Player Matchup

Charybdis
Charybdis
Rainbownudel
Charybdis
Level 129
God Stats
2W - 1L
1,671 SR
Queue Stats
103W - 77L
1,655 Elo+
Party 1
Cerberus
Cerberus
RoughMarshmllow
Cerberus
Level 158
God Stats
1W - 0L
1,475 SR
Queue Stats
56W - 34L
1,869 Elo+
Party 1
Janus
Janus
Virtual1y
Janus
Level 156
God Stats
2W - 3L
1,558 SR
Queue Stats
188W - 132L
1,710 Elo+
Party 1
Team Averages
Level 148
1,568 SR
1,745 Elo+

VS

Team Averages
Level 133
1,458 SR
1,637 Elo+
Danzaburou
Danzaburou
KhaoticDestiny
Danzaburou
Level 154
God Stats
4W - 4L
1,474 SR
Queue Stats
150W - 135L
1,646 Elo+
Party 2
Ymir
Ymir
LikeFlux30
Ymir
Level 107
God Stats
4W - 5L
1,617 SR
Queue Stats
145W - 134L
1,661 Elo+
Party 2
Tiamat
Tiamat
Lotarch
Tiamat
Level 138
God Stats
0W - 2L
1,284 SR
Queue Stats
7W - 8L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Rainbownudel
Charybdis
12
5 / 3 / 6
8,742
729
8,793
11,325
4,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
13
4 / 1 / 11
8,686
724
9,745
14,057
13,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Virtual1y
Janus
13
6 / 2 / 9
9,193
766
11,045
10,508
4,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KhaoticDestiny
Danzaburou
10
2 / 6 / 2
7,842
654
12,855
11,187
3,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 4 / 3
7,469
622
4,640
14,985
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Lotarch
Tiamat
12
3 / 5 / 1
8,074
673
10,398
9,809
5,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
6
6
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KhaoticDestiny
Danzaburou
2
6
2
0.5
L
1
4
3
0.63
L
Tiamat
Lotarch
Tiamat
3
5
1
0.7
W
Charybdis
Rainbownudel
Charybdis
5
3
6
2.67
W
Cerberus
4
1
11
9.5
W
Janus
Virtual1y
Janus
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,583
Damage
27,893
35,890
Taken
35,981
22,026
Mitigated
23,294
11,709
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KhaoticDestiny
Danzaburou
12,855
7,443
0
2,145
11,187
3,579
0
6,578
4,609
0
31,153
L
4,640
1,096
0
2,231
14,985
13,951
0
8,603
6,382
8,226
0
L
Tiamat
Lotarch
Tiamat
10,398
610
0
2,560
9,809
5,764
20
6,074
3,735
30,878
0
W
Charybdis
Rainbownudel
Charybdis
8,793
5,159
0
3,020
11,325
4,001
1,081
5,519
5,104
0
29,296
W
Cerberus
9,745
628
0
4,907
14,057
13,487
0
3,689
9,664
22,507
0
W
Janus
Virtual1y
Janus
11,045
1,077
0
3,782
10,508
4,538
151
4,307
5,745
35,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,621
Gold Earned
23,385
152
Minions Killed
113
7
Camps Cleared
3
707,621
Distance Traveled
616,484
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,842
654
48
4
2
191,545
3
L
Ymir
7,469
622
11
1
0
218,019
2
L
Tiamat
8,074
673
54
5
1
206,920
3
W
Charybdis
8,742
729
59
5
2
212,999
2
W
Cerberus
8,686
724
30
3
1
254,765
1
W
Janus
9,193
766
63
5
4
239,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role