Player Matchup

Gilgamesh
Gilgamesh
Dannyguy41
Gilgamesh
Level 87
God Stats
10W - 5L
1,693 SR
Queue Stats
113W - 111L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
PorkandVeal
Sylvanus
Level 102
God Stats
10W - 8L
1,571 SR
Queue Stats
137W - 147L
1,535 Elo+
Party 2
Erlang Shen
Erlang Shen
caxios
Erlang Shen
Level 144
God Stats
5W - 10L
1,130 SR
Queue Stats
166W - 151L
1,516 Elo+
Solo
The Morrigan
The Morrigan
kaand0r
The Morrigan
Level 143
God Stats
9W - 8L
1,601 SR
Queue Stats
947W - 950L
1,550 Elo+
Party 2
Apollo
Apollo
necco21
Apollo
Level 124
God Stats
28W - 15L
1,762 SR
Queue Stats
726W - 698L
1,516 Elo+
Solo
Team Averages
Level 120
1,551 SR
1,531 Elo+

VS

Team Averages
Level 78
1,422 SR
1,429 Elo+
Ymir
Ymir
BigJV3073
Ymir
Level 47
God Stats
0W - 1L
1,385 SR
Queue Stats
4W - 12L
1,232 Elo+
Party 3
Thoth
Thoth
Deadpixel901
Thoth
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,528 Elo+
Party 1
Fenrir
Fenrir
Shak0131
Fenrir
Level 95
God Stats
0W - 2L
1,288 SR
Queue Stats
64W - 65L
1,504 Elo+
Party 1
Erlang Shen
Erlang Shen
StickyGecko
Erlang Shen
Level 64
God Stats
3W - 4L
1,518 SR
Queue Stats
8W - 10L
1,473 Elo+
Party 1
Chernobog
Chernobog
Yifles
Chernobog
Level 61
God Stats
0W - 2L
1,422 SR
Queue Stats
20W - 26L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dannyguy41
Gilgamesh
16
7 / 0 / 8
10,081
560
7,380
11,714
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
PorkandVeal
Sylvanus
14
2 / 2 / 13
9,320
518
4,433
12,807
14,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
caxios
Erlang Shen
17
7 / 3 / 5
10,703
595
11,099
12,740
13,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
kaand0r
The Morrigan
18
3 / 3 / 4
11,055
614
5,473
8,669
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
necco21
Apollo
17
8 / 1 / 8
10,845
603
17,880
11,844
5,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 4 / 2
7,546
419
2,746
11,333
5,791
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 6 / 1
8,252
458
5,837
10,764
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Shak0131
Fenrir
14
3 / 7 / 3
8,936
496
9,187
18,133
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
StickyGecko
Erlang Shen
13
1 / 6 / 2
7,806
434
7,137
11,908
7,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
Yifles
Chernobog
14
2 / 4 / 2
8,457
470
4,279
8,186
3,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
27
Kills
9
9
Deaths
27
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
2
0.5
W
Gilgamesh
Dannyguy41
Gilgamesh
7
0
8
11
L
2
6
1
0.42
W
Sylvanus
PorkandVeal
Sylvanus
2
2
13
4.25
L
Fenrir
Shak0131
Fenrir
3
7
3
0.64
L
Erlang Shen
StickyGecko
Erlang Shen
1
6
2
0.33
L
Chernobog
Yifles
Chernobog
2
4
2
0.75
W
Erlang Shen
caxios
Erlang Shen
7
3
5
3.17
W
The Morrigan
kaand0r
The Morrigan
3
3
4
1.67
W
Apollo
necco21
Apollo
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,265
Damage
29,186
57,774
Taken
60,324
43,583
Mitigated
26,442
20,316
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,746
0
0
500
11,333
5,791
32
1,992
9,299
20,186
0
W
Gilgamesh
Dannyguy41
Gilgamesh
7,380
1,748
146
4,227
11,714
7,326
270
1,039
10,675
2,872
45,849
L
5,837
525
0
1,338
10,764
3,557
396
2,501
8,126
54,624
0
W
Sylvanus
PorkandVeal
Sylvanus
4,433
840
1,592
4,402
12,807
14,319
220
1,746
11,061
14,002
0
L
Fenrir
Shak0131
Fenrir
9,187
3,472
0
3,235
18,133
6,876
413
4,239
13,849
0
60,497
L
Erlang Shen
StickyGecko
Erlang Shen
7,137
3,024
0
2,072
11,908
7,141
240
1,385
10,523
0
43,845
L
Chernobog
Yifles
Chernobog
4,279
2,711
0
1,675
8,186
3,077
87
824
7,352
0
44,588
W
Erlang Shen
caxios
Erlang Shen
11,099
4,015
0
3,309
12,740
13,368
524
1,935
10,805
9,778
46,613
W
The Morrigan
kaand0r
The Morrigan
5,473
962
0
2,053
8,669
3,524
356
3,043
5,626
89,075
4,102
W
Apollo
necco21
Apollo
17,880
12,141
281
4,306
11,844
5,046
2,292
1,348
10,496
0
89,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,004
Gold Earned
40,997
518
Minions Killed
410
0
Camps Cleared
0
1,822,788
Distance Traveled
1,605,262
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,546
419
31
2
0
313,182
0
W
Gilgamesh
10,081
560
87
5
0
381,102
1
L
Thoth
8,252
458
106
6
0
308,626
1
W
Sylvanus
9,320
518
24
1
0
381,504
0
L
Fenrir
8,936
496
103
6
0
311,119
1
L
Erlang Shen
7,806
434
70
4
0
356,288
0
L
Chernobog
8,457
470
100
6
0
316,047
0
W
Erlang Shen
10,703
595
99
6
0
356,141
2
W
The Morrigan
11,055
614
184
10
0
363,937
3
W
Apollo
10,845
603
124
7
0
340,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role