Player Matchup

Cthulhu
Cthulhu
CatacombGnome
Cthulhu
Level 26
God Stats
10W - 9L
1,426 SR
Queue Stats
47W - 38L
1,304 Elo+
Party 1
Ymir
Ymir
Finatixz
Ymir
Level 11
God Stats
16W - 24L
1,242 SR
Queue Stats
27W - 32L
1,383 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mkth101
Tsukuyomi
Level 18
God Stats
32W - 40L
1,395 SR
Queue Stats
119W - 125L
1,331 Elo+
Party 1
Discordia
Discordia
Tiny_Tim91
Discordia
Level 4
God Stats
27W - 22L
1,284 SR
Queue Stats
43W - 36L
1,141 Elo+
Party 1
Kuzenbo
Kuzenbo
playunotincho
Kuzenbo
Level 9
God Stats
0W - 3L
1,183 SR
Queue Stats
0W - 6L
967 Elo+
Solo
Team Averages
Level 14
1,306 SR
1,225 Elo+

VS

Team Averages
Level 24
1,479 SR
1,381 Elo+
Cupid
Cupid
DoTheDewK11
Cupid
Level 14
God Stats
8W - 3L
1,697 SR
Queue Stats
17W - 14L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
InfiniteTigress
Gilgamesh
Level 29
God Stats
48W - 57L
1,332 SR
Queue Stats
116W - 129L
1,367 Elo+
Solo
Agni
Agni
Katze753
Agni
Level 18
God Stats
19W - 16L
1,460 SR
Queue Stats
45W - 36L
1,354 Elo+
Solo
Chang'e
Chang'e
RunnyZahir28
Chang'e
Level 29
God Stats
9W - 7L
1,557 SR
Queue Stats
109W - 126L
1,420 Elo+
Solo
Susano
Susano
TwitchTaurus_345
Susano
Level 29
God Stats
2W - 1L
1,350 SR
Queue Stats
23W - 39L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 4 / 2
10,070
1,007
12,379
17,690
10,471
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
16
2 / 5 / 5
9,706
971
4,799
22,316
23,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Mkth101
Tsukuyomi
15
0 / 6 / 2
8,625
863
1,619
9,707
3,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
Tiny_Tim91
Discordia
16
3 / 5 / 3
10,250
1,025
23,440
13,483
4,351
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
14
1 / 2 / 1
8,736
874
1,560
8,061
9,724
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

138

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
10,493
1,049
14,334
7,729
2,621
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
InfiniteTigress
Gilgamesh
17
5 / 1 / 8
10,365
1,037
13,833
8,675
3,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
17
5 / 2 / 9
10,568
1,057
14,142
8,087
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
RunnyZahir28
Chang'e
17
1 / 2 / 9
10,055
1,006
7,305
12,431
4,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 8
11,170
1,117
13,339
12,425
4,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
8
Kills
22
22
Deaths
8
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
4
2
0.75
W
5
2
7
4.25
L
Ymir
2
5
5
0.9
W
Gilgamesh
InfiniteTigress
Gilgamesh
5
1
8
9
W
Agni
5
2
9
4.75
L
Tsukuyomi
Mkth101
Tsukuyomi
0
6
2
0.17
W
Chang'e
RunnyZahir28
Chang'e
1
2
9
2.75
L
Discordia
Tiny_Tim91
Discordia
3
5
3
0.9
W
6
1
8
10
L
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,797
Damage
62,953
71,257
Taken
49,347
51,620
Mitigated
17,882
2,993
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
12,379
440
0
260
17,690
10,471
0
4,566
12,820
37,782
0
W
14,334
8,591
31
1,189
7,729
2,621
0
6,976
753
0
24,425
L
Ymir
4,799
1,743
0
0
22,316
23,654
0
5,622
16,370
13,762
0
W
Gilgamesh
InfiniteTigress
Gilgamesh
13,833
3,971
557
1,120
8,675
3,941
0
7,183
1,492
0
20,670
W
Agni
14,142
495
0
0
8,087
2,681
0
6,524
1,563
30,551
0
L
Tsukuyomi
Mkth101
Tsukuyomi
1,619
77
0
56
9,707
3,420
0
3,070
6,542
0
12,628
W
Chang'e
RunnyZahir28
Chang'e
7,305
993
3,506
4,950
12,431
4,275
0
10,451
1,980
36,136
0
L
Discordia
Tiny_Tim91
Discordia
23,440
1,369
197
2,480
13,483
4,351
0
5,977
7,321
48,569
0
W
13,339
3,011
0
1,902
12,425
4,364
0
11,044
1,381
0
24,430
L
Kuzenbo
1,560
437
0
0
8,061
9,724
0
2,212
5,806
6,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,387
Gold Earned
52,651
165
Minions Killed
200
5
Camps Cleared
3
849,873
Distance Traveled
995,873
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,070
1,007
64
6
1
187,597
2
W
Cupid
10,493
1,049
27
3
1
196,219
1
L
Ymir
9,706
971
13
1
1
206,153
0
W
Gilgamesh
10,365
1,037
15
2
2
198,788
0
W
Agni
10,568
1,057
52
5
0
204,224
0
L
Tsukuyomi
8,625
863
25
3
0
93,127
0
W
Chang'e
10,055
1,006
76
8
0
184,604
0
L
Discordia
10,250
1,025
57
6
2
178,033
0
W
Susano
11,170
1,117
30
3
0
212,038
2
L
Kuzenbo
8,736
874
6
1
1
184,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role