Player Matchup

Horus
Horus
Backtous
Horus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
IXFaisalx
Gilgamesh
Level 28
God Stats
8W - 7L
1,503 SR
Queue Stats
80W - 77L
1,409 Elo+
Party 1
Merlin
Merlin
PPwete
Merlin
Level 16
God Stats
9W - 3L
1,318 SR
Queue Stats
70W - 42L
1,576 Elo+
Solo
Apollo
Apollo
Tidwa
Apollo
Level 14
God Stats
2W - 0L
1,723 SR
Queue Stats
18W - 13L
1,419 Elo+
Solo
Yemoja
Yemoja
xmalok
Yemoja
Level 16
God Stats
7W - 8L
1,923 SR
Queue Stats
27W - 32L
1,349 Elo+
Party 1
Team Averages
Level 19
1,593 SR
1,445 Elo+

VS

Team Averages
Level 16
1,546 SR
1,467 Elo+
Nemesis
Nemesis
ByOdinsMercy
Nemesis
Level 27
God Stats
7W - 4L
1,683 SR
Queue Stats
134W - 142L
1,607 Elo+
Solo
Cthulhu
Cthulhu
CUONG15
Cthulhu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FavoriteXuanxuan
Morgan Le Fay
Level 27
God Stats
5W - 5L
1,549 SR
Queue Stats
31W - 28L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZohanPlaysSmite
Cu Chulainn
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 45L
1,530 Elo+
Solo
Artemis
Artemis
БомжДжек
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Backtous
Horus
17
3 / 4 / 5
10,416
548
3,681
12,702
7,503
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
IXFaisalx
Gilgamesh
16
4 / 4 / 5
10,006
527
6,223
15,696
8,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
PPwete
Merlin
18
8 / 2 / 6
11,500
605
16,398
10,644
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Tidwa
Apollo
18
8 / 3 / 4
12,198
642
10,389
13,818
5,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
xmalok
Yemoja
14
1 / 2 / 14
8,771
462
3,390
8,055
8,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ByOdinsMercy
Nemesis
17
11 / 5 / 2
10,839
570
14,736
15,418
8,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
CUONG15
Cthulhu
10
0 / 6 / 3
7,019
369
3,773
14,487
9,930
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
FavoriteXuanxuan
Morgan Le Fay
17
4 / 2 / 1
10,104
532
12,346
12,301
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
ZohanPlaysSmite
Cu Chulainn
1
0 / 0 / 0
5,109
269
0
0
0
9
0 / 15 / 0
6,406
337
3,294
13,413
3,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
24
Kills
15
15
Deaths
28
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
Backtous
Horus
3
4
5
1.38
L
Nemesis
ByOdinsMercy
Nemesis
11
5
2
2.4
L
Cthulhu
CUONG15
Cthulhu
0
6
3
0.25
L
Morgan Le Fay
FavoriteXuanxuan
Morgan Le Fay
4
2
1
2.25
W
Gilgamesh
IXFaisalx
Gilgamesh
4
4
5
1.63
W
Merlin
PPwete
Merlin
8
2
6
5.5
W
Apollo
Tidwa
Apollo
8
3
4
3.33
L
Cu Chulainn
ZohanPlaysSmite
Cu Chulainn
0
0
0
0
W
Yemoja
xmalok
Yemoja
1
2
14
4
L
0
15
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,081
Damage
34,149
60,915
Taken
55,619
35,263
Mitigated
26,490
12,691
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Backtous
Horus
3,681
2,379
1,568
2,777
12,702
7,503
2,287
2,275
10,221
0
59,927
L
Nemesis
ByOdinsMercy
Nemesis
14,736
8,246
0
2,963
15,418
8,977
884
6,346
8,978
0
66,034
L
Cthulhu
CUONG15
Cthulhu
3,773
296
0
687
14,487
9,930
0
5,591
8,775
20,956
0
L
Morgan Le Fay
FavoriteXuanxuan
Morgan Le Fay
12,346
857
0
5,687
12,301
4,477
0
5,792
6,509
64,765
0
W
Gilgamesh
IXFaisalx
Gilgamesh
6,223
860
0
204
15,696
8,908
0
1,637
13,891
0
62,415
W
Merlin
PPwete
Merlin
16,398
1,577
146
2,405
10,644
5,054
439
3,507
6,945
84,277
0
W
Apollo
Tidwa
Apollo
10,389
6,761
0
4,084
13,818
5,686
4,192
4,624
9,108
0
96,078
L
Cu Chulainn
ZohanPlaysSmite
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
xmalok
Yemoja
3,390
819
1,196
311
8,055
8,112
293
3,492
4,429
10,242
0
L
3,294
1,396
0
1,346
13,413
3,106
96
2,059
11,354
0
23,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,891
Gold Earned
39,477
567
Minions Killed
312
0
Camps Cleared
0
1,828,247
Distance Traveled
1,276,003
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,416
548
128
7
0
409,483
2
L
Nemesis
10,839
570
114
6
0
328,298
2
L
Cthulhu
7,019
369
36
2
0
345,218
0
L
Morgan Le Fay
10,104
532
134
7
0
351,584
2
W
Gilgamesh
10,006
527
101
5
0
365,690
4
W
Merlin
11,500
605
146
8
0
387,021
6
W
Apollo
12,198
642
178
9
0
335,418
3
L
Cu Chulainn
5,109
269
0
0
0
0
0
W
Yemoja
8,771
462
14
1
0
330,635
4
L
Artemis
6,406
337
28
1
0
250,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role