Player Matchup

Osiris
Osiris
DAVEGAMER 4
Osiris
Level 120
God Stats
1W - 6L
1,509 SR
Queue Stats
32W - 19L
1,471 Elo+
Party 2
Da Ji
Da Ji
DiabloTTDL
Da Ji
Level 40
God Stats
1W - 3L
1,545 SR
Queue Stats
20W - 12L
1,470 Elo+
Party 2
Ra
Ra
Tomas15328
Ra
Level 12
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 2
Team Averages
Level 57
1,526 SR
1,385 Elo+

VS

Team Averages
Level 45
1,570 SR
1,402 Elo+
Skadi
Skadi
Catalysstt
Skadi
Level 34
God Stats
4W - 4L
1,580 SR
Queue Stats
85W - 96L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
Jbem007
Ao Kuang
Level 59
God Stats
4W - 2L
1,452 SR
Queue Stats
18W - 19L
1,240 Elo+
Solo
Bacchus
Bacchus
WHEETIGO
Bacchus
Level 43
God Stats
6W - 10L
1,679 SR
Queue Stats
107W - 115L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
2 / 4 / 5
7,513
751
4,947
10,479
10,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Da Ji
10
5 / 4 / 0
7,178
718
5,824
7,774
3,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 3
6,411
641
2,353
5,352
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
6 / 2 / 6
8,315
832
13,076
9,366
3,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Jbem007
Ao Kuang
11
5 / 4 / 7
7,818
782
2,271
7,390
2,714
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
WHEETIGO
Bacchus
10
1 / 1 / 10
7,607
761
4,281
8,018
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
12
13
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
2
6
4.5
L
Osiris
2
4
5
1.13
L
Da Ji
5
4
0
1.25
W
Ao Kuang
Jbem007
Ao Kuang
5
4
7
2.13
L
0
5
3
0.3
W
Bacchus
WHEETIGO
Bacchus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,124
Damage
19,628
23,605
Taken
24,774
15,878
Mitigated
14,711
2,630
Healing
3,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
13,076
6,857
0
1,545
9,366
3,192
874
389
8,977
0
40,697
L
Osiris
4,947
807
0
465
10,479
10,708
0
3,113
7,366
0
13,417
L
Da Ji
5,824
1,142
0
790
7,774
3,059
0
2,365
5,409
0
13,490
W
Ao Kuang
Jbem007
Ao Kuang
2,271
643
0
1,192
7,390
2,714
364
1,520
5,870
12,459
0
L
2,353
552
719
656
5,352
2,111
0
1,490
3,862
15,521
0
W
Bacchus
WHEETIGO
Bacchus
4,281
347
0
642
8,018
8,805
27
878
7,140
10,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,102
Gold Earned
23,740
64
Minions Killed
110
2
Camps Cleared
6
486,980
Distance Traveled
528,352
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,315
832
75
8
3
187,841
2
L
Osiris
7,513
751
19
2
1
176,519
0
L
Da Ji
7,178
718
25
3
1
157,785
3
W
Ao Kuang
7,818
782
28
3
2
165,243
5
L
Ra
6,411
641
20
2
0
152,676
0
W
Bacchus
7,607
761
7
1
1
175,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role