Player Matchup

Hun Batz
Hun Batz
ANGCHOW
Hun Batz
Level 104
God Stats
2W - 3L
1,623 SR
Queue Stats
134W - 134L
1,536 Elo+
Solo
Cthulhu
Cthulhu
AlAqrb
Cthulhu
Level 102
God Stats
0W - 1L
1,854 SR
Queue Stats
103W - 107L
1,470 Elo+
Party 3
Hera
Hera
Barqh
Hera
Level 75
God Stats
1W - 3L
1,522 SR
Queue Stats
75W - 78L
1,514 Elo+
Party 3
Charybdis
Charybdis
FallenDarknesso
Charybdis
Level 87
God Stats
1W - 1L
1,739 SR
Queue Stats
130W - 109L
1,509 Elo+
Solo
Skadi
Skadi
Gabbybrenee
Skadi
Level 92
God Stats
45W - 58L
1,465 SR
Queue Stats
276W - 310L
1,457 Elo+
Solo
Team Averages
Level 92
1,641 SR
1,497 Elo+

VS

Team Averages
Level 67
1,529 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
Froo42
Cu Chulainn
Level 100
God Stats
19W - 13L
1,758 SR
Queue Stats
237W - 223L
1,539 Elo+
Party 2
Anubis
Anubis
Hope Synco
Anubis
Level 56
God Stats
15W - 11L
1,622 SR
Queue Stats
173W - 177L
1,455 Elo+
Party 1
Charybdis
Charybdis
MoNsTeRz MEGA
Charybdis
Level 66
God Stats
5W - 8L
1,397 SR
Queue Stats
179W - 169L
1,470 Elo+
Party 1
Chang'e
Chang'e
NonToxíc
Chang'e
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,624 Elo+
Solo
Kumbhakarna
Kumbhakarna
YBG Turtle
Kumbhakarna
Level 66
God Stats
4W - 3L
1,371 SR
Queue Stats
43W - 40L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ANGCHOW
Hun Batz
19
1 / 8 / 8
12,070
928
17,501
22,250
8,149
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
AlAqrb
Cthulhu
18
0 / 7 / 7
11,078
852
15,164
22,615
29,570
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hera
Barqh
Hera
18
5 / 3 / 4
12,345
950
21,556
12,941
6,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
FallenDarknesso
Charybdis
18
3 / 14 / 5
12,575
967
25,451
24,244
10,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 10 / 1
11,683
899
12,693
20,161
7,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Froo42
Cu Chulainn
20
6 / 1 / 27
13,751
1,058
26,500
25,294
28,273
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
Hope Synco
Anubis
20
11 / 3 / 17
14,336
1,103
15,831
11,956
6,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
MoNsTeRz MEGA
Charybdis
20
16 / 1 / 15
15,524
1,194
25,612
16,420
7,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
NonToxíc
Chang'e
20
7 / 4 / 17
12,597
969
13,559
18,154
7,831
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
YBG Turtle
Kumbhakarna
20
2 / 3 / 27
12,643
973
14,783
25,866
23,032
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
145
12
Kills
42
42
Deaths
12
25
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ANGCHOW
Hun Batz
1
8
8
0.63
L
Cthulhu
AlAqrb
Cthulhu
0
7
7
0.5
L
Hera
Barqh
Hera
5
3
4
2.33
L
Charybdis
FallenDarknesso
Charybdis
3
14
5
0.39
W
Cu Chulainn
Froo42
Cu Chulainn
6
1
27
19.5
L
3
10
1
0.35
W
Anubis
Hope Synco
Anubis
11
3
17
6.5
W
Charybdis
MoNsTeRz MEGA
Charybdis
16
1
15
23.5
W
Chang'e
NonToxíc
Chang'e
7
4
17
3.88
W
Kumbhakarna
YBG Turtle
Kumbhakarna
2
3
27
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,365
Damage
96,285
102,211
Taken
97,690
62,013
Mitigated
73,006
4,532
Healing
33,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ANGCHOW
Hun Batz
17,501
3,526
540
431
22,250
8,149
0
12,969
8,546
0
42,128
L
Cthulhu
AlAqrb
Cthulhu
15,164
692
457
366
22,615
29,570
0
10,528
11,085
27,670
0
L
Hera
Barqh
Hera
21,556
4,155
0
574
12,941
6,191
0
6,187
6,366
41,610
0
L
Charybdis
FallenDarknesso
Charybdis
25,451
11,899
98
1,219
24,244
10,918
0
6,844
16,770
0
46,239
W
Cu Chulainn
Froo42
Cu Chulainn
26,500
4,908
0
4,622
25,294
28,273
0
8,330
16,964
10,065
37,028
L
12,693
3,324
0
847
20,161
7,185
0
10,480
9,049
0
51,453
W
Anubis
Hope Synco
Anubis
15,831
55
1,212
5,879
11,956
6,464
0
4,374
7,582
46,023
0
W
Charybdis
MoNsTeRz MEGA
Charybdis
25,612
17,395
0
4,229
16,420
7,406
0
6,655
9,765
0
66,295
W
Chang'e
NonToxíc
Chang'e
13,559
198
6,730
6,572
18,154
7,831
0
6,387
11,767
30,797
0
W
Kumbhakarna
YBG Turtle
Kumbhakarna
14,783
2,795
0
4,618
25,866
23,032
0
10,974
14,892
24,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,751
Gold Earned
68,851
252
Minions Killed
273
7
Camps Cleared
11
1,226,371
Distance Traveled
1,248,661
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,070
928
57
4
2
262,748
3
L
Cthulhu
11,078
852
32
2
0
265,682
2
L
Hera
12,345
950
41
3
1
262,793
2
L
Charybdis
12,575
967
54
4
4
210,103
0
W
Cu Chulainn
13,751
1,058
38
3
1
286,412
0
L
Skadi
11,683
899
68
5
0
225,045
1
W
Anubis
14,336
1,103
84
6
3
213,112
1
W
Charybdis
15,524
1,194
87
7
7
230,563
0
W
Chang'e
12,597
969
47
4
0
261,123
3
W
Kumbhakarna
12,643
973
17
1
0
257,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role