Player Matchup

Danzaburou
Danzaburou
Mizichi
Danzaburou
Level 109
God Stats
11W - 8L
1,667 SR
Queue Stats
403W - 335L
1,600 Elo+
Party 1
Mulan
Mulan
Zaik
Mulan
Level 29
God Stats
1W - 2L
1,212 SR
Queue Stats
112W - 74L
1,698 Elo+
Party 1
Scylla
Scylla
oneeyedspider
Scylla
Level 65
God Stats
4W - 9L
1,214 SR
Queue Stats
301W - 261L
1,525 Elo+
Party 1
Team Averages
Level 68
1,364 SR
1,608 Elo+

VS

Team Averages
Level 90
1,591 SR
1,394 Elo+
Xbalanque
Xbalanque
GenjiUchija
Xbalanque
Level 129
God Stats
0W - 1L
1,509 SR
Queue Stats
38W - 51L
1,425 Elo+
Party 2
Chang'e
Chang'e
KisameChan
Chang'e
Level 124
God Stats
0W - 3L
1,411 SR
Queue Stats
33W - 47L
1,398 Elo+
Party 2
Yemoja
Yemoja
SVNico
Yemoja
Level 18
God Stats
2W - 1L
1,853 SR
Queue Stats
11W - 17L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mizichi
Danzaburou
20
12 / 6 / 6
16,008
728
33,810
22,591
8,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Zaik
Mulan
18
4 / 4 / 13
14,150
643
14,438
22,258
24,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 5 / 13
13,274
603
10,224
14,740
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GenjiUchija
Xbalanque
17
7 / 6 / 6
14,376
653
25,553
21,446
8,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
KisameChan
Chang'e
17
7 / 7 / 6
14,421
656
18,600
25,123
9,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
SVNico
Yemoja
16
1 / 5 / 14
12,809
582
3,756
19,754
23,983
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
18
Kills
15
15
Deaths
18
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
GenjiUchija
Xbalanque
7
6
6
1.67
L
Chang'e
KisameChan
Chang'e
7
7
6
1.43
W
Danzaburou
Mizichi
Danzaburou
12
6
6
2.5
L
Yemoja
SVNico
Yemoja
1
5
14
1.6
W
Mulan
Zaik
Mulan
4
4
13
2.63
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,472
Damage
47,909
59,589
Taken
66,323
37,791
Mitigated
42,726
11,547
Healing
19,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
GenjiUchija
Xbalanque
25,553
11,547
0
3,177
21,446
8,976
994
2,917
18,529
0
79,394
L
Chang'e
KisameChan
Chang'e
18,600
514
3,080
8,013
25,123
9,767
285
4,530
20,593
53,631
0
W
Danzaburou
Mizichi
Danzaburou
33,810
18,708
0
7,711
22,591
8,942
1,781
8,436
14,155
0
109,837
L
Yemoja
SVNico
Yemoja
3,756
364
3,550
1,897
19,754
23,983
72
5,514
14,240
11,979
0
W
Mulan
Zaik
Mulan
14,438
1,357
0
1,991
22,258
24,183
0
5,320
16,938
6,758
29,403
W
10,224
1,873
0
1,845
14,740
4,666
791
8,869
5,871
43,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,432
Gold Earned
41,606
264
Minions Killed
243
10
Camps Cleared
7
1,146,411
Distance Traveled
982,925
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
14,376
653
152
7
3
327,819
0
L
Chang'e
14,421
656
75
3
3
370,821
4
W
Danzaburou
16,008
728
123
6
8
381,256
3
L
Yemoja
12,809
582
16
1
1
284,285
0
W
Mulan
14,150
643
44
2
0
390,111
3
W
Scylla
13,274
603
97
4
2
375,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role