Player Matchup

Janus
Janus
ASTRO_WILL-26T
Janus
Level 103
God Stats
13W - 24L
1,441 SR
Queue Stats
552W - 609L
1,448 Elo+
Solo
Yemoja
Yemoja
Frunah
Yemoja
Level 107
God Stats
16W - 12L
1,497 SR
Queue Stats
722W - 797L
1,363 Elo+
Solo
Charybdis
Charybdis
OgDarkSora
Charybdis
Level 84
God Stats
2W - 2L
1,612 SR
Queue Stats
17W - 18L
1,281 Elo+
Party 1
King Arthur
King Arthur
SoundingApollo2
King Arthur
Level 125
God Stats
2W - 3L
1,897 SR
Queue Stats
146W - 145L
1,394 Elo+
Solo
Neith
Neith
maniacmike2175
Neith
Level 99
God Stats
10W - 13L
1,438 SR
Queue Stats
18W - 23L
1,255 Elo+
Party 1
Team Averages
Level 104
1,577 SR
1,348 Elo+

VS

Team Averages
Level 93
1,514 SR
1,456 Elo+
Charybdis
Charybdis
BLZebob
Charybdis
Level 105
God Stats
4W - 3L
1,712 SR
Queue Stats
45W - 62L
1,385 Elo+
Party 2
Rama
Rama
Dawtyty
Rama
Level 76
God Stats
1W - 0L
1,290 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
PeanutPyro
Tiamat
Level 63
God Stats
1W - 5L
1,452 SR
Queue Stats
12W - 9L
1,516 Elo+
Party 2
Terra
Terra
TY-GUY2
Terra
Level 113
God Stats
7W - 5L
1,553 SR
Queue Stats
20W - 24L
1,475 Elo+
Party 2
Horus
Horus
YIAnimeX
Horus
Level 107
God Stats
5W - 1L
1,562 SR
Queue Stats
161W - 154L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 3
13,547
713
23,888
17,262
6,373
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Frunah
Yemoja
19
1 / 5 / 9
13,549
713
16,666
25,072
32,712
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
OgDarkSora
Charybdis
19
4 / 10 / 4
13,520
712
12,773
17,625
7,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SoundingApollo2
King Arthur
17
1 / 6 / 6
11,583
610
8,624
25,389
19,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
2 / 6 / 5
12,588
663
13,185
16,256
6,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BLZebob
Charybdis
20
17 / 2 / 10
16,993
894
32,389
20,536
9,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
Dawtyty
Rama
19
1 / 2 / 9
11,986
631
7,007
12,928
5,102
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
PeanutPyro
Tiamat
20
6 / 3 / 16
14,880
783
24,749
18,269
15,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
TY-GUY2
Terra
19
3 / 3 / 17
12,993
684
9,285
24,032
30,207
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
YIAnimeX
Horus
20
4 / 5 / 23
14,345
755
11,954
23,625
25,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
106
14
Kills
31
32
Deaths
15
27
Assists
75
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
Charybdis
BLZebob
Charybdis
17
2
10
11
W
Rama
Dawtyty
Rama
1
2
9
2.75
L
Yemoja
Frunah
Yemoja
1
5
9
1.1
L
Charybdis
OgDarkSora
Charybdis
4
10
4
0.6
W
Tiamat
PeanutPyro
Tiamat
6
3
16
4.67
L
King Arthur
SoundingApollo2
King Arthur
1
6
6
0.67
W
Terra
TY-GUY2
Terra
3
3
17
3.83
W
Horus
YIAnimeX
Horus
4
5
23
3.1
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,136
Damage
85,384
101,604
Taken
99,390
72,688
Mitigated
84,990
22,815
Healing
30,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,888
269
144
3,563
17,262
6,373
1
6,126
10,976
76,400
0
W
Charybdis
BLZebob
Charybdis
32,389
20,199
0
6,940
20,536
9,376
4,514
9,717
10,387
0
74,018
W
Rama
Dawtyty
Rama
7,007
5,880
0
2,603
12,928
5,102
3,191
7,371
5,219
0
39,235
L
Yemoja
Frunah
Yemoja
16,666
1,435
3,124
7,734
25,072
32,712
67
10,832
13,886
39,456
0
L
Charybdis
OgDarkSora
Charybdis
12,773
6,593
0
1,190
17,625
7,119
747
4,190
13,317
0
37,350
W
Tiamat
PeanutPyro
Tiamat
24,749
3,088
0
2,777
18,269
15,011
0
7,698
10,333
78,712
0
L
King Arthur
SoundingApollo2
King Arthur
8,624
779
0
5,331
25,389
19,485
0
6,287
18,924
0
27,867
W
Terra
TY-GUY2
Terra
9,285
735
5,333
4,573
24,032
30,207
465
7,029
15,958
20,015
0
W
Horus
YIAnimeX
Horus
11,954
4,971
3,348
4,650
23,625
25,294
340
6,950
15,841
0
29,022
L
13,185
6,613
0
1,729
16,256
6,999
5,159
6,240
9,794
0
60,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,787
Gold Earned
71,197
384
Minions Killed
380
7
Camps Cleared
6
1,524,642
Distance Traveled
1,730,695
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,547
713
122
6
1
328,292
1
W
Charybdis
16,993
894
110
6
1
334,938
0
W
Rama
11,986
631
70
4
0
325,706
1
L
Yemoja
13,549
713
43
2
1
332,283
2
L
Charybdis
13,520
712
58
3
4
248,908
2
W
Tiamat
14,880
783
144
8
3
379,150
2
L
King Arthur
11,583
610
34
2
0
335,281
2
W
Terra
12,993
684
21
1
0
333,125
2
W
Horus
14,345
755
35
2
2
357,776
2
L
Neith
12,588
663
127
7
1
279,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role