Player Matchup

Artemis
Artemis
BITVOLK
Artemis
Level 29
God Stats
15W - 9L
1,623 SR
Queue Stats
145W - 133L
1,517 Elo+
Party 2
Bakasura
Bakasura
El loboninja266
Bakasura
Level 16
God Stats
15W - 31L
1,304 SR
Queue Stats
93W - 110L
1,361 Elo+
Solo
Skadi
Skadi
HolyNomNoms
Skadi
Level 27
God Stats
24W - 20L
1,314 SR
Queue Stats
108W - 105L
1,443 Elo+
Party 2
Rama
Rama
PacketL0śś
Rama
Level 28
God Stats
1W - 2L
1,314 SR
Queue Stats
80W - 69L
1,503 Elo+
Party 2
Medusa
Medusa
lilbrookesters
Medusa
Level 23
God Stats
21W - 20L
1,520 SR
Queue Stats
88W - 81L
1,409 Elo+
Party 2
Team Averages
Level 25
1,415 SR
1,447 Elo+

VS

Team Averages
Level 70
1,603 SR
1,589 Elo+
Ah Puch
Ah Puch
Garmonts
Ah Puch
Level 155
God Stats
1W - 0L
1,707 SR
Queue Stats
17W - 8L
1,778 Elo+
Party 1
Cthulhu
Cthulhu
Masque000
Cthulhu
Level 29
God Stats
1W - 2L
1,141 SR
Queue Stats
2W - 5L
1,167 Elo+
Solo
Gilgamesh
Gilgamesh
NickPerez
Gilgamesh
Level 16
God Stats
1W - 1L
1,539 SR
Queue Stats
23W - 6L
1,785 Elo+
Party 1
Neith
Neith
ThislsNotFair
Neith
Level 4
God Stats
1W - 0L
1,914 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
shroooom
Baron Samedi
Level 148
God Stats
1W - 0L
1,714 SR
Queue Stats
89W - 49L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BITVOLK
Artemis
13
2 / 9 / 1
7,804
976
5,985
16,206
4,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
13
2 / 12 / 2
8,173
1,022
4,087
19,329
6,816
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 9 / 3
7,686
961
6,759
13,089
4,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
1 / 6 / 3
8,076
1,010
6,808
16,583
5,875
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 10 / 2
7,462
933
4,764
15,027
7,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Garmonts
Ah Puch
18
10 / 0 / 28
11,269
1,409
19,526
5,634
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Masque000
Cthulhu
16
1 / 1 / 29
9,267
1,158
9,770
6,289
9,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
NickPerez
Gilgamesh
17
15 / 1 / 21
11,039
1,380
20,937
11,358
16,518
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 19
8,446
1,056
5,343
5,136
2,208
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
shroooom
Baron Samedi
18
17 / 0 / 19
12,033
1,504
20,357
7,517
5,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
162
5
Kills
46
46
Deaths
5
11
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Artemis
BITVOLK
Artemis
2
9
1
0.28
L
Bakasura
2
12
2
0.25
W
Ah Puch
Garmonts
Ah Puch
10
0
28
24
L
0
9
3
0.17
W
Cthulhu
Masque000
Cthulhu
1
1
29
15.5
W
Gilgamesh
NickPerez
Gilgamesh
15
1
21
25.5
L
1
6
3
0.42
W
3
3
19
4.17
L
0
10
2
0.1
W
Baron Samedi
shroooom
Baron Samedi
17
0
19
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,403
Damage
75,933
80,234
Taken
35,934
29,753
Mitigated
36,291
1,397
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BITVOLK
Artemis
5,985
3,108
0
0
16,206
4,946
0
12,353
3,853
0
16,369
L
Bakasura
4,087
2,139
0
244
19,329
6,816
0
10,218
9,111
0
3,908
W
Ah Puch
Garmonts
Ah Puch
19,526
1,477
0
2,339
5,634
2,327
0
0
5,504
33,784
0
L
6,759
2,523
10
299
13,089
4,217
0
10,081
3,008
0
22,109
W
Cthulhu
Masque000
Cthulhu
9,770
552
256
87
6,289
9,582
0
0
6,039
23,612
0
W
Gilgamesh
NickPerez
Gilgamesh
20,937
6,851
0
463
11,358
16,518
0
0
10,348
5,647
24,291
L
6,808
4,338
0
0
16,583
5,875
0
12,444
4,139
0
18,130
W
5,343
3,264
0
954
5,136
2,208
0
0
5,136
0
12,223
L
4,764
1,466
279
565
15,027
7,899
0
7,801
7,226
0
18,148
W
Baron Samedi
shroooom
Baron Samedi
20,357
2,181
4,258
5,209
7,517
5,656
0
0
7,352
38,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,201
Gold Earned
52,054
135
Minions Killed
142
5
Camps Cleared
7
646,856
Distance Traveled
797,390
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,804
976
25
3
1
116,410
0
L
Bakasura
8,173
1,022
8
1
1
154,509
0
W
Ah Puch
11,269
1,409
32
4
1
175,154
0
L
Skadi
7,686
961
50
6
2
130,075
0
W
Cthulhu
9,267
1,158
36
5
1
173,549
0
W
Gilgamesh
11,039
1,380
22
3
1
180,973
0
L
Rama
8,076
1,010
22
3
0
129,927
0
W
Neith
8,446
1,056
17
2
1
100,860
0
L
Medusa
7,462
933
30
4
1
115,935
1
W
Baron Samedi
12,033
1,504
35
4
3
166,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role