1,420 Elo+
Party 2
Nu Wa
Nu Wa
VanDusen31
Nu Wa
Level 148
God Stats
5W - 6L
1,516 SR
Queue Stats
499W - 561L
1,367 Elo+
Party 2
Team Averages
Level 117
1,558 SR
1,404 Elo+

VS

Team Averages
Level 99
1,601 SR
1,379 Elo+
Hachiman
Hachiman
Nicholsen34
Hachiman
Level 122
God Stats
5W - 0L
1,748 SR
Queue Stats
89W - 60L
1,460 Elo+
Solo
Ne Zha
Ne Zha
Nohble
Ne Zha
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,238 Elo+
Solo
Tsukuyomi
Tsukuyomi
Romulo2016
Tsukuyomi
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 108L
1,419 Elo+
Solo
Discordia
Discordia
nef007
Discordia
Level 146
God Stats
19W - 7L
1,757 SR
Queue Stats
697W - 732L
1,407 Elo+
Solo
Terra
Terra
smoothjj7
Terra
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 11
8,376
761
9,162
8,008
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
JackGabby
Khepri
11
0 / 5 / 11
7,196
654
4,292
17,123
20,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Obstac1e
Jing Wei
15
3 / 7 / 12
8,672
788
10,425
13,212
5,403
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 3 / 6
9,476
861
13,005
10,990
6,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
16
6 / 5 / 11
9,116
829
11,320
12,967
6,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Nicholsen34
Hachiman
18
13 / 4 / 7
10,605
964
14,338
10,948
5,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Nohble
Ne Zha
15
3 / 6 / 14
8,995
818
9,292
11,719
10,997
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Romulo2016
Tsukuyomi
15
2 / 6 / 13
8,901
809
10,136
13,120
10,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
nef007
Discordia
16
6 / 4 / 12
9,917
902
18,925
10,705
4,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
smoothjj7
Terra
16
0 / 1 / 18
8,544
777
3,270
12,143
9,661
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
88
21
Kills
24
24
Deaths
21
51
Assists
64
Player
Kills
Deaths
Assists
KDA
L
3
4
11
2.13
L
Khepri
JackGabby
Khepri
0
5
11
1.1
W
Hachiman
Nicholsen34
Hachiman
13
4
7
4.13
W
Ne Zha
Nohble
Ne Zha
3
6
14
1.67
L
Jing Wei
Obstac1e
Jing Wei
3
7
12
1.29
L
9
3
6
4
W
Tsukuyomi
Romulo2016
Tsukuyomi
2
6
13
1.42
L
Nu Wa
6
5
11
2.3
W
Discordia
nef007
Discordia
6
4
12
3
W
Terra
smoothjj7
Terra
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,204
Damage
55,961
62,300
Taken
58,635
41,693
Mitigated
41,516
13,505
Healing
24,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,162
456
611
240
8,008
3,494
0
2,553
5,455
14,500
0
L
Khepri
JackGabby
Khepri
4,292
186
271
1,824
17,123
20,540
0
5,955
11,168
6,969
0
W
Hachiman
Nicholsen34
Hachiman
14,338
7,352
195
2,883
10,948
5,526
2,213
5,579
5,369
0
33,320
W
Ne Zha
Nohble
Ne Zha
9,292
2,080
312
1,510
11,719
10,997
964
6,450
5,269
0
19,958
L
Jing Wei
Obstac1e
Jing Wei
10,425
6,762
1,543
1,475
13,212
5,403
0
5,518
7,694
0
20,864
L
13,005
4,034
1,931
3,598
10,990
6,029
0
3,391
7,599
0
26,292
W
Tsukuyomi
Romulo2016
Tsukuyomi
10,136
1,573
802
1,659
13,120
10,858
774
5,527
7,593
0
25,223
L
Nu Wa
11,320
2,378
130
1,882
12,967
6,227
0
4,778
8,189
26,592
0
W
Discordia
nef007
Discordia
18,925
1,282
804
1,832
10,705
4,474
777
3,000
7,705
31,385
0
W
Terra
smoothjj7
Terra
3,270
151
9,616
4,877
12,143
9,661
639
4,218
7,925
10,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,836
Gold Earned
46,962
97
Minions Killed
114
0
Camps Cleared
0
922,192
Distance Traveled
1,024,253
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,376
761
10
1
0
182,929
1
L
Khepri
7,196
654
2
0
0
184,374
0
W
Hachiman
10,605
964
28
3
0
192,676
0
W
Ne Zha
8,995
818
12
1
0
201,165
1
L
Jing Wei
8,672
788
30
3
0
178,101
0
L
Hou Yi
9,476
861
27
2
0
200,552
0
W
Tsukuyomi
8,901
809
28
3
0
208,014
0
L
Nu Wa
9,116
829
28
3
0
176,236
0
W
Discordia
9,917
902
33
3
0
199,400
6
W
Terra
8,544
777
13
1
0
222,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role