Player Matchup

Tyr
Tyr
ChocolovHp
Tyr
Level 148
God Stats
4W - 4L
1,399 SR
Queue Stats
176W - 190L
1,471 Elo+
Party 1
Hercules
Hercules
Galleto3
Hercules
Level 125
God Stats
0W - 2L
1,294 SR
Queue Stats
63W - 74L
1,456 Elo+
Party 1
Bacchus
Bacchus
Saitama1390
Bacchus
Level 56
God Stats
0W - 3L
1,190 SR
Queue Stats
40W - 48L
1,440 Elo+
Party 1
Susano
Susano
mif87
Susano
Level 65
God Stats
0W - 1L
1,252 SR
Queue Stats
6W - 13L
1,479 Elo+
Party 1
Terra
Terra
sombra39
Terra
Level 125
God Stats
2W - 4L
1,316 SR
Queue Stats
132W - 132L
1,539 Elo+
Solo
Team Averages
Level 104
1,290 SR
1,477 Elo+

VS

Team Averages
Level 128
1,529 SR
1,525 Elo+
Merlin
Merlin
BodyBlocker
Merlin
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 93L
1,527 Elo+
Solo
Zeus
Zeus
DaneJahTTV
Zeus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,517 Elo+
Solo
Chang'e
Chang'e
Gwargaan
Chang'e
Level 129
God Stats
3W - 2L
1,502 SR
Queue Stats
453W - 449L
1,505 Elo+
Solo
Bacchus
Bacchus
Las nocheZzz
Bacchus
Level 147
God Stats
2W - 1L
1,604 SR
Queue Stats
217W - 244L
1,543 Elo+
Solo
Cerberus
Cerberus
chiefKillingMe
Cerberus
Level 127
God Stats
5W - 2L
1,541 SR
Queue Stats
338W - 291L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 11
13,490
675
16,481
41,701
43,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Galleto3
Hercules
20
5 / 5 / 10
12,973
649
20,057
33,374
26,955
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Saitama1390
Bacchus
20
4 / 6 / 12
12,885
644
19,309
37,351
61,088
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Susano
mif87
Susano
19
5 / 9 / 9
13,048
652
26,108
25,025
15,837
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
sombra39
Terra
20
2 / 4 / 13
12,207
610
17,258
22,381
27,900
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 2 / 18
13,433
672
32,116
14,334
7,630
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 6 / 10
14,515
726
43,726
18,140
8,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Gwargaan
Chang'e
20
6 / 3 / 16
13,191
660
22,102
19,321
13,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Las nocheZzz
Bacchus
20
2 / 6 / 21
12,340
617
15,139
20,004
38,922
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
20
1 / 4 / 21
12,608
630
18,673
37,933
31,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
116
21
Kills
30
30
Deaths
21
55
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
2
18
8
L
5
6
11
1.75
W
14
6
10
3.17
L
Hercules
Galleto3
Hercules
5
5
10
2
W
Chang'e
Gwargaan
Chang'e
6
3
16
4.67
W
Bacchus
Las nocheZzz
Bacchus
2
6
21
2.08
L
Bacchus
Saitama1390
Bacchus
4
6
12
1.67
W
Cerberus
1
4
21
2.88
L
Susano
mif87
Susano
5
9
9
1.06
L
Terra
sombra39
Terra
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,213
Damage
131,756
159,832
Taken
109,732
174,976
Mitigated
100,939
73,533
Healing
60,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
32,116
2,006
763
553
14,334
7,630
296
4,867
9,467
51,343
0
L
16,481
1,337
1,700
18,727
41,701
43,196
132
34,165
7,536
0
38,705
W
43,726
6,896
1,577
3,928
18,140
8,848
197
5,672
12,468
61,610
0
L
Hercules
Galleto3
Hercules
20,057
4,644
1,126
9,068
33,374
26,955
441
28,361
5,013
0
33,157
W
Chang'e
Gwargaan
Chang'e
22,102
610
14,568
11,279
19,321
13,796
311
7,031
12,290
43,396
0
W
Bacchus
Las nocheZzz
Bacchus
15,139
1,159
1,130
4,590
20,004
38,922
32
5,556
14,448
25,890
0
L
Bacchus
Saitama1390
Bacchus
19,309
2,206
1,558
12,901
37,351
61,088
558
29,872
7,479
36,679
0
W
Cerberus
18,673
1,822
2,143
20,154
37,933
31,743
27
13,441
24,492
45,677
0
L
Susano
mif87
Susano
26,108
5,604
1,849
1,783
25,025
15,837
59
21,853
3,172
0
47,349
L
Terra
sombra39
Terra
17,258
2,048
14,813
10,008
22,381
27,900
1,301
17,505
4,876
32,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,603
Gold Earned
66,087
174
Minions Killed
218
0
Camps Cleared
0
1,872,477
Distance Traveled
1,829,954
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,433
672
45
2
0
372,205
0
L
Tyr
13,490
675
46
2
0
403,400
0
W
Zeus
14,515
726
60
3
0
334,632
0
L
Hercules
12,973
649
31
2
0
401,457
0
W
Chang'e
13,191
660
36
2
0
406,199
1
W
Bacchus
12,340
617
7
0
0
366,272
3
L
Bacchus
12,885
644
10
1
0
372,436
0
W
Cerberus
12,608
630
70
4
0
350,646
0
L
Susano
13,048
652
60
3
0
334,486
0
L
Terra
12,207
610
27
1
0
360,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role