Player Matchup

Sun Wukong
Sun Wukong
DerpLemon45
Sun Wukong
Level 29
God Stats
1W - 1L
1,511 SR
Queue Stats
2W - 9L
1,165 Elo+
Party 2
Pele
Pele
Jellyfishkid127
Pele
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
Lawdog1121
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,224 Elo+
Party 2
Ra
Ra
ToniestMuffin73
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,276 Elo+
Party 2
Charybdis
Charybdis
ltzzDanny
Charybdis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 78L
1,536 Elo+
Party 2
Team Averages
Level 29
1,502 SR
1,320 Elo+

VS

Team Averages
Level 30
1,636 SR
1,609 Elo+
Nemesis
Nemesis
Antikinesis
Nemesis
Level 8
God Stats
3W - 3L
1,473 SR
Queue Stats
8W - 7L
1,544 Elo+
Party 1
Athena
Athena
King Tom XP
Athena
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 83L
1,625 Elo+
Party 1
Cupid
Cupid
LawsShambles
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,625 Elo+
Party 1
Pele
Pele
Untuchable7
Pele
Level 17
God Stats
2W - 2L
1,884 SR
Queue Stats
7W - 5L
1,625 Elo+
Party 1
Ravana
Ravana
dcsamson12
Ravana
Level 6
God Stats
1W - 2L
1,824 SR
Queue Stats
45W - 54L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DerpLemon45
Sun Wukong
14
10 / 1 / 1
8,478
652
6,934
8,443
7,089
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 3 / 6
7,889
607
6,927
8,810
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Lawdog1121
Cthulhu
10
2 / 0 / 6
6,225
479
3,120
4,442
2,449
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 1 / 9
7,462
574
6,291
6,024
1,782
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ltzzDanny
Charybdis
12
4 / 1 / 3
7,482
576
5,049
4,044
976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Antikinesis
Nemesis
8
1 / 10 / 2
5,860
451
3,845
11,089
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
8
0 / 0 / 2
5,362
412
2,194
6,583
3,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 3 / 0
6,388
491
2,432
6,316
1,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 7 / 2
5,636
434
6,806
12,668
3,174
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
dcsamson12
Ravana
9
1 / 8 / 1
6,095
469
3,727
7,372
5,608
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
28
Kills
5
6
Deaths
28
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Antikinesis
Nemesis
1
10
2
0.2
W
Sun Wukong
DerpLemon45
Sun Wukong
10
1
1
10.5
W
6
3
6
3
L
Athena
0
0
2
1
W
Cthulhu
Lawdog1121
Cthulhu
2
0
6
5
L
3
3
0
1
W
6
1
9
10.5
L
0
7
2
0.14
L
Ravana
dcsamson12
Ravana
1
8
1
0.19
W
Charybdis
ltzzDanny
Charybdis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,321
Damage
19,004
31,763
Taken
44,028
16,010
Mitigated
17,282
7,793
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Antikinesis
Nemesis
3,845
1,028
0
836
11,089
3,031
162
2,488
8,601
0
19,828
W
Sun Wukong
DerpLemon45
Sun Wukong
6,934
2,204
0
1,571
8,443
7,089
2,440
1,088
7,355
0
38,692
W
6,927
2,629
0
3,054
8,810
3,714
0
88
8,722
0
47,547
L
Athena
2,194
245
0
360
6,583
3,658
0
1,671
4,912
13,090
0
W
Cthulhu
Lawdog1121
Cthulhu
3,120
276
182
457
4,442
2,449
0
717
3,725
15,500
0
L
2,432
1,510
392
2,726
6,316
1,811
81
1,243
5,073
0
22,116
W
6,291
870
270
1,979
6,024
1,782
593
135
5,889
27,678
0
L
6,806
2,420
0
3,076
12,668
3,174
0
2,332
10,336
0
32,390
L
Ravana
dcsamson12
Ravana
3,727
2,033
0
174
7,372
5,608
78
1,677
5,695
0
19,491
W
Charybdis
ltzzDanny
Charybdis
5,049
2,514
0
280
4,044
976
1,711
166
3,878
0
35,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,536
Gold Earned
29,341
277
Minions Killed
177
0
Camps Cleared
0
1,245,872
Distance Traveled
1,195,187
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,860
451
36
3
0
248,156
1
W
Sun Wukong
8,478
652
61
5
0
251,146
0
W
Pele
7,889
607
85
7
0
262,824
1
L
Athena
5,362
412
21
2
0
290,076
2
W
Cthulhu
6,225
479
21
2
0
256,278
0
L
Cupid
6,388
491
36
3
0
232,147
0
W
Ra
7,462
574
41
3
0
244,315
0
L
Pele
5,636
434
49
4
0
202,705
1
L
Ravana
6,095
469
35
3
0
222,103
0
W
Charybdis
7,482
576
69
5
0
231,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role