Player Matchup

Gilgamesh
Gilgamesh
Bronze III
MYYN
Gilgamesh
Bronze III
Level 142
God Stats
2W - 1L
1,651 SR
Queue Stats
19W - 33L
1,390 MMR
Party 1
Thoth
Thoth
Bronze III
RenGamer
Thoth
Bronze III
Level 156
God Stats
2W - 0L
1,609 SR
Queue Stats
13W - 16L
1,444 MMR
Solo
Ymir
Ymir
Bronze III
XJUSTREY
Ymir
Bronze III
Level 33
God Stats
2W - 3L
1,549 SR
Queue Stats
19W - 32L
1,462 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,603 SR
1,432 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,618 SR
1,237 MMR
Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
dfpipe123
Aphrodite
Bronze III
Level 115
God Stats
0W - 2L
1,695 SR
Queue Stats
4W - 20L
1,046 MMR
Party 2
Neith
Neith
Bronze III
toby69
Neith
Bronze III
Level 121
God Stats
0W - 3L
1,659 SR
Queue Stats
3W - 18L
1,166 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MYYN
Gilgamesh
18
7 / 1 / 9
13,804
627
27,816
24,862
21,487
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
RenGamer
Thoth
17
6 / 4 / 8
13,766
626
26,078
13,992
6,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
3 / 0 / 13
14,258
648
7,397
20,160
34,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
OdinTiamatPersephoneAnhurMorgan Le Fay

VS

Bans
ArtemisDiscordiaApolloMerlinChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 5 / 3
11,997
545
12,127
33,114
34,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
dfpipe123
Aphrodite
15
2 / 6 / 2
11,994
545
7,707
27,733
12,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
toby69
Neith
16
2 / 5 / 3
12,606
573
20,869
15,333
5,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
16
Kills
5
5
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
3
0.5
W
Gilgamesh
MYYN
Gilgamesh
7
1
9
11.5
W
Thoth
RenGamer
Thoth
6
4
8
2.5
W
Ymir
3
0
13
9.5
L
Aphrodite
dfpipe123
Aphrodite
2
6
2
0.5
L
Neith
toby69
Neith
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,291
Damage
40,703
59,014
Taken
76,180
62,430
Mitigated
53,264
8,495
Healing
30,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,127
3,047
0
9,514
33,114
34,598
206
15,264
17,850
0
27,998
W
Gilgamesh
MYYN
Gilgamesh
27,816
5,509
0
1,414
24,862
21,487
177
2,885
21,616
13,250
64,830
W
Thoth
RenGamer
Thoth
26,078
782
0
2,530
13,992
6,876
1,887
1,402
12,514
81,219
0
W
Ymir
7,397
1,771
0
4,551
20,160
34,067
279
3,200
16,422
23,733
0
L
Aphrodite
dfpipe123
Aphrodite
7,707
654
5,135
11,734
27,733
12,871
755
15,988
11,745
29,537
0
L
Neith
toby69
Neith
20,869
4,728
0
3,791
15,333
5,795
1,352
6,692
8,641
0
70,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
36,597
242
Minions Killed
203
10
Camps Cleared
7
1,213,914
Distance Traveled
1,154,839
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,997
545
29
1
1
398,010
1
W
Gilgamesh
13,804
627
98
4
6
438,431
2
W
Thoth
13,766
626
119
5
3
360,232
4
W
Ymir
14,258
648
25
1
1
415,251
3
L
Aphrodite
11,994
545
53
2
2
364,953
1
L
Neith
12,606
573
121
6
4
391,876
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role