Player Matchup

Scylla
Scylla
Dooked
Scylla
Level 159
God Stats
4W - 2L
1,813 SR
Queue Stats
155W - 51L
1,799 Elo+
Party 1
Xbalanque
Xbalanque
DustyMcF
Xbalanque
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
2,048 Elo+
Party 1
Gilgamesh
Gilgamesh
Indelmaen
Gilgamesh
Level 160
God Stats
6W - 3L
1,767 SR
Queue Stats
581W - 174L
1,809 Elo+
Party 1
Artio
Artio
JalBagel
Artio
Level 108
God Stats
1W - 0L
1,665 SR
Queue Stats
5W - 7L
1,446 Elo+
Party 1
Nox
Nox
starfoxa
Nox
Level 155
God Stats
2W - 0L
1,345 SR
Queue Stats
79W - 28L
1,806 Elo+
Party 1
Team Averages
Level 120
1,618 SR
1,782 Elo+

VS

Team Averages
Level 80
1,715 SR
1,656 Elo+
Nemesis
Nemesis
Dramatiqq
Nemesis
Level 86
God Stats
1W - 1L
1,717 SR
Queue Stats
25W - 13L
1,634 Elo+
Party 2
Sylvanus
Sylvanus
HughJanusQC69
Sylvanus
Level 69
God Stats
5W - 3L
1,734 SR
Queue Stats
42W - 17L
1,650 Elo+
Party 2
Merlin
Merlin
Jesusdafungi
Merlin
Level 45
God Stats
12W - 3L
1,522 SR
Queue Stats
17W - 6L
1,699 Elo+
Party 2
Osiris
Osiris
Lucasurfs
Osiris
Level 154
God Stats
3W - 1L
1,868 SR
Queue Stats
20W - 11L
1,665 Elo+
Party 2
Hercules
Hercules
hemor0ids
Hercules
Level 47
God Stats
1W - 3L
1,732 SR
Queue Stats
7W - 6L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dooked
Scylla
16
9 / 1 / 13
9,992
999
16,437
8,086
3,511
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
DustyMcF
Xbalanque
15
5 / 3 / 18
9,531
953
10,297
7,336
2,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Indelmaen
Gilgamesh
15
7 / 0 / 10
9,445
945
12,669
10,359
7,605
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
JalBagel
Artio
14
5 / 0 / 14
9,311
931
4,862
7,528
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 2 / 11
8,025
803
6,706
5,133
1,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dramatiqq
Nemesis
11
2 / 5 / 1
6,740
674
5,611
9,797
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
HughJanusQC69
Sylvanus
12
1 / 6 / 0
6,391
639
4,097
12,925
10,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
12
0 / 7 / 0
5,892
589
3,998
8,359
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Osiris
Lucasurfs
Osiris
12
0 / 5 / 4
6,806
681
4,839
14,131
11,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
hemor0ids
Hercules
12
3 / 5 / 1
7,086
709
7,849
11,751
4,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
12
28
Kills
6
6
Deaths
28
66
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dooked
Scylla
9
1
13
15.5
L
Nemesis
Dramatiqq
Nemesis
2
5
1
0.5
W
Xbalanque
DustyMcF
Xbalanque
5
3
18
4.67
L
Sylvanus
HughJanusQC69
Sylvanus
1
6
0
0.17
W
Gilgamesh
Indelmaen
Gilgamesh
7
0
10
12
W
Artio
JalBagel
Artio
5
0
14
12
L
Merlin
0
7
0
0
L
Osiris
Lucasurfs
Osiris
0
5
4
0.4
L
Hercules
hemor0ids
Hercules
3
5
1
0.7
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,971
Damage
26,394
38,442
Taken
56,963
22,850
Mitigated
33,860
11,499
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dooked
Scylla
16,437
2,937
162
3,122
8,086
3,511
676
1,901
5,878
41,415
0
L
Nemesis
Dramatiqq
Nemesis
5,611
2,248
0
1,316
9,797
4,071
0
5,917
3,765
0
10,003
W
Xbalanque
DustyMcF
Xbalanque
10,297
6,502
0
1,772
7,336
2,941
2,101
1,071
6,017
0
30,202
L
Sylvanus
HughJanusQC69
Sylvanus
4,097
1,042
778
718
12,925
10,385
0
5,853
6,631
14,508
2,238
W
Gilgamesh
Indelmaen
Gilgamesh
12,669
3,487
0
1,583
10,359
7,605
284
2,013
7,969
0
24,141
W
Artio
JalBagel
Artio
4,862
301
1,244
2,997
7,528
6,816
357
1,278
5,872
11,620
0
L
Merlin
3,998
165
0
462
8,359
3,202
0
3,013
4,964
17,239
0
L
Osiris
Lucasurfs
Osiris
4,839
901
0
500
14,131
11,533
0
6,490
7,223
0
16,197
L
Hercules
hemor0ids
Hercules
7,849
1,431
0
1,917
11,751
4,669
0
6,346
5,180
0
14,125
W
6,706
364
0
619
5,133
1,977
297
891
4,160
21,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,304
Gold Earned
32,915
218
Minions Killed
132
10
Camps Cleared
3
1,005,341
Distance Traveled
846,893
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,992
999
72
7
2
191,984
0
L
Nemesis
6,740
674
18
2
1
186,372
5
W
Xbalanque
9,531
953
50
5
1
194,570
1
L
Sylvanus
6,391
639
42
4
0
152,645
3
W
Gilgamesh
9,445
945
23
2
3
215,254
1
W
Artio
9,311
931
21
2
0
207,824
1
L
Merlin
5,892
589
35
4
2
155,739
1
L
Osiris
6,806
681
16
2
0
199,259
2
L
Hercules
7,086
709
21
2
0
152,878
0
W
Nox
8,025
803
52
5
4
195,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role