Player Matchup

Danzaburou
Danzaburou
Lokizora
Danzaburou
Level 9
God Stats
1W - 1L
1,232 SR
Queue Stats
2W - 2L
1,535 Elo+
Solo
Odin
Odin
Lordofthesouth
Odin
Level 26
God Stats
4W - 0L
1,720 SR
Queue Stats
65W - 46L
1,577 Elo+
Solo
Ra
Ra
NarwhalViking
Ra
Level 7
God Stats
3W - 1L
1,749 SR
Queue Stats
6W - 9L
1,464 Elo+
Solo
Mercury
Mercury
SWOLEY
Mercury
Level 17
God Stats
3W - 0L
1,697 SR
Queue Stats
38W - 30L
1,550 Elo+
Solo
Ah Puch
Ah Puch
VillagerKRz7
Ah Puch
Level 27
God Stats
4W - 0L
1,896 SR
Queue Stats
123W - 112L
1,503 Elo+
Solo
Team Averages
Level 17
1,659 SR
1,526 Elo+

VS

Team Averages
Level 18
1,536 SR
1,569 Elo+
Mercury
Mercury
CondeValeriusz
Mercury
Level 15
God Stats
25W - 33L
1,500 SR
Queue Stats
88W - 89L
1,539 Elo+
Solo
Ymir
Ymir
ForfeitLuiz
Ymir
Level 18
God Stats
19W - 16L
1,667 SR
Queue Stats
276W - 253L
1,594 Elo+
Solo
Nox
Nox
TwisterPop
Nox
Level 29
God Stats
9W - 12L
1,515 SR
Queue Stats
266W - 252L
1,574 Elo+
Solo
Horus
Horus
hkk60754
Horus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 30L
1,662 Elo+
Solo
Hachiman
Hachiman
ocēlōpilli
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lokizora
Danzaburou
19
7 / 2 / 19
12,403
1,240
22,747
10,465
4,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 0 / 19
12,408
1,241
17,462
9,157
10,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 3 / 28
11,563
1,156
21,118
7,386
3,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
SWOLEY
Mercury
19
19 / 3 / 16
13,009
1,301
24,389
12,144
5,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
VillagerKRz7
Ah Puch
19
6 / 3 / 28
11,858
1,186
20,270
10,137
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 5
10,138
1,014
7,922
19,918
8,310
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 8 / 7
11,051
1,105
8,125
25,954
32,110
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 7 / 7
10,501
1,050
10,301
15,430
6,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
hkk60754
Horus
16
1 / 15 / 5
9,823
982
3,496
36,017
30,568
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
ocēlōpilli
Hachiman
16
4 / 6 / 1
10,786
1,079
12,928
18,302
7,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
36
46
Kills
11
11
Deaths
46
110
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
L
2
8
7
0.69
W
Danzaburou
Lokizora
Danzaburou
7
2
19
8.25
W
9
0
19
18.5
W
5
3
28
6.33
W
Mercury
SWOLEY
Mercury
19
3
16
9
L
2
7
7
0.79
W
Ah Puch
VillagerKRz7
Ah Puch
6
3
28
6.67
L
Horus
hkk60754
Horus
1
15
5
0.23
L
Hachiman
ocēlōpilli
Hachiman
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,986
Damage
42,772
49,289
Taken
115,621
28,232
Mitigated
84,937
8,801
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,922
3,822
0
0
19,918
8,310
0
7,169
12,749
0
33,710
L
8,125
897
0
0
25,954
32,110
0
11,288
14,666
21,601
0
W
Danzaburou
Lokizora
Danzaburou
22,747
12,202
0
2,668
10,465
4,690
0
4,292
6,049
0
47,757
W
17,462
2,459
0
0
9,157
10,990
0
2,169
6,948
6,093
27,128
W
21,118
4,187
3,080
2,549
7,386
3,241
0
2,873
4,397
43,891
0
W
Mercury
SWOLEY
Mercury
24,389
18,895
0
0
12,144
5,156
0
3,651
8,239
0
34,912
L
10,301
402
0
15
15,430
6,816
0
5,431
9,999
23,579
0
W
Ah Puch
VillagerKRz7
Ah Puch
20,270
2,433
0
504
10,137
4,155
0
5,549
4,344
30,660
0
L
Horus
hkk60754
Horus
3,496
2,548
0
3,197
36,017
30,568
0
11,697
24,320
6,181
7,368
L
Hachiman
ocēlōpilli
Hachiman
12,928
7,597
0
1,277
18,302
7,133
0
8,018
10,284
0
26,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,241
Gold Earned
52,299
196
Minions Killed
179
6
Camps Cleared
4
1,012,042
Distance Traveled
958,520
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,138
1,014
50
5
2
234,016
1
L
Ymir
11,051
1,105
38
4
2
178,673
0
W
Danzaburou
12,403
1,240
67
7
3
176,970
2
W
Odin
12,408
1,241
33
3
1
233,371
0
W
Ra
11,563
1,156
53
5
0
193,676
0
W
Mercury
13,009
1,301
26
3
2
214,404
0
L
Nox
10,501
1,050
32
3
0
207,496
0
W
Ah Puch
11,858
1,186
17
2
0
193,621
0
L
Horus
9,823
982
18
2
0
164,541
0
L
Hachiman
10,786
1,079
41
4
0
173,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role