Player Matchup

Bellona
Bellona
BrendanMushi
Bellona
Level 148
God Stats
3W - 2L
1,517 SR
Queue Stats
190W - 194L
1,613 Elo+
Party 1
Loki
Loki
MFbloom
Loki
Level 107
God Stats
1W - 1L
1,717 SR
Queue Stats
133W - 149L
1,490 Elo+
Party 1
Merlin
Merlin
Spectre5
Merlin
Level 145
God Stats
1W - 1L
1,696 SR
Queue Stats
94W - 103L
1,584 Elo+
Party 1
Kuzenbo
Kuzenbo
bricky1994
Kuzenbo
Level 127
God Stats
1W - 3L
1,499 SR
Queue Stats
150W - 151L
1,606 Elo+
Party 1
Neith
Neith
chillociraptor
Neith
Level 147
God Stats
31W - 29L
1,540 SR
Queue Stats
215W - 210L
1,576 Elo+
Party 1
Team Averages
Level 135
1,594 SR
1,574 Elo+

VS

Team Averages
Level 114
1,617 SR
1,585 Elo+
Jormungandr
Jormungandr
Astaoreth
Jormungandr
Level 117
God Stats
4W - 2L
1,793 SR
Queue Stats
367W - 340L
1,633 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dirtymango117
Morgan Le Fay
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,534 Elo+
Solo
Skadi
Skadi
DocFumbles
Skadi
Level 109
God Stats
7W - 10L
1,338 SR
Queue Stats
442W - 422L
1,540 Elo+
Solo
Serqet
Serqet
Psycho27
Serqet
Level 146
God Stats
8W - 4L
1,801 SR
Queue Stats
264W - 242L
1,636 Elo+
Solo
Horus
Horus
lokoclick
Horus
Level 89
God Stats
13W - 10L
1,651 SR
Queue Stats
205W - 182L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrendanMushi
Bellona
15
4 / 9 / 2
10,026
456
12,501
24,188
17,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
MFbloom
Loki
16
1 / 6 / 2
9,878
449
6,529
16,080
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Spectre5
Merlin
17
2 / 4 / 1
10,529
479
14,081
11,383
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
bricky1994
Kuzenbo
14
1 / 3 / 0
9,058
412
6,909
20,015
25,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 4 / 0
11,272
512
10,631
11,855
5,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Astaoreth
Jormungandr
20
6 / 5 / 7
13,747
625
17,417
22,228
27,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Dirtymango117
Morgan Le Fay
17
1 / 2 / 6
11,484
522
13,588
16,419
8,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
20
6 / 0 / 3
14,324
651
11,685
11,095
4,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Psycho27
Serqet
19
12 / 2 / 5
13,444
611
11,904
16,102
7,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
lokoclick
Horus
16
1 / 1 / 10
11,264
512
4,381
22,709
24,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
9
Kills
26
26
Deaths
10
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Astaoreth
Jormungandr
6
5
7
1.9
L
Bellona
BrendanMushi
Bellona
4
9
2
0.56
W
Morgan Le Fay
Dirtymango117
Morgan Le Fay
1
2
6
2
W
Skadi
6
0
3
7.5
L
Loki
MFbloom
Loki
1
6
2
0.33
W
Serqet
Psycho27
Serqet
12
2
5
7.25
L
Merlin
Spectre5
Merlin
2
4
1
0.63
L
Kuzenbo
bricky1994
Kuzenbo
1
3
0
0.33
L
1
4
0
0.25
W
Horus
lokoclick
Horus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,651
Damage
58,975
83,521
Taken
88,553
59,204
Mitigated
72,543
20,228
Healing
34,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Astaoreth
Jormungandr
17,417
3,334
611
5,869
22,228
27,790
838
1,707
20,521
87,766
0
L
Bellona
BrendanMushi
Bellona
12,501
4,279
0
7,701
24,188
17,276
1,022
12,554
11,312
0
60,557
W
Morgan Le Fay
Dirtymango117
Morgan Le Fay
13,588
669
228
8,100
16,419
8,510
1,477
8,411
8,008
84,384
0
W
Skadi
11,685
5,396
0
4,050
11,095
4,405
13,625
3,253
7,842
0
133,948
L
Loki
MFbloom
Loki
6,529
460
0
4,558
16,080
5,631
0
3,057
12,487
0
61,832
W
Serqet
Psycho27
Serqet
11,904
2,340
0
3,483
16,102
7,383
1,403
4,491
11,611
0
66,473
L
Merlin
Spectre5
Merlin
14,081
895
0
2,345
11,383
5,393
0
5,246
6,137
83,660
0
L
Kuzenbo
bricky1994
Kuzenbo
6,909
2,699
0
1,549
20,015
25,828
272
6,978
12,700
29,429
0
L
10,631
4,879
0
4,075
11,855
5,076
3,262
3,170
8,656
0
96,487
W
Horus
lokoclick
Horus
4,381
1,726
3,380
9,038
22,709
24,455
356
7,210
15,499
0
23,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,763
Gold Earned
64,263
591
Minions Killed
645
0
Camps Cleared
0
2,017,033
Distance Traveled
2,070,464
31
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,747
625
160
7
0
350,914
2
L
Bellona
10,026
456
106
5
0
391,957
6
W
Morgan Le Fay
11,484
522
119
5
0
396,969
5
W
Skadi
14,324
651
226
10
0
408,070
7
L
Loki
9,878
449
93
4
0
438,970
8
W
Serqet
13,444
611
101
5
0
470,546
3
L
Merlin
10,529
479
156
7
0
389,794
2
L
Kuzenbo
9,058
412
42
2
0
395,617
4
L
Neith
11,272
512
194
9
0
400,695
11
W
Horus
11,264
512
39
2
0
443,965
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role