Player Matchup

Bellona
Bellona
KTghost
Bellona
Level 81
God Stats
1W - 2L
1,487 SR
Queue Stats
7W - 12L
1,555 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MOC10121
Morgan Le Fay
Level 145
God Stats
2W - 5L
1,577 SR
Queue Stats
45W - 53L
1,570 Elo+
Party 2
Charybdis
Charybdis
Silar001
Charybdis
Level 128
God Stats
1W - 1L
1,342 SR
Queue Stats
93W - 77L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
carlosmencia
Sylvanus
Level 147
God Stats
14W - 12L
1,492 SR
Queue Stats
415W - 388L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
savagearmz
Cthulhu
Level 153
God Stats
1W - 3L
1,593 SR
Queue Stats
51W - 66L
1,556 Elo+
Party 2
Team Averages
Level 131
1,498 SR
1,566 Elo+

VS

Team Averages
Level 136
1,591 SR
1,618 Elo+
Charybdis
Charybdis
Adaes
Charybdis
Level 156
God Stats
0W - 1L
1,499 SR
Queue Stats
17W - 14L
1,671 Elo+
Party 3
Gilgamesh
Gilgamesh
Askeη
Gilgamesh
Level 120
God Stats
1W - 3L
1,549 SR
Queue Stats
76W - 75L
1,612 Elo+
Solo
Ra
Ra
CaasTieeL
Ra
Level 127
God Stats
1W - 2L
1,609 SR
Queue Stats
118W - 102L
1,544 Elo+
Solo
Neith
Neith
Dooney86
Neith
Level 148
God Stats
1W - 3L
1,587 SR
Queue Stats
26W - 27L
1,582 Elo+
Party 3
Merlin
Merlin
Noteman21
Merlin
Level 129
God Stats
1W - 1L
1,712 SR
Queue Stats
23W - 14L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KTghost
Bellona
19
2 / 2 / 6
12,995
722
9,654
19,898
22,810
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
MOC10121
Morgan Le Fay
20
7 / 3 / 10
15,256
848
24,998
20,402
12,917
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Silar001
Charybdis
19
3 / 3 / 12
13,066
726
14,354
15,572
6,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
carlosmencia
Sylvanus
20
8 / 3 / 7
14,253
792
18,897
20,028
14,103
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
savagearmz
Cthulhu
19
2 / 3 / 19
12,877
715
17,634
27,425
37,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adaes
Charybdis
17
1 / 6 / 4
10,734
596
11,749
19,641
8,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Askeη
Gilgamesh
20
5 / 3 / 6
12,335
685
18,755
24,899
24,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
1 / 7 / 10
11,394
633
12,960
15,623
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Dooney86
Neith
18
3 / 5 / 7
12,117
673
17,923
20,612
8,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Noteman21
Merlin
20
4 / 2 / 5
12,523
696
17,461
15,759
6,210
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
22
Kills
14
14
Deaths
23
54
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Adaes
Charybdis
1
6
4
0.5
L
Gilgamesh
Askeη
Gilgamesh
5
3
6
2.67
L
1
7
10
0.86
L
Neith
Dooney86
Neith
3
5
7
1.3
W
Bellona
KTghost
Bellona
2
2
6
2.5
W
Morgan Le Fay
MOC10121
Morgan Le Fay
7
3
10
4
L
Merlin
Noteman21
Merlin
4
2
5
3.25
W
Charybdis
Silar001
Charybdis
3
3
12
3
W
Sylvanus
carlosmencia
Sylvanus
8
3
7
3.83
W
Cthulhu
savagearmz
Cthulhu
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,537
Damage
78,848
103,325
Taken
96,534
94,360
Mitigated
54,835
39,033
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Adaes
Charybdis
11,749
8,311
0
1,069
19,641
8,022
127
9,060
10,357
0
51,726
L
Gilgamesh
Askeη
Gilgamesh
18,755
2,871
0
2,512
24,899
24,761
0
15,810
8,954
8,702
40,145
L
12,960
924
2,062
2,908
15,623
7,212
0
12,334
3,185
42,013
0
L
Neith
Dooney86
Neith
17,923
10,591
0
7,129
20,612
8,630
48
12,574
7,930
0
48,002
W
Bellona
KTghost
Bellona
9,654
1,134
0
5,152
19,898
22,810
976
5,218
14,035
0
34,666
W
Morgan Le Fay
MOC10121
Morgan Le Fay
24,998
2,124
84
11,050
20,402
12,917
2,094
6,454
13,716
85,733
0
L
Merlin
Noteman21
Merlin
17,461
971
0
230
15,759
6,210
0
11,621
4,054
69,536
0
W
Charybdis
Silar001
Charybdis
14,354
8,281
0
4,365
15,572
6,577
2,998
3,975
11,344
0
50,555
W
Sylvanus
carlosmencia
Sylvanus
18,897
2,165
1,892
9,311
20,028
14,103
1,817
8,754
10,924
58,091
0
W
Cthulhu
savagearmz
Cthulhu
17,634
849
2,034
5,145
27,425
37,953
334
10,556
16,507
48,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,447
Gold Earned
59,103
458
Minions Killed
436
10
Camps Cleared
6
1,670,769
Distance Traveled
1,688,071
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,734
596
94
5
1
332,773
1
L
Gilgamesh
12,335
685
61
3
2
382,826
3
L
Ra
11,394
633
89
5
1
311,119
3
L
Neith
12,117
673
65
4
1
302,210
5
W
Bellona
12,995
722
72
4
0
379,187
0
W
Morgan Le Fay
15,256
848
149
8
3
331,336
4
L
Merlin
12,523
696
127
7
1
359,143
1
W
Charybdis
13,066
726
78
4
2
302,909
4
W
Sylvanus
14,253
792
85
5
5
301,619
0
W
Cthulhu
12,877
715
74
4
0
355,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role