Player Matchup

Jormungandr
Jormungandr
Lord0fZ
Jormungandr
Level 19
God Stats
1W - 2L
1,551 SR
Queue Stats
1W - 3L
1,437 Elo+
Party 2
Hades
Hades
Sevreth
Hades
Level 89
God Stats
16W - 13L
1,593 SR
Queue Stats
312W - 367L
1,517 Elo+
Party 2
Tyr
Tyr
garfoosold
Tyr
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 116L
1,512 Elo+
Party 2
Team Averages
Level 48
1,548 SR
1,489 Elo+

VS

Team Averages
Level 68
1,433 SR
1,446 Elo+
Sun Wukong
Sun Wukong
Zuluzimbabway
Sun Wukong
Level 109
God Stats
1W - 1L
1,298 SR
Queue Stats
74W - 117L
1,382 Elo+
Party 1
Zeus
Zeus
biinthegamer
Zeus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 106L
1,453 Elo+
Party 1
Awilix
Awilix
elementalwisper
Awilix
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lord0fZ
Jormungandr
3
0 / 0 / 0
6,703
372
0
88
15
Hades
Sevreth
Hades
16
5 / 7 / 4
12,122
673
19,728
20,774
15,133
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 5 / 4
11,729
652
8,888
20,885
17,748
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Zuluzimbabway
Sun Wukong
16
3 / 2 / 8
12,550
697
12,925
15,031
10,345
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 9 / 7
12,128
674
10,724
11,972
3,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 5
12,416
690
10,806
13,794
5,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
12
Kills
12
12
Deaths
12
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Lord0fZ
Jormungandr
0
0
0
0
L
Hades
Sevreth
Hades
5
7
4
1
W
Sun Wukong
Zuluzimbabway
Sun Wukong
3
2
8
3.5
W
4
9
7
0.83
W
5
1
5
7.5
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,616
Damage
34,455
41,747
Taken
40,797
32,896
Mitigated
19,602
14,031
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Lord0fZ
Jormungandr
0
0
0
0
88
15
0
0
88
0
0
L
Hades
Sevreth
Hades
19,728
277
483
8,603
20,774
15,133
0
7,207
13,567
70,196
0
W
Sun Wukong
Zuluzimbabway
Sun Wukong
12,925
3,054
0
4,986
15,031
10,345
386
6,016
8,649
0
53,985
W
10,724
2,497
0
1,195
11,972
3,730
769
6,909
4,888
49,708
0
W
10,806
5,500
0
1,237
13,794
5,527
744
7,680
5,833
0
40,348
L
8,888
1,002
0
4,945
20,885
17,748
0
4,056
16,829
0
36,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
37,094
149
Minions Killed
198
4
Camps Cleared
11
599,599
Distance Traveled
967,092
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,703
372
0
0
0
0
0
L
Hades
12,122
673
114
6
3
299,025
3
W
Sun Wukong
12,550
697
86
5
1
307,973
0
W
Zeus
12,128
674
72
4
5
275,701
2
W
Awilix
12,416
690
40
2
5
383,418
0
L
Tyr
11,729
652
35
2
1
300,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role