Player Matchup

Charybdis
Charybdis
GregoryHeartz
Charybdis
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 167L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
Shadynasty_72
Cthulhu
Level 148
God Stats
132W - 142L
1,332 SR
Queue Stats
552W - 652L
1,325 Elo+
Party 1
Osiris
Osiris
The Dado07
Osiris
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 378L
1,363 Elo+
Solo
Team Averages
Level 126
1,444 SR
1,357 Elo+

VS

Team Averages
Level 70
1,465 SR
1,452 Elo+
Sun Wukong
Sun Wukong
EpochLegend
Sun Wukong
Level 108
God Stats
22W - 11L
1,608 SR
Queue Stats
241W - 251L
1,428 Elo+
Solo
Scylla
Scylla
ExoticViper3
Scylla
Level 85
God Stats
16W - 14L
1,513 SR
Queue Stats
320W - 406L
1,429 Elo+
Solo
Pele
Pele
Haseo211
Pele
Level 17
God Stats
1W - 0L
1,274 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GregoryHeartz
Charybdis
15
5 / 7 / 8
12,472
693
11,203
16,686
5,645
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
16
8 / 8 / 6
12,752
708
20,680
19,880
8,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
The Dado07
Osiris
15
6 / 9 / 10
13,268
737
13,701
20,771
19,365
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EpochLegend
Sun Wukong
16
6 / 4 / 11
12,747
708
15,741
20,600
23,068
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
17
10 / 6 / 6
13,249
736
19,847
17,808
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
16
8 / 9 / 9
13,380
743
9,962
18,137
6,766
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
19
Kills
24
24
Deaths
19
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EpochLegend
Sun Wukong
6
4
11
2.88
W
Scylla
10
6
6
2.17
L
Charybdis
GregoryHeartz
Charybdis
5
7
8
1.29
W
Pele
8
9
9
1.39
L
Cthulhu
8
8
6
1.38
L
Osiris
The Dado07
Osiris
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,584
Damage
45,550
57,337
Taken
56,545
33,523
Mitigated
35,990
10,080
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EpochLegend
Sun Wukong
15,741
3,158
0
8,074
20,600
23,068
155
7,175
13,425
0
47,422
W
Scylla
19,847
1,372
584
2,522
17,808
6,156
84
7,826
9,982
47,890
0
L
Charybdis
GregoryHeartz
Charybdis
11,203
6,829
490
5,210
16,686
5,645
1,124
5,243
11,443
0
28,720
W
Pele
9,962
3,377
1,207
1,281
18,137
6,766
0
6,147
11,990
119
37,922
L
Cthulhu
20,680
229
454
882
19,880
8,513
424
7,794
12,086
49,793
0
L
Osiris
The Dado07
Osiris
13,701
7,044
590
2,454
20,771
19,365
1,417
7,360
13,411
0
36,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,492
Gold Earned
39,376
161
Minions Killed
163
6
Camps Cleared
3
892,498
Distance Traveled
913,354
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,747
708
60
3
2
316,258
0
W
Scylla
13,249
736
66
4
1
285,839
0
L
Charybdis
12,472
693
37
2
2
267,917
1
W
Pele
13,380
743
37
2
0
311,257
2
L
Cthulhu
12,752
708
76
4
2
327,415
2
L
Osiris
13,268
737
48
3
2
297,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role