Player Matchup

Ravana
Ravana
ElderSpade
Ravana
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,677 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheWindWaker
Morgan Le Fay
Level 24
God Stats
3W - 0L
1,840 SR
Queue Stats
10W - 8L
1,599 Elo+
Party 2
Hel
Hel
WubStep
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,611 Elo+
Party 2
Izanami
Izanami
samgts
Izanami
Level 29
God Stats
8W - 11L
1,486 SR
Queue Stats
216W - 141L
1,641 Elo+
Party 3
Cthulhu
Cthulhu
unhookedawesome
Cthulhu
Level 139
God Stats
15W - 6L
1,679 SR
Queue Stats
368W - 291L
1,646 Elo+
Party 3
Team Averages
Level 54
1,601 SR
1,635 Elo+

VS

Team Averages
Level 62
1,443 SR
1,533 Elo+
Da Ji
Da Ji
CupOfApplesauce
Da Ji
Level 81
God Stats
17W - 13L
1,321 SR
Queue Stats
277W - 288L
1,551 Elo+
Party 1
Amaterasu
Amaterasu
Draco518
Amaterasu
Level 66
God Stats
71W - 71L
1,552 SR
Queue Stats
244W - 278L
1,531 Elo+
Party 1
Xbalanque
Xbalanque
Echidnasama
Xbalanque
Level 35
God Stats
0W - 1L
1,356 SR
Queue Stats
97W - 109L
1,491 Elo+
Solo
Cerberus
Cerberus
Gladorian
Cerberus
Level 109
God Stats
0W - 2L
1,347 SR
Queue Stats
238W - 261L
1,506 Elo+
Party 1
Scylla
Scylla
YoYoEdman
Scylla
Level 18
God Stats
16W - 23L
1,639 SR
Queue Stats
282W - 289L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ElderSpade
Ravana
19
8 / 2 / 6
12,682
551
18,052
16,442
8,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
TheWindWaker
Morgan Le Fay
18
5 / 5 / 6
12,357
537
14,498
17,970
7,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
16
0 / 2 / 14
10,500
457
6,612
13,167
6,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
samgts
Izanami
19
6 / 3 / 6
12,146
528
9,623
16,432
5,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 4 / 6
11,583
504
18,886
26,076
20,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 6
11,230
488
17,239
19,559
7,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Draco518
Amaterasu
17
4 / 4 / 3
11,420
497
17,011
26,765
20,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Echidnasama
Xbalanque
16
4 / 7 / 1
10,095
439
9,837
17,326
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Gladorian
Cerberus
13
0 / 3 / 7
8,885
386
12,345
22,838
20,862
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
YoYoEdman
Scylla
12
0 / 1 / 1
7,964
346
6,458
5,504
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
21
Kills
15
16
Deaths
21
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
6
6
1.67
L
Amaterasu
Draco518
Amaterasu
4
4
3
1.38
L
Xbalanque
Echidnasama
Xbalanque
4
7
1
0.64
W
Ravana
ElderSpade
Ravana
8
2
6
5.5
L
Cerberus
Gladorian
Cerberus
0
3
7
1.17
W
Morgan Le Fay
TheWindWaker
Morgan Le Fay
5
5
6
1.6
W
Hel
0
2
14
3.5
L
Scylla
YoYoEdman
Scylla
0
1
1
0.5
W
Izanami
samgts
Izanami
6
3
6
3
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,671
Damage
62,890
90,087
Taken
91,992
48,770
Mitigated
57,065
39,098
Healing
22,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,239
4,742
0
500
19,559
7,525
0
7,101
12,224
0
75,403
L
Amaterasu
Draco518
Amaterasu
17,011
7,243
0
13,512
26,765
20,914
999
13,655
13,027
0
67,961
L
Xbalanque
Echidnasama
Xbalanque
9,837
4,312
0
2,619
17,326
6,157
223
5,534
11,710
0
67,324
W
Ravana
ElderSpade
Ravana
18,052
5,765
0
2,167
16,442
8,710
189
3,558
12,668
0
95,080
L
Cerberus
Gladorian
Cerberus
12,345
453
0
4,669
22,838
20,862
75
9,794
12,832
28,880
0
W
Morgan Le Fay
TheWindWaker
Morgan Le Fay
14,498
1,546
0
3,133
17,970
7,084
81
5,231
12,739
77,801
0
W
Hel
6,612
265
11,404
7,222
13,167
6,107
470
4,997
8,056
26,764
0
L
Scylla
YoYoEdman
Scylla
6,458
66
0
1,200
5,504
1,607
0
3,067
2,203
35,715
0
W
Izanami
samgts
Izanami
9,623
6,117
0
4,596
16,432
5,952
537
3,947
12,423
0
126,706
W
18,886
1,764
367
10,209
26,076
20,917
0
3,723
21,818
82,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,268
Gold Earned
49,594
598
Minions Killed
451
0
Camps Cleared
0
2,176,227
Distance Traveled
2,018,749
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,230
488
96
4
0
427,603
6
L
Amaterasu
11,420
497
145
6
0
499,577
3
L
Xbalanque
10,095
439
111
5
0
377,902
2
W
Ravana
12,682
551
139
6
0
447,756
7
L
Cerberus
8,885
386
35
2
0
423,935
3
W
Morgan Le Fay
12,357
537
125
5
0
414,927
3
W
Hel
10,500
457
36
2
0
455,454
6
L
Scylla
7,964
346
64
3
0
289,732
7
W
Izanami
12,146
528
170
7
0
423,055
1
W
Cthulhu
11,583
504
128
6
0
435,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role