Player Matchup

Gilgamesh
Gilgamesh
AE Yokeu
Gilgamesh
Level 49
God Stats
1W - 1L
1,748 SR
Queue Stats
94W - 101L
1,426 Elo+
Party 2
Bakasura
Bakasura
FireStorm666780
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,507 Elo+
Party 2
Artemis
Artemis
IzNervii
Artemis
Level 28
God Stats
16W - 7L
1,610 SR
Queue Stats
69W - 50L
1,553 Elo+
Party 2
Persephone
Persephone
MeltedBoss40631
Persephone
Level 26
God Stats
5W - 3L
1,860 SR
Queue Stats
72W - 83L
1,469 Elo+
Party 2
Cerberus
Cerberus
Ripperdisk
Cerberus
Level 83
God Stats
0W - 2L
1,802 SR
Queue Stats
115W - 120L
1,492 Elo+
Party 2
Team Averages
Level 42
1,704 SR
1,489 Elo+

VS

Team Averages
Level 65
1,569 SR
1,496 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
CarlFenrir
Achilles
Level 29
God Stats
26W - 29L
1,533 SR
Queue Stats
173W - 189L
1,531 Elo+
Party 3
Persephone
Persephone
EldianDevil
Persephone
Level 46
God Stats
59W - 67L
1,727 SR
Queue Stats
626W - 693L
1,388 Elo+
Solo
Arachne
Arachne
HeartDarkness
Arachne
Level 151
God Stats
7W - 0L
1,500 SR
Queue Stats
198W - 170L
1,607 Elo+
Party 3
Skadi
Skadi
Ki_wie
Skadi
Level 69
God Stats
109W - 91L
1,587 SR
Queue Stats
246W - 280L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AE Yokeu
Gilgamesh
19
1 / 5 / 1
11,604
484
11,203
19,004
17,466
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
19
1 / 2 / 1
11,891
495
5,618
16,474
7,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
IzNervii
Artemis
17
2 / 3 / 4
10,812
451
9,760
12,396
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
MeltedBoss40631
Persephone
18
0 / 7 / 2
11,204
467
4,771
12,631
4,262
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Ripperdisk
Cerberus
16
6 / 3 / 2
10,279
428
14,072
17,646
19,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
0 / 5 / 3
10,654
444
5,901
20,808
14,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
CarlFenrir
Achilles
20
3 / 1 / 3
12,830
535
12,288
17,374
23,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
EldianDevil
Persephone
20
1 / 0 / 7
13,688
570
8,967
8,061
3,564
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
20
15 / 1 / 2
15,391
641
22,449
23,934
17,575
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Ki_wie
Skadi
18
1 / 3 / 1
11,664
486
6,689
12,316
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
10
Kills
20
20
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
5
3
0.3
L
Gilgamesh
AE Yokeu
Gilgamesh
1
5
1
0.3
W
Achilles
CarlFenrir
Achilles
3
1
3
4.5
W
Persephone
EldianDevil
Persephone
1
0
7
4.5
L
Bakasura
1
2
1
0.75
W
Arachne
15
1
2
16
L
Artemis
IzNervii
Artemis
2
3
4
1.33
W
Skadi
Ki_wie
Skadi
1
3
1
0.5
L
Persephone
MeltedBoss40631
Persephone
0
7
2
0.14
L
Cerberus
Ripperdisk
Cerberus
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,424
Damage
56,294
78,151
Taken
82,493
53,768
Mitigated
62,671
20,767
Healing
38,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,901
1,737
1,236
7,284
20,808
14,226
192
6,757
14,051
41,647
0
L
Gilgamesh
AE Yokeu
Gilgamesh
11,203
2,934
0
4,871
19,004
17,466
548
450
16,650
13,526
64,141
W
Achilles
CarlFenrir
Achilles
12,288
3,043
0
6,019
17,374
23,446
1,108
2,707
14,329
0
78,185
W
Persephone
EldianDevil
Persephone
8,967
532
0
3,063
8,061
3,564
208
3,173
4,868
101,740
0
L
Bakasura
5,618
3,649
0
3,317
16,474
7,583
0
2,203
13,888
0
92,413
W
Arachne
22,449
15,076
0
15,936
23,934
17,575
2,623
4,053
19,456
0
135,683
L
Artemis
IzNervii
Artemis
9,760
4,895
0
4,298
12,396
4,939
935
2,871
9,365
0
64,440
W
Skadi
Ki_wie
Skadi
6,689
2,852
532
4,206
12,316
3,860
387
5,153
7,163
0
93,373
L
Persephone
MeltedBoss40631
Persephone
4,771
138
0
1,639
12,631
4,262
640
3,782
8,682
83,098
0
L
Cerberus
Ripperdisk
Cerberus
14,072
630
0
6,642
17,646
19,518
0
5,561
11,795
49,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,790
Gold Earned
64,227
710
Minions Killed
704
0
Camps Cleared
0
2,402,561
Distance Traveled
2,329,337
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,654
444
71
3
0
372,627
10
L
Gilgamesh
11,604
484
153
6
0
463,625
5
W
Achilles
12,830
535
147
6
0
475,595
0
W
Persephone
13,688
570
164
7
0
515,377
10
L
Bakasura
11,891
495
177
7
0
549,019
1
W
Arachne
15,391
641
177
7
0
552,684
0
L
Artemis
10,812
451
134
6
0
445,728
4
W
Skadi
11,664
486
145
6
0
413,054
5
L
Persephone
11,204
467
148
6
0
456,856
3
L
Cerberus
10,279
428
98
4
0
487,333
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role