Player Matchup

Danzaburou
Danzaburou
ColtNoir
Danzaburou
Level 15
God Stats
1W - 1L
1,476 SR
Queue Stats
1W - 2L
1,425 Elo+
Solo
Merlin
Merlin
GuigaSO
Merlin
Level 19
God Stats
1W - 1L
1,451 SR
Queue Stats
2W - 3L
1,383 Elo+
Solo
Neith
Neith
ShawnieTTV
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,045 Elo+
Solo
Sun Wukong
Sun Wukong
el Saiyan
Sun Wukong
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,511 Elo+
Solo
Fenrir
Fenrir
lIDirtyB420Il
Fenrir
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 57L
1,450 Elo+
Solo
Team Averages
Level 16
1,485 SR
1,363 Elo+

VS

Team Averages
Level 21
1,485 SR
1,420 Elo+
Yemoja
Yemoja
GodUssop25
Yemoja
Level 5
God Stats
2W - 2L
1,716 SR
Queue Stats
3W - 8L
1,306 Elo+
Party 1
Scylla
Scylla
Killbabyjr
Scylla
Level 27
God Stats
3W - 8L
1,201 SR
Queue Stats
24W - 26L
1,567 Elo+
Solo
Bellona
Bellona
Reds445
Bellona
Level 29
God Stats
3W - 4L
1,433 SR
Queue Stats
120W - 122L
1,531 Elo+
Solo
Izanami
Izanami
cbkelly00
Izanami
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
38W - 50L
1,354 Elo+
Party 1
Ra
Ra
raidsoulja
Ra
Level 20
God Stats
16W - 14L
1,572 SR
Queue Stats
92W - 112L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ColtNoir
Danzaburou
20
2 / 6 / 15
14,886
930
21,312
23,476
9,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
GuigaSO
Merlin
20
8 / 4 / 11
16,031
1,002
30,620
16,739
6,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
0 / 14 / 13
13,876
867
18,231
24,263
9,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
el Saiyan
Sun Wukong
20
1 / 4 / 14
14,084
880
11,233
24,782
23,230
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
13 / 6 / 7
16,536
1,034
21,907
31,096
11,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GodUssop25
Yemoja
20
1 / 1 / 17
13,532
846
6,093
11,908
13,815
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Killbabyjr
Scylla
20
3 / 0 / 12
14,800
925
22,417
8,888
3,793
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Reds445
Bellona
20
6 / 5 / 18
14,925
933
27,914
31,621
30,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
cbkelly00
Izanami
20
15 / 5 / 12
16,795
1,050
30,550
27,305
11,521
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 13 / 14
16,359
1,022
27,211
29,040
12,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
107
24
Kills
34
34
Deaths
24
60
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ColtNoir
Danzaburou
2
6
15
1.58
W
Yemoja
GodUssop25
Yemoja
1
1
17
9.5
L
Merlin
GuigaSO
Merlin
8
4
11
3.38
W
Scylla
Killbabyjr
Scylla
3
0
12
9
W
Bellona
Reds445
Bellona
6
5
18
3
L
Neith
0
14
13
0.46
W
Izanami
cbkelly00
Izanami
15
5
12
4.2
L
Sun Wukong
el Saiyan
Sun Wukong
1
4
14
2
L
13
6
7
2.75
W
9
13
14
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,303
Damage
114,185
120,356
Taken
108,762
59,869
Mitigated
72,335
10,534
Healing
22,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ColtNoir
Danzaburou
21,312
6,443
258
6,240
23,476
9,062
0
9,617
13,859
0
72,591
W
Yemoja
GodUssop25
Yemoja
6,093
885
8,163
1,377
11,908
13,815
0
1,820
10,088
15,760
0
L
Merlin
GuigaSO
Merlin
30,620
1,642
0
603
16,739
6,586
0
5,448
11,291
63,331
0
W
Scylla
Killbabyjr
Scylla
22,417
398
0
1,543
8,888
3,793
0
1,408
7,480
64,305
0
W
Bellona
Reds445
Bellona
27,914
10,133
0
1,885
31,621
30,419
0
10,908
20,713
0
48,342
L
Neith
18,231
8,050
0
1,852
24,263
9,328
0
10,560
13,703
0
50,461
W
Izanami
cbkelly00
Izanami
30,550
28,712
0
4,121
27,305
11,521
0
9,652
17,653
0
72,940
L
Sun Wukong
el Saiyan
Sun Wukong
11,233
1,774
0
380
24,782
23,230
0
12,694
12,088
1,293
37,255
L
21,907
4,979
0
1,201
31,096
11,663
0
17,402
13,694
0
25,816
W
27,211
3,368
3,290
1,755
29,040
12,787
0
7,604
21,436
50,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,413
Gold Earned
76,411
316
Minions Killed
330
7
Camps Cleared
4
1,396,605
Distance Traveled
1,400,908
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,886
930
109
7
3
224,138
1
W
Yemoja
13,532
846
8
1
0
254,201
0
L
Merlin
16,031
1,002
80
5
1
283,808
0
W
Scylla
14,800
925
132
8
0
309,147
0
W
Bellona
14,925
933
30
2
1
316,066
2
L
Neith
13,876
867
73
5
0
230,579
0
W
Izanami
16,795
1,050
98
6
1
252,765
0
L
Sun Wukong
14,084
880
52
3
3
314,902
1
L
Fenrir
16,536
1,034
2
0
0
343,178
0
W
Ra
16,359
1,022
62
4
2
268,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role