Player Matchup

Hel
Hel
Gratsgo
Hel
Level 79
God Stats
1W - 2L
1,261 SR
Queue Stats
240W - 263L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
Jeudy_C
Nu Wa
Level 108
God Stats
2W - 2L
1,587 SR
Queue Stats
84W - 91L
1,490 Elo+
Party 4
Charybdis
Charybdis
JustRommel
Charybdis
Level 121
God Stats
5W - 4L
1,439 SR
Queue Stats
99W - 98L
1,539 Elo+
Party 4
Odin
Odin
Kpowers127
Odin
Level 99
God Stats
2W - 1L
1,651 SR
Queue Stats
20W - 22L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WeenieMussolini
Ah Muzen Cab
Level 28
God Stats
4W - 8L
1,347 SR
Queue Stats
101W - 92L
1,539 Elo+
Party 2
Team Averages
Level 87
1,457 SR
1,506 Elo+

VS

Team Averages
Level 111
1,579 SR
1,558 Elo+
Charybdis
Charybdis
Aquyre
Charybdis
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
622W - 644L
1,510 Elo+
Party 3
Merlin
Merlin
LordYiru
Merlin
Level 128
God Stats
0W - 1L
1,684 SR
Queue Stats
66W - 58L
1,598 Elo+
Party 1
Mercury
Mercury
Shinomolinete
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 83L
1,587 Elo+
Party 1
Chaac
Chaac
Sinazen
Chaac
Level 81
God Stats
48W - 66L
1,457 SR
Queue Stats
224W - 262L
1,526 Elo+
Party 3
King Arthur
King Arthur
VanillaPorcupine
King Arthur
Level 101
God Stats
4W - 3L
1,754 SR
Queue Stats
70W - 64L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
9 / 3 / 14
11,929
1,084
14,227
13,539
5,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
Jeudy_C
Nu Wa
18
4 / 1 / 17
11,508
1,046
16,142
10,503
3,818
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
JustRommel
Charybdis
18
3 / 2 / 18
11,010
1,001
14,358
12,205
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
9 / 1 / 16
11,821
1,075
17,683
10,950
9,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
WeenieMussolini
Ah Muzen Cab
19
5 / 3 / 19
12,299
1,118
15,603
11,611
4,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

225

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aquyre
Charybdis
16
2 / 7 / 2
9,944
904
8,459
15,688
4,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
LordYiru
Merlin
17
4 / 6 / 4
11,122
1,011
19,907
12,665
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
16
1 / 9 / 4
9,983
908
4,178
20,142
7,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Sinazen
Chaac
17
1 / 6 / 4
10,167
924
11,000
19,387
19,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
VanillaPorcupine
King Arthur
16
2 / 2 / 5
10,304
937
12,195
16,062
10,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
30
Kills
10
10
Deaths
30
84
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aquyre
Charybdis
2
7
2
0.43
W
Hel
9
3
14
5.33
W
Nu Wa
Jeudy_C
Nu Wa
4
1
17
12.5
W
Charybdis
JustRommel
Charybdis
3
2
18
6
W
9
1
16
17
L
Merlin
LordYiru
Merlin
4
6
4
1
L
Mercury
1
9
4
0.33
L
Chaac
Sinazen
Chaac
1
6
4
0.5
L
King Arthur
VanillaPorcupine
King Arthur
2
2
5
2.25
W
Ah Muzen Cab
WeenieMussolini
Ah Muzen Cab
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,013
Damage
55,739
58,808
Taken
83,944
29,397
Mitigated
46,279
16,205
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aquyre
Charybdis
8,459
2,497
0
1,196
15,688
4,952
0
5,691
9,807
0
30,194
W
Hel
14,227
2,030
7,304
4,974
13,539
5,355
0
5,478
8,061
20,275
0
W
Nu Wa
Jeudy_C
Nu Wa
16,142
4,913
0
212
10,503
3,818
0
4,191
6,312
49,938
0
W
Charybdis
JustRommel
Charybdis
14,358
6,128
0
649
12,205
6,005
0
3,246
8,959
0
45,978
W
17,683
4,392
0
1,004
10,950
9,820
0
3,558
7,392
0
23,133
L
Merlin
LordYiru
Merlin
19,907
357
0
523
12,665
3,971
0
5,798
6,585
56,702
0
L
Mercury
4,178
1,378
0
356
20,142
7,679
0
6,357
13,417
0
23,703
L
Chaac
Sinazen
Chaac
11,000
442
0
3,276
19,387
19,202
0
7,478
11,696
5,860
30,051
L
King Arthur
VanillaPorcupine
King Arthur
12,195
549
0
3,097
16,062
10,475
0
5,045
10,749
0
25,827
W
Ah Muzen Cab
WeenieMussolini
Ah Muzen Cab
15,603
9,187
0
2,062
11,611
4,399
0
4,607
6,797
0
35,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,567
Gold Earned
51,520
224
Minions Killed
247
9
Camps Cleared
4
1,082,082
Distance Traveled
1,085,933
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,944
904
57
5
3
187,603
0
W
Hel
11,929
1,084
17
2
0
214,963
0
W
Nu Wa
11,508
1,046
81
7
0
194,974
0
W
Charybdis
11,010
1,001
80
7
0
206,197
3
W
Odin
11,821
1,075
9
1
1
249,586
1
L
Merlin
11,122
1,011
69
6
0
218,339
1
L
Mercury
9,983
908
36
3
0
226,882
1
L
Chaac
10,167
924
52
5
0
208,146
2
L
King Arthur
10,304
937
33
3
1
244,963
0
W
Ah Muzen Cab
12,299
1,118
37
3
8
216,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role