Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Duma103
Fenrir
Level 59
God Stats
15W - 6L
1,815 SR
Queue Stats
42W - 36L
1,742 Elo+
Solo
Discordia
Discordia
Selbstmord9416
Discordia
Level 126
God Stats
4W - 1L
1,692 SR
Queue Stats
41W - 42L
1,533 Elo+
Party 1
Odin
Odin
papa-smurf_lv
Odin
Level 139
God Stats
3W - 1L
1,527 SR
Queue Stats
124W - 107L
1,609 Elo+
Solo
Team Averages
Level 113
1,634 SR
1,596 Elo+

VS

Team Averages
Level 107
1,580 SR
1,690 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
SnowWookie
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 5L
1,841 Elo+
Party 2
Cerberus
Cerberus
Strawick84
Cerberus
Level 89
God Stats
0W - 1L
1,557 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
timeforchurch
Bacchus
Level 124
God Stats
2W - 1L
1,764 SR
Queue Stats
72W - 15L
1,919 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 3 / 5
7,416
742
7,392
6,692
2,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Duma103
Fenrir
15
7 / 1 / 4
8,522
852
11,800
8,849
6,544
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Selbstmord9416
Discordia
13
4 / 3 / 3
7,913
791
7,424
5,550
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 9
7,734
773
5,600
8,397
5,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 1 / 2
7,360
736
4,542
7,023
5,576
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 4
7,485
749
3,616
8,445
3,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Strawick84
Cerberus
13
1 / 4 / 2
7,408
741
5,418
9,349
8,176
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
13
5 / 4 / 1
8,182
818
9,471
13,691
15,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
8
8
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
3
5
1.5
L
Sun Wukong
 
Sun Wukong
1
1
2
2
W
Fenrir
Duma103
Fenrir
7
1
4
9
W
Discordia
Selbstmord9416
Discordia
4
3
3
1.83
L
1
5
4
0.6
L
Cerberus
Strawick84
Cerberus
1
4
2
0.5
W
1
1
9
5.5
L
Bacchus
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,216
Damage
23,047
29,488
Taken
38,508
16,697
Mitigated
32,047
6,508
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,392
3,384
0
736
6,692
2,440
0
3,188
3,254
0
20,022
L
Sun Wukong
 
Sun Wukong
4,542
357
0
2,196
7,023
5,576
0
957
5,744
0
18,858
W
Fenrir
Duma103
Fenrir
11,800
3,452
0
1,537
8,849
6,544
9
4,454
4,258
0
29,185
W
Discordia
Selbstmord9416
Discordia
7,424
183
40
897
5,550
1,873
819
3,748
1,502
22,078
0
L
3,616
1,706
0
1,146
8,445
3,151
467
1,878
6,419
0
21,031
L
Cerberus
Strawick84
Cerberus
5,418
168
0
2,023
9,349
8,176
0
1,921
7,040
21,674
0
W
5,600
849
528
2,770
8,397
5,840
0
3,025
5,140
3,152
15,393
L
Bacchus
9,471
787
321
1,695
13,691
15,144
178
3,737
9,438
24,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,585
Gold Earned
30,435
149
Minions Killed
160
8
Camps Cleared
8
748,937
Distance Traveled
724,434
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,416
742
33
3
1
167,992
2
L
Sun Wukong
7,360
736
45
5
1
196,931
4
W
Fenrir
8,522
852
32
3
3
197,664
0
W
Discordia
7,913
791
41
4
1
172,116
3
L
Rama
7,485
749
44
4
2
148,507
2
L
Cerberus
7,408
741
38
4
3
167,041
1
W
Odin
7,734
773
43
4
3
211,165
2
L
Bacchus
8,182
818
33
3
2
211,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role