Player Matchup

Sylvanus
Sylvanus
Falcom_01
Sylvanus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 84L
1,222 Elo+
Party 1
Cabrakan
Cabrakan
jurubeba_2000
Cabrakan
Level 68
God Stats
0W - 2L
1,203 SR
Queue Stats
20W - 42L
1,302 Elo+
Party 1
Kukulkan
Kukulkan
pauloturtle56
Kukulkan
Level 40
God Stats
0W - 2L
1,534 SR
Queue Stats
13W - 56L
1,227 Elo+
Party 1
Team Averages
Level 52
1,412 SR
1,250 Elo+

VS

Team Averages
Level 89
1,590 SR
1,434 Elo+
Chaac
Chaac
Dioonesh
Chaac
Level 135
God Stats
1W - 0L
1,529 SR
Queue Stats
109W - 139L
1,368 Elo+
Party 2
Zhong Kui
Zhong Kui
Mati-Kante-_-
Zhong Kui
Level 26
God Stats
3W - 1L
1,661 SR
Queue Stats
59W - 72L
1,433 Elo+
Solo
Charybdis
Charybdis
zREI DELASzZ
Charybdis
Level 105
God Stats
4W - 2L
1,580 SR
Queue Stats
68W - 49L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Falcom_01
Sylvanus
16
1 / 8 / 9
13,315
579
12,883
30,612
34,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
jurubeba_2000
Cabrakan
16
8 / 11 / 2
14,634
636
15,050
29,169
16,639
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
pauloturtle56
Kukulkan
18
3 / 3 / 5
14,153
615
20,197
25,651
10,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dioonesh
Chaac
20
6 / 1 / 15
15,500
674
25,791
30,094
32,000
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Zhong Kui
Mati-Kante-_-
Zhong Kui
20
13 / 3 / 6
16,235
706
37,046
20,644
13,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
zREI DELASzZ
Charybdis
18
3 / 8 / 11
14,671
638
17,979
21,514
11,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
12
Kills
22
22
Deaths
12
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dioonesh
Chaac
6
1
15
13.5
L
Sylvanus
Falcom_01
Sylvanus
1
8
9
0.69
W
Zhong Kui
Mati-Kante-_-
Zhong Kui
13
3
6
5.33
L
Cabrakan
jurubeba_2000
Cabrakan
8
11
2
0.82
L
Kukulkan
pauloturtle56
Kukulkan
3
3
5
1.83
W
Charybdis
zREI DELASzZ
Charybdis
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,130
Damage
80,816
85,432
Taken
72,252
62,119
Mitigated
57,166
14,204
Healing
35,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dioonesh
Chaac
25,791
5,440
0
16,744
30,094
32,000
380
13,517
16,521
0
69,126
L
Sylvanus
Falcom_01
Sylvanus
12,883
4,514
1,869
5,278
30,612
34,510
370
10,551
20,061
24,872
6,513
W
Zhong Kui
Mati-Kante-_-
Zhong Kui
37,046
2,914
0
12,814
20,644
13,451
1,301
16,466
4,178
71,599
0
L
Cabrakan
jurubeba_2000
Cabrakan
15,050
1,817
0
2,327
29,169
16,639
712
16,966
12,203
28,447
0
L
Kukulkan
pauloturtle56
Kukulkan
20,197
1,485
0
4,730
25,651
10,970
329
9,853
15,798
86,626
0
W
Charybdis
zREI DELASzZ
Charybdis
17,979
11,178
0
6,256
21,514
11,715
1,619
16,900
4,614
0
84,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,102
Gold Earned
46,406
223
Minions Killed
294
6
Camps Cleared
12
1,069,406
Distance Traveled
1,275,147
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,500
674
75
3
3
505,009
6
L
Sylvanus
13,315
579
36
2
1
311,241
1
W
Zhong Kui
16,235
706
85
4
4
420,194
4
L
Cabrakan
14,634
636
36
2
4
325,571
3
L
Kukulkan
14,153
615
151
7
1
432,594
4
W
Charybdis
14,671
638
134
6
5
349,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role