Player Matchup

Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
FullSendd
Agni
Level 143
God Stats
1W - 0L
1,830 SR
Queue Stats
5W - 2L
1,707 Elo+
Party 1
Nike
Nike
Knaos
Nike
Level 160
God Stats
5W - 1L
1,908 SR
Queue Stats
175W - 64L
1,768 Elo+
Party 1
Chaac
Chaac
Xylotik
Chaac
Level 160
God Stats
2W - 0L
1,786 SR
Queue Stats
256W - 89L
1,853 Elo+
Party 1
Team Averages
Level 148
1,756 SR
1,707 Elo+

VS

Team Averages
Level 112
1,599 SR
1,589 Elo+
Hercules
Hercules
Koibito1
Hercules
Level 56
God Stats
0W - 1L
1,682 SR
Queue Stats
36W - 31L
1,603 Elo+
Solo
Janus
Janus
MacePlaysTwitch
Janus
Level 157
God Stats
53W - 76L
1,531 SR
Queue Stats
180W - 201L
1,525 Elo+
Solo
Charybdis
Charybdis
Minonami
Charybdis
Level 105
God Stats
1W - 2L
1,609 SR
Queue Stats
58W - 51L
1,576 Elo+
Solo
Cerberus
Cerberus
turtlejake
Cerberus
Level 128
God Stats
3W - 7L
1,575 SR
Queue Stats
266W - 274L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
7 / 0 / 9
8,979
998
13,650
5,023
1,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
13
3 / 4 / 6
7,656
851
6,187
8,928
3,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Knaos
Nike
14
4 / 1 / 10
8,447
939
9,726
10,183
7,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
Xylotik
Chaac
14
7 / 1 / 4
8,869
985
9,618
10,841
12,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Koibito1
Hercules
11
2 / 3 / 0
6,765
752
6,475
16,427
10,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
2 / 5 / 3
7,261
807
5,561
8,235
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Minonami
Charybdis
10
0 / 8 / 0
6,193
688
3,375
8,283
2,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
turtlejake
Cerberus
12
2 / 5 / 2
7,458
829
7,123
11,499
8,226
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
21
Kills
6
6
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
0
9
11.5
W
Agni
3
4
6
1.5
W
Nike
Knaos
Nike
4
1
10
9
L
Hercules
Koibito1
Hercules
2
3
0
0.67
L
2
5
3
0.7
L
Charybdis
Minonami
Charybdis
0
8
0
0
W
Chaac
Xylotik
Chaac
7
1
4
9
L
Cerberus
turtlejake
Cerberus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,181
Damage
22,534
34,975
Taken
44,444
24,819
Mitigated
23,434
10,212
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,650
380
0
3,293
5,023
1,710
602
2,490
2,348
34,338
0
W
Agni
6,187
334
42
1,727
8,928
3,390
150
3,436
5,109
18,455
0
W
Nike
Knaos
Nike
9,726
2,193
0
2,569
10,183
7,228
126
2,490
7,311
3,142
23,962
L
Hercules
Koibito1
Hercules
6,475
1,847
0
7,927
16,427
10,220
50
9,630
6,528
0
17,824
L
5,561
121
0
238
8,235
2,424
58
3,637
4,468
19,840
0
L
Charybdis
Minonami
Charybdis
3,375
1,041
0
198
8,283
2,564
143
2,993
5,117
0
13,861
W
Chaac
Xylotik
Chaac
9,618
1,237
0
2,581
10,841
12,491
392
4,394
6,049
4,766
23,641
L
Cerberus
turtlejake
Cerberus
7,123
509
0
1,637
11,499
8,226
430
6,307
5,016
20,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,951
Gold Earned
27,677
144
Minions Killed
146
7
Camps Cleared
7
778,226
Distance Traveled
603,741
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,979
998
46
5
2
213,446
2
W
Agni
7,656
851
20
2
3
172,539
1
W
Nike
8,447
939
34
4
1
218,110
0
L
Hercules
6,765
752
31
3
1
170,715
2
L
Janus
7,261
807
40
4
2
154,308
2
L
Charybdis
6,193
688
19
2
1
128,722
1
W
Chaac
8,869
985
44
5
1
174,131
1
L
Cerberus
7,458
829
56
6
3
149,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role