Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Rememory
Charybdis
Level 157
God Stats
1W - 0L
1,767 SR
Queue Stats
4W - 2L
1,948 Elo+
Party 1
Anubis
Anubis
masterlavaYT
Anubis
Level 107
God Stats
14W - 14L
1,557 SR
Queue Stats
193W - 232L
1,519 Elo+
Party 1
Team Averages
Level 141
1,608 SR
1,656 Elo+

VS

Team Averages
Level 48
1,530 SR
1,391 Elo+
Cthulhu
Cthulhu
NINJA2394
Cthulhu
Level 12
God Stats
5W - 5L
1,606 SR
Queue Stats
15W - 19L
1,362 Elo+
Party 2
Janus
Janus
SnoopinLikeDora
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,409 Elo+
Party 2
Izanami
Izanami
ZoinksDad
Izanami
Level 68
God Stats
6W - 6L
1,484 SR
Queue Stats
25W - 32L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 0 / 17
8,243
824
10,607
16,274
7,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Rememory
Charybdis
14
13 / 2 / 8
10,112
1,011
18,667
10,237
3,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
13
7 / 1 / 12
8,884
888
7,357
5,069
2,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NINJA2394
Cthulhu
9
1 / 6 / 2
6,664
666
4,675
17,829
6,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 8 / 1
6,083
608
3,824
9,032
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
ZoinksDad
Izanami
9
2 / 9 / 0
7,193
719
9,039
12,270
3,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
23
Kills
3
3
Deaths
23
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
17
11.5
L
Cthulhu
NINJA2394
Cthulhu
1
6
2
0.33
W
Charybdis
Rememory
Charybdis
13
2
8
8.5
L
0
8
1
0.06
L
Izanami
ZoinksDad
Izanami
2
9
0
0.22
W
Anubis
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,631
Damage
17,538
31,580
Taken
39,131
12,479
Mitigated
11,778
12,250
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,607
3,056
0
6,326
16,274
7,096
316
4,561
11,713
0
22,060
L
Cthulhu
NINJA2394
Cthulhu
4,675
538
95
2,386
17,829
6,597
0
2,662
15,167
8,633
0
W
Charybdis
Rememory
Charybdis
18,667
13,083
0
3,908
10,237
3,383
1,197
3,069
7,168
0
51,377
L
3,824
41
0
544
9,032
1,802
0
2,878
6,154
17,324
0
L
Izanami
ZoinksDad
Izanami
9,039
6,448
0
1,447
12,270
3,379
0
1,909
10,361
0
19,475
W
Anubis
7,357
409
0
2,016
5,069
2,000
1,388
1,468
3,601
27,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,239
Gold Earned
19,940
126
Minions Killed
74
8
Camps Cleared
1
583,684
Distance Traveled
491,124
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,243
824
12
1
2
221,528
2
L
Cthulhu
6,664
666
6
1
0
162,458
0
W
Charybdis
10,112
1,011
74
7
3
176,424
2
L
Janus
6,083
608
39
4
0
169,649
1
L
Izanami
7,193
719
29
3
1
159,017
2
W
Anubis
8,884
888
40
4
3
185,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role