Player Matchup

Izanami
Izanami
Dino_sith
Izanami
Level 15
God Stats
11W - 17L
1,429 SR
Queue Stats
23W - 35L
1,316 Elo+
Party 1
Ra
Ra
Hanaconda
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,251 Elo+
Party 1
Charybdis
Charybdis
Lil__Yami
Charybdis
Level 27
God Stats
11W - 16L
1,304 SR
Queue Stats
35W - 48L
1,298 Elo+
Party 1
Fenrir
Fenrir
Phantom_shadow00
Fenrir
Level 7
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 4L
1,251 Elo+
Party 1
Nu Wa
Nu Wa
ThomyCannon
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,441 Elo+
Party 1
Team Averages
Level 12
1,401 SR
1,311 Elo+

VS

Team Averages
Level 23
1,488 SR
1,397 Elo+
Set
Set
ELVERDUGONouo
Set
Level 22
God Stats
25W - 20L
1,499 SR
Queue Stats
78W - 82L
1,360 Elo+
Party 2
Cerberus
Cerberus
K0RnHeAd
Cerberus
Level 28
God Stats
18W - 17L
1,415 SR
Queue Stats
341W - 358L
1,421 Elo+
Solo
Jing Wei
Jing Wei
Lubrama-Molina
Jing Wei
Level 20
God Stats
38W - 39L
1,486 SR
Queue Stats
95W - 106L
1,394 Elo+
Party 2
Nu Wa
Nu Wa
NRG_M3M1T0
Nu Wa
Level 22
God Stats
78W - 45L
1,529 SR
Queue Stats
95W - 82L
1,393 Elo+
Party 2
Charybdis
Charybdis
OnYourHeadLmfao
Charybdis
Level 22
God Stats
62W - 47L
1,510 SR
Queue Stats
95W - 77L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dino_sith
Izanami
16
2 / 12 / 6
10,013
1,001
10,700
18,325
5,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 8 / 5
9,109
911
6,168
13,532
3,319
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Lil__Yami
Charybdis
17
3 / 10 / 8
11,057
1,106
18,516
22,776
6,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 5 / 8
9,513
951
3,079
14,658
5,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

17
8 / 7 / 5
11,687
1,169
13,903
19,555
5,165
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 8
10,534
1,053
9,714
8,891
3,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
K0RnHeAd
Cerberus
17
8 / 5 / 14
11,293
1,129
12,100
16,743
13,253
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
19
8 / 1 / 21
12,305
1,231
13,972
12,517
4,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
20
12 / 2 / 25
13,700
1,370
29,640
9,490
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
OnYourHeadLmfao
Charybdis
18
6 / 4 / 17
11,531
1,153
18,642
11,948
4,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
127
15
Kills
42
42
Deaths
15
32
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dino_sith
Izanami
2
12
6
0.42
W
8
3
8
4
L
1
8
5
0.44
W
Cerberus
K0RnHeAd
Cerberus
8
5
14
3
L
Charybdis
Lil__Yami
Charybdis
3
10
8
0.7
W
Jing Wei
8
1
21
18.5
W
Nu Wa
12
2
25
12.25
W
Charybdis
OnYourHeadLmfao
Charybdis
6
4
17
3.63
L
1
5
8
1
L
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,366
Damage
84,068
88,846
Taken
59,589
25,246
Mitigated
28,001
4,324
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dino_sith
Izanami
10,700
7,929
0
219
18,325
5,128
0
8,531
9,794
0
24,767
W
9,714
4,540
0
773
8,891
3,047
0
3,823
5,068
0
18,946
L
6,168
1,338
371
285
13,532
3,319
0
6,002
7,530
18,756
0
W
Cerberus
K0RnHeAd
Cerberus
12,100
2,447
0
1,730
16,743
13,253
0
4,730
12,013
20,541
0
L
Charybdis
Lil__Yami
Charybdis
18,516
11,498
0
1,399
22,776
6,210
0
11,175
11,601
0
46,487
W
Jing Wei
13,972
13,972
0
3,754
12,517
4,413
0
3,964
8,553
0
29,698
W
Nu Wa
29,640
7,532
0
1,004
9,490
3,258
0
3,353
6,137
75,586
0
W
Charybdis
OnYourHeadLmfao
Charybdis
18,642
9,610
265
685
11,948
4,030
0
4,201
7,747
0
32,906
L
3,079
718
0
153
14,658
5,424
0
7,344
7,314
0
6,080
L
13,903
4,009
0
1,897
19,555
5,165
0
8,688
10,867
41,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,379
Gold Earned
59,363
147
Minions Killed
204
7
Camps Cleared
5
799,854
Distance Traveled
941,716
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,013
1,001
29
3
1
147,123
0
W
Set
10,534
1,053
25
3
0
179,685
0
L
Ra
9,109
911
25
3
2
164,744
0
W
Cerberus
11,293
1,129
16
2
1
175,239
0
L
Charybdis
11,057
1,106
44
4
2
165,393
0
W
Jing Wei
12,305
1,231
23
2
3
229,925
0
W
Nu Wa
13,700
1,370
98
10
0
192,559
0
W
Charybdis
11,531
1,153
42
4
1
164,308
2
L
Fenrir
9,513
951
7
1
2
163,115
1
L
Nu Wa
11,687
1,169
42
4
0
159,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role