Player Matchup

Serqet
Serqet
Gold IV
Brayanbob-
Serqet
Gold IV
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 135L
1,497 MMR
Party 1
Cabrakan
Cabrakan
Gold III
IxToastedTriXz
Cabrakan
Gold III
Level 120
God Stats
62W - 37L
1,656 SR
Queue Stats
305W - 302L
1,419 MMR
Solo
Terra
Terra
Gold III
LUlSTHELEGEND27
Terra
Gold III
Level 89
God Stats
14W - 19L
1,474 SR
Queue Stats
174W - 173L
1,387 MMR
Party 1
Zeus
Zeus
Platinum IV
Steak15
Zeus
Platinum IV
Level 140
God Stats
14W - 12L
1,691 SR
Queue Stats
791W - 802L
1,451 MMR
Solo
Heimdallr
Heimdallr
Gold II
ZChrisR10
Heimdallr
Gold II
Level 129
God Stats
4W - 8L
1,351 SR
Queue Stats
139W - 137L
1,461 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,534 SR
1,443 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,577 SR
1,444 MMR
Arachne
Arachne
Gold V
CountyToast530
Arachne
Gold V
Level 88
God Stats
6W - 4L
1,700 SR
Queue Stats
200W - 203L
1,293 MMR
Party 2
Xbalanque
Xbalanque
Gold III
Iv4nTheTerribl3
Xbalanque
Gold III
Level 148
God Stats
17W - 16L
1,678 SR
Queue Stats
101W - 93L
1,480 MMR
Solo
King Arthur
King Arthur
Gold IV
MagiclMayonaise
King Arthur
Gold IV
Level 147
God Stats
6W - 7L
1,431 SR
Queue Stats
150W - 155L
1,409 MMR
Solo
Janus
Janus
Gold I
The CheekThief
Janus
Gold I
Level 139
God Stats
18W - 19L
1,531 SR
Queue Stats
72W - 72L
1,569 MMR
Party 2
Cthulhu
Cthulhu
Gold III
tenis_ambicioso
Cthulhu
Gold III
Level 120
God Stats
76W - 55L
1,545 SR
Queue Stats
371W - 390L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Brayanbob-
Serqet
20
6 / 1 / 12
14,349
574
13,516
16,550
15,660
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
20
9 / 2 / 8
16,297
652
21,357
25,759
35,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 6 / 11
11,265
451
11,395
26,164
26,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
Steak15
Zeus
20
3 / 3 / 8
13,976
559
17,282
13,202
5,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ZChrisR10
Heimdallr
20
7 / 6 / 7
13,711
548
13,206
19,835
8,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaArtemisTiamatMorgan Le FayGilgamesh

VS

Bans
OdinCerberusDanzaburouOsirisTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 4
11,714
469
6,336
20,443
8,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
Iv4nTheTerribl3
Xbalanque
18
3 / 5 / 10
11,903
476
13,019
17,358
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
MagiclMayonaise
King Arthur
17
2 / 7 / 1
10,978
439
7,066
24,945
22,120
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
8 / 3 / 2
12,997
520
15,982
15,517
6,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 5 / 9
10,417
417
17,763
27,162
25,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
26
Kills
17
18
Deaths
26
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Serqet
Brayanbob-
Serqet
6
1
12
12
L
1
6
4
0.5
L
Xbalanque
Iv4nTheTerribl3
Xbalanque
3
5
10
1.6
W
Cabrakan
9
2
8
6.5
W
1
6
11
1.08
L
King Arthur
MagiclMayonaise
King Arthur
2
7
1
0.36
W
Zeus
Steak15
Zeus
3
3
8
2.33
L
8
3
2
3
W
Heimdallr
ZChrisR10
Heimdallr
7
6
7
1.75
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,756
Damage
60,166
101,510
Taken
105,425
93,101
Mitigated
69,048
31,308
Healing
24,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Brayanbob-
Serqet
13,516
3,090
0
337
16,550
15,660
413
6,785
9,633
433
89,003
L
6,336
4,467
0
5,068
20,443
8,903
419
9,226
10,619
0
89,192
L
Xbalanque
Iv4nTheTerribl3
Xbalanque
13,019
6,809
0
6,536
17,358
6,240
1,220
5,337
11,487
0
91,780
W
Cabrakan
21,357
2,446
0
8,431
25,759
35,891
2,924
2,885
20,631
120,809
0
W
11,395
2,048
4,515
5,947
26,164
26,872
805
11,526
14,424
58,482
0
L
King Arthur
MagiclMayonaise
King Arthur
7,066
0
0
4,198
24,945
22,120
257
13,843
9,192
4,007
50,939
W
Zeus
Steak15
Zeus
17,282
1,134
519
4,600
13,202
5,777
3,928
6,723
6,321
118,150
0
L
15,982
690
169
2,432
15,517
6,115
0
9,011
5,946
101,119
0
W
Heimdallr
ZChrisR10
Heimdallr
13,206
6,074
0
6,959
19,835
8,901
2,791
6,446
13,345
0
92,534
L
17,763
1,009
1,432
5,044
27,162
25,670
0
10,946
14,217
60,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,598
Gold Earned
58,009
790
Minions Killed
640
0
Camps Cleared
0
2,313,958
Distance Traveled
2,405,745
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,349
574
145
6
0
558,221
3
L
Arachne
11,714
469
143
6
0
545,204
7
L
Xbalanque
11,903
476
142
6
0
412,867
5
W
Cabrakan
16,297
652
232
9
0
392,033
1
W
Terra
11,265
451
63
3
0
465,865
1
L
King Arthur
10,978
439
97
4
0
432,040
1
W
Zeus
13,976
559
199
8
0
442,513
8
L
Janus
12,997
520
181
7
0
549,375
10
W
Heimdallr
13,711
548
151
6
0
455,326
1
L
Cthulhu
10,417
417
77
3
0
466,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role