Player Matchup

Charybdis
Charybdis
PlatypusButt89
Charybdis
Level 14
God Stats
13W - 6L
1,500 SR
Queue Stats
104W - 99L
1,558 Elo+
Solo
Bellona
Bellona
QueenCrimson34
Bellona
Level 67
God Stats
8W - 4L
1,558 SR
Queue Stats
49W - 49L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
Silver65
Kukulkan
Level 10
God Stats
4W - 3L
1,841 SR
Queue Stats
19W - 17L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
SneakyAsian17
Cthulhu
Level 46
God Stats
0W - 3L
1,240 SR
Queue Stats
34W - 34L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZhyroG
Morgan Le Fay
Level 17
God Stats
11W - 5L
1,589 SR
Queue Stats
19W - 18L
1,519 Elo+
Party 1
Team Averages
Level 31
1,546 SR
1,492 Elo+

VS

Team Averages
Level 39
1,581 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
CletusDeletus
Morgan Le Fay
Level 8
God Stats
3W - 2L
1,329 SR
Queue Stats
12W - 14L
1,390 Elo+
Solo
Nox
Nox
G0st3d
Nox
Level 28
God Stats
31W - 37L
1,511 SR
Queue Stats
216W - 218L
1,477 Elo+
Solo
Charybdis
Charybdis
KumaHatter
Charybdis
Level 27
God Stats
20W - 10L
1,600 SR
Queue Stats
89W - 66L
1,527 Elo+
Solo
Sylvanus
Sylvanus
LycanOfApollo
Sylvanus
Level 127
God Stats
1W - 1L
1,698 SR
Queue Stats
98W - 91L
1,521 Elo+
Party 2
Horus
Horus
RudderButt
Horus
Level 5
God Stats
2W - 0L
1,766 SR
Queue Stats
3W - 2L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PlatypusButt89
Charybdis
16
2 / 3 / 4
10,000
909
13,342
9,513
4,075
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 7 / 7
9,554
869
8,806
21,455
25,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Silver65
Kukulkan
16
1 / 5 / 3
9,610
874
10,094
11,673
6,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
16
1 / 0 / 4
9,546
868
7,514
8,248
11,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
ZhyroG
Morgan Le Fay
16
3 / 5 / 2
10,197
927
12,718
11,408
5,052
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

193

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CletusDeletus
Morgan Le Fay
17
2 / 3 / 12
10,085
917
12,783
8,064
3,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
G0st3d
Nox
17
5 / 0 / 9
11,012
1,001
13,893
4,801
1,778
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
KumaHatter
Charybdis
17
10 / 2 / 8
11,873
1,079
20,238
12,699
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
LycanOfApollo
Sylvanus
17
2 / 0 / 11
10,728
975
7,273
15,781
16,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
17
1 / 2 / 14
11,008
1,001
5,041
15,023
13,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
7
Kills
20
20
Deaths
7
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CletusDeletus
Morgan Le Fay
2
3
12
2.67
W
Nox
G0st3d
Nox
5
0
9
9.5
W
Charybdis
KumaHatter
Charybdis
10
2
8
7
W
Sylvanus
LycanOfApollo
Sylvanus
2
0
11
7.5
L
Charybdis
PlatypusButt89
Charybdis
2
3
4
1.33
L
0
7
7
0.5
W
Horus
1
2
14
4
L
Kukulkan
Silver65
Kukulkan
1
5
3
0.5
L
Cthulhu
1
0
4
3
L
Morgan Le Fay
ZhyroG
Morgan Le Fay
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,474
Damage
59,228
62,297
Taken
56,368
52,259
Mitigated
41,213
4,813
Healing
21,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CletusDeletus
Morgan Le Fay
12,783
1,041
0
727
8,064
3,536
0
3,904
4,138
23,803
0
W
Nox
G0st3d
Nox
13,893
694
464
999
4,801
1,778
0
3,467
1,280
43,609
0
W
Charybdis
KumaHatter
Charybdis
20,238
15,595
0
1,434
12,699
5,061
0
5,666
6,945
0
34,434
W
Sylvanus
LycanOfApollo
Sylvanus
7,273
1,848
2,947
4,820
15,781
16,849
0
8,707
6,850
13,861
0
L
Charybdis
PlatypusButt89
Charybdis
13,342
7,471
0
658
9,513
4,075
0
5,409
4,104
0
37,639
L
8,806
1,646
0
1,379
21,455
25,755
0
12,463
8,992
0
14,187
W
Horus
5,041
2,228
3,281
6,416
15,023
13,989
0
7,919
6,829
0
12,879
L
Kukulkan
Silver65
Kukulkan
10,094
2,006
0
1,230
11,673
6,139
0
4,560
7,113
35,943
0
L
Cthulhu
7,514
33
653
0
8,248
11,238
0
4,718
3,530
16,541
0
L
Morgan Le Fay
ZhyroG
Morgan Le Fay
12,718
1,955
0
893
11,408
5,052
0
6,799
4,609
32,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,907
Gold Earned
54,706
224
Minions Killed
180
7
Camps Cleared
3
951,753
Distance Traveled
979,795
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,085
917
18
2
1
211,936
1
W
Nox
11,012
1,001
85
8
1
209,620
1
W
Charybdis
11,873
1,079
44
4
1
183,865
0
W
Sylvanus
10,728
975
15
1
0
167,566
0
L
Charybdis
10,000
909
58
5
1
177,527
0
L
Bellona
9,554
869
16
1
1
196,841
0
W
Horus
11,008
1,001
18
2
0
206,808
2
L
Kukulkan
9,610
874
78
7
4
184,642
0
L
Cthulhu
9,546
868
21
2
1
213,743
0
L
Morgan Le Fay
10,197
927
51
5
0
179,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role