Player Matchup

Medusa
Medusa
BM Dub23
Medusa
Level 8
God Stats
1W - 1L
1,480 SR
Queue Stats
4W - 7L
1,556 Elo+
Party 1
Geb
Geb
Butcheese1269
Geb
Level 8
God Stats
4W - 4L
1,552 SR
Queue Stats
7W - 7L
1,554 Elo+
Solo
Bakasura
Bakasura
ShadowBain24
Bakasura
Level 29
God Stats
49W - 18L
1,828 SR
Queue Stats
113W - 108L
1,569 Elo+
Solo
Chronos
Chronos
Tacodebirria342
Chronos
Level 30
God Stats
28W - 18L
1,545 SR
Queue Stats
129W - 126L
1,477 Elo+
Solo
Heimdallr
Heimdallr
hippiekyle196597
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 1
Team Averages
Level 18
1,581 SR
1,568 Elo+

VS

Team Averages
Level 15
1,605 SR
1,579 Elo+
Ganesha
Ganesha
Edgar2Raw
Ganesha
Level 6
God Stats
2W - 0L
1,778 SR
Queue Stats
7W - 4L
1,518 Elo+
Solo
Osiris
Osiris
LOCO X HUNT3R
Osiris
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 39L
1,601 Elo+
Solo
Neith
Neith
RELLKDB_YT
Neith
Level 27
God Stats
50W - 30L
1,798 SR
Queue Stats
191W - 178L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
TheShaftGivr
Gilgamesh
Level 25
God Stats
8W - 10L
1,450 SR
Queue Stats
200W - 257L
1,556 Elo+
Solo
Olorun
Olorun
Zhivotnyye
Olorun
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
107W - 104L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BM Dub23
Medusa
8
0 / 11 / 2
6,179
363
2,530
13,143
3,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

5
0 / 12 / 1
5,472
322
3,748
17,080
8,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
ShadowBain24
Bakasura
15
6 / 9 / 2
9,330
549
12,771
17,371
7,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 10 / 1
7,354
433
10,843
20,021
6,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
8
2 / 16 / 2
6,491
382
4,585
17,127
8,021
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Edgar2Raw
Ganesha
13
2 / 3 / 18
9,164
539
7,660
15,130
5,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 6 / 14
9,993
588
7,650
15,918
15,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
15
14 / 1 / 17
10,927
643
19,522
15,056
5,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
TheShaftGivr
Gilgamesh
16
11 / 0 / 11
11,129
655
7,946
14,270
9,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Zhivotnyye
Olorun
17
22 / 0 / 14
12,279
722
28,467
17,369
8,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
131
10
Kills
57
58
Deaths
10
8
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Medusa
BM Dub23
Medusa
0
11
2
0.09
L
0
12
1
0.04
W
Ganesha
Edgar2Raw
Ganesha
2
3
18
3.67
W
8
6
14
2.5
W
Neith
14
1
17
22.5
L
Bakasura
ShadowBain24
Bakasura
6
9
2
0.78
L
2
10
1
0.25
W
Gilgamesh
TheShaftGivr
Gilgamesh
11
0
11
16.5
W
Olorun
Zhivotnyye
Olorun
22
0
14
29
L
Heimdallr
2
16
2
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,477
Damage
71,245
84,742
Taken
77,743
33,889
Mitigated
45,233
5,420
Healing
31,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BM Dub23
Medusa
2,530
1,553
0
1,233
13,143
3,829
0
3,405
9,738
0
15,672
L
3,748
581
0
0
17,080
8,383
0
8,694
8,386
14,792
0
W
Ganesha
Edgar2Raw
Ganesha
7,660
857
457
3,683
15,130
5,620
1,374
5,404
8,612
30,531
0
W
7,650
2,014
0
1,975
15,918
15,715
731
3,252
11,891
0
40,762
W
Neith
19,522
11,216
360
7,878
15,056
5,977
5,310
5,184
9,872
0
70,773
L
Bakasura
ShadowBain24
Bakasura
12,771
7,825
0
3,619
17,371
7,221
0
6,325
11,046
0
57,243
L
10,843
4,054
0
568
20,021
6,435
1,246
5,683
14,338
42,794
0
W
Gilgamesh
TheShaftGivr
Gilgamesh
7,946
3,180
0
3,331
14,270
9,758
2,488
2,787
11,188
0
74,699
W
Olorun
Zhivotnyye
Olorun
28,467
19,280
308
13,641
17,369
8,163
428
2,113
13,610
78,096
9,374
L
Heimdallr
4,585
2,785
0
0
17,127
8,021
0
9,173
7,954
165
9,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,826
Gold Earned
53,492
225
Minions Killed
419
0
Camps Cleared
0
1,205,361
Distance Traveled
1,640,671
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,179
363
25
1
0
205,650
2
L
Geb
5,472
322
19
1
0
172,148
0
W
Ganesha
9,164
539
13
1
0
350,581
1
W
Osiris
9,993
588
66
4
0
297,413
0
W
Neith
10,927
643
98
6
0
298,545
1
L
Bakasura
9,330
549
111
7
0
308,254
2
L
Chronos
7,354
433
59
3
0
297,309
0
W
Gilgamesh
11,129
655
122
7
0
362,250
1
W
Olorun
12,279
722
120
7
0
331,882
4
L
Heimdallr
6,491
382
11
1
0
222,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role