Player Matchup

Cthulhu
Cthulhu
NINJA2394
Cthulhu
Level 11
God Stats
5W - 5L
1,527 SR
Queue Stats
15W - 19L
1,339 Elo+
Party 2
Hel
Hel
SnoopinLikeDora
Hel
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,393 Elo+
Party 2
Izanami
Izanami
ZoinksDad
Izanami
Level 68
God Stats
6W - 6L
1,399 SR
Queue Stats
25W - 32L
1,388 Elo+
Party 2
Team Averages
Level 48
1,475 SR
1,373 Elo+

VS

Team Averages
Level 74
1,640 SR
1,439 Elo+
Charybdis
Charybdis
ItsDampman
Charybdis
Level 125
God Stats
20W - 24L
1,530 SR
Queue Stats
199W - 205L
1,511 Elo+
Party 1
Agni
Agni
MotorTuh
Agni
Level 29
God Stats
0W - 5L
1,674 SR
Queue Stats
47W - 53L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
destrosadorX
Sun Wukong
Level 68
God Stats
3W - 2L
1,715 SR
Queue Stats
31W - 87L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NINJA2394
Cthulhu
13
1 / 2 / 11
9,459
676
6,020
24,057
12,578
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
7 / 3 / 9
10,632
759
15,315
12,245
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ZoinksDad
Izanami
15
9 / 2 / 8
11,603
829
17,792
13,351
5,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ItsDampman
Charybdis
12
0 / 3 / 7
8,799
629
9,135
13,800
4,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
14
7 / 6 / 0
10,828
773
14,882
12,575
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
destrosadorX
Sun Wukong
12
0 / 8 / 5
8,440
603
7,829
21,395
17,330
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
17
Kills
7
7
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ItsDampman
Charybdis
0
3
7
1.17
L
Agni
7
6
0
1.17
W
Cthulhu
NINJA2394
Cthulhu
1
2
11
3.25
W
7
3
9
3.83
W
Izanami
ZoinksDad
Izanami
9
2
8
6.5
L
Sun Wukong
destrosadorX
Sun Wukong
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,127
Damage
31,846
49,653
Taken
47,770
24,652
Mitigated
25,960
25,188
Healing
3,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ItsDampman
Charybdis
9,135
5,897
0
2,095
13,800
4,734
192
7,383
6,417
0
26,879
L
Agni
14,882
1,937
0
750
12,575
3,896
273
5,885
6,690
44,256
0
W
Cthulhu
NINJA2394
Cthulhu
6,020
121
242
6,308
24,057
12,578
225
6,033
18,024
18,949
0
W
15,315
1,058
6,838
6,359
12,245
6,847
304
3,920
8,325
28,905
0
W
Izanami
ZoinksDad
Izanami
17,792
13,974
402
5,039
13,351
5,227
2,360
5,591
7,760
0
59,805
L
Sun Wukong
destrosadorX
Sun Wukong
7,829
1,468
0
278
21,395
17,330
248
8,529
12,866
0
24,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
28,067
129
Minions Killed
129
4
Camps Cleared
5
764,597
Distance Traveled
751,767
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,799
629
34
2
1
246,892
2
L
Agni
10,828
773
60
4
4
247,470
2
W
Cthulhu
9,459
676
18
1
0
254,517
0
W
Hel
10,632
759
30
2
1
273,259
0
W
Izanami
11,603
829
81
6
3
236,821
0
L
Sun Wukong
8,440
603
35
3
0
257,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role